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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Enchantress%2FForestWitches</id>
		<title>Enchantress/ForestWitches - Revision history</title>
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		<updated>2026-04-11T10:52:55Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Enchantress/ForestWitches&amp;diff=14635&amp;oldid=prev</id>
		<title>Enchantress: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Enchantress/ForestWitches&amp;diff=14635&amp;oldid=prev"/>
				<updated>2008-11-19T20:29:51Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== The Forest Witches: A new power in the East ==&lt;br /&gt;
In Outcastes the Forest Witches come across as a very insular group, aside from a few noteworthy examples with a grudge against the Realm they’re mostly content to play in their fantasy world. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Changing that aspect was relatively easy, the Forest Witches resort to banditry in order to play a tithe of minor artifacts and other sources of essence to the Sea of Mind. Stressing that aspect of the background can make the Forest Witches quite aggressive, even evil if these sources of essence include living sacrifices. &amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
So, now they’re working outside their sphere of influence- what do they want? That depends largely upon the needs of your chronicle. Possibly the Sea of Mind is a malign presence that seeks the conquest of Creation? Or is the ambition behind this expansion all too human? I went for a combination of the two personally- Ghandava’s megalomania coupled with the Sea of Mind being a fragment of Cytherea that had an “ends justify the means” plan to end the divisions and disharmony within Creation. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The next issue is, what do they offer that the various other Outcaste groups don’t? That’s an easy one – they’ve got weird crap and lots of it. Ophelia the Forest Walker is pretty much a behemoth that looks like a forest- It could be Lord of the Rings influencing me but I could certainly see the trees moving around to confuse people or uprooting themselves to give chase! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dominica the Mist is even more interesting in that she can remake exalts into Numina, that’s more impressive when you consider that the only  other things we’ve seen that changes an Exalt’s nature like that is the direct action of the Primordial Autocthon or the infamous spirit charm Investiture of Infernal Glory. &amp;lt;br&amp;gt;&lt;br /&gt;
Dominica’s Mantle is a great plot device- it’s effectively reincarnation with all memories intact and some say in who you’ll be next. With this the Forest Witches could have sleeper agents anywhere and if they’re young enough they don’t even know it yet. That’s insidious in a way that makes even Mask of Winters envious! &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You’ve also got the dead, who via an artefact called a Walking Stone can effectively haunt suits of armour and even Warstriders. Even more disturbing for people who’ve already faced the undead  and think a haunted Warstrider is nothing special. When they finally bring it down they’ll realise that there really was nobody at the controls, there’s just an odd stone sitting where a pilot should be. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally that brings us to the Sea of Mind- what does that do besides make them think they’re in a perfect world and save a copy of them when they die? Simple- while artifacts found in the Sea of Mind simply aren’t real, the same can’t be said for knowledge gleaned from it. &amp;lt;br&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
I’d imagine Forest Witches are strongly predisposition to be sorcerers with the sort of things they’ll find in Asiluth Eternal. Their spell books may not be real but the information in them isn’t necessarily- also if you want to play up the Sea of Mind as the impetus for what the Forest Witches are up to then you may want to consider giving them something conceptually like the Whispers background- that lets them know things they couldn’t possibly have known. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== FFS! Summarise Kate! What do they bring to my game? === &lt;br /&gt;
Potentially &lt;br /&gt;
human sacrificing antaginists (for those who like their antagonists evil?), Renegade Dynasts with a grudge (better for Dragon-Blooded games I imagine) An Ancient Evil (Sea of Mind used to be Cytherea's could still be under Yozi influence), Killer Attack Trees (more Hurrons than Ents),  Numina (How Infernal or Spirit you want them to be is up to you), Reincarnated sleeper agents (I KNOW I like my players chasing shadows), Haunted Armour and Warstriders (I shouldn't have to explain this) Sorcery Power! (helps them be weird) and Whispers (well not exactly but- some sort of attunement to a higher power).&lt;/div&gt;</summary>
		<author><name>Enchantress</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Enchantress/ForestWitches&amp;diff=14637&amp;oldid=prev</id>
		<title>Enchantress: I was along the right lines it seems</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Enchantress/ForestWitches&amp;diff=14637&amp;oldid=prev"/>
				<updated>2008-06-02T05:36:21Z</updated>
		
		<summary type="html">&lt;p&gt;I was along the right lines it seems&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:36, 2 June 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== The Forest Witches: A new power in the East ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is my tweeking of the Forest Witch background originally posted on the official forums. The idea here is that I'm considering them as a genuine threat rather than irritating bandits. It also deals with my idea of how the Yozis are going to escape their prison.&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is my tweeking of the Forest Witch background originally posted on the official forums. The idea here is that I'm considering them as a genuine threat rather than irritating bandits. It also deals with my idea of how the Yozis are going to escape their prison.&amp;#160;  &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally as to what the Sea of Mind, the Nameless Mist and the Forest really are- it’s Cytherea or part of her at least. I’ve not ironed out the specifics but I’m thinking that it’s part of her which never actually left and was thus never subject to the binding and the Primordial’s consciousness moved over to it.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally as to what the Sea of Mind, the Nameless Mist and the Forest really are- it’s Cytherea or part of her at least. I’ve not ironed out the specifics but I’m thinking that it’s part of her which never actually left and was thus never subject to the binding and the Primordial’s consciousness moved over to it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is sort of tied to the Ebon Dragon’s escape plan since it proved to him that only the Primordial bodies were bound rather than their consciousness hence the substantial presence of the Black Scale Embassy. Ebon Dragon’s agents are watching to ensure that switching bodies is a prudent move for their master to take.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is sort of tied to the Ebon Dragon’s escape plan since it proved to him that only the Primordial bodies were bound rather than their consciousness hence the substantial presence of the Black Scale Embassy. Ebon Dragon’s agents are watching to ensure that switching bodies is a prudent move for their master to take&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/ForestWitchCharacters&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;=== Comments ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;curiously enough Dreams of the First Age seemingly credits the Sea of Mind to Cytherea and seems to indicate it's&amp;#160; the blueprints of Creation. Interesting to know I wasn't in utter la-la land for this idea&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Enchantress</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Enchantress/ForestWitches&amp;diff=14636&amp;oldid=prev</id>
		<title>Enchantress: Yes those crazy Forest Witches!</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Enchantress/ForestWitches&amp;diff=14636&amp;oldid=prev"/>
				<updated>2006-08-28T12:22:26Z</updated>
		
		<summary type="html">&lt;p&gt;Yes those crazy Forest Witches!&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:22, 28 August 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;== The &lt;/del&gt;Forest &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Witches: A new power in &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;East ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This is my tweeking of the &lt;/ins&gt;Forest &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Witch background originally posted on &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;official forums. The idea here is that I'm considering them &lt;/ins&gt;as a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;genuine threat rather than irritating bandits. It also deals &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;my idea of how &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Yozis are going &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;escape &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;prison&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In Outcastes the Forest Witches come across &lt;/del&gt;as a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;very insular group, aside from a few noteworthy examples &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a grudge against &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Realm they’re mostly content &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;play in &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fantasy world&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Changing &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;aspect was relatively easy&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Forest Witches resort to banditry &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;order to play a tithe of &lt;/del&gt;minor &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;artifacts and &lt;/del&gt;other sources of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;essence &lt;/del&gt;to the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sea of Mind. Stressing that aspect of the background can make the Forest Witches quite aggressive, even evil if these sources &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;essence include living sacrifices. &amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;First of all I looked to their aspect &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most brought them into contact with other groups&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;namely &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tithe now &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Dragon-Blooded book it says &lt;/ins&gt;minor &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;artefacts or &lt;/ins&gt;other sources of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Essence. What if in order &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;keep &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;harmony and mirror &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;perfection&lt;/ins&gt;, the Sea of Mind &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;needed living sacrifices (&lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more essence &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;better)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;So&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;now they’re working outside their sphere of influence- what do they want? That depends largely upon the needs of your chronicle. Possibly &lt;/del&gt;the Sea of Mind &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is a malign presence that seeks &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;conquest of Creation? Or is &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ambition behind this expansion all too human? I went for a combination of the two personally- Ghandava’s megalomania coupled with the Sea of Mind being a fragment of Cytherea that had an “ends justify the means” plan to end the divisions and disharmony within Creation. &amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The next issue is&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;what do they offer that &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;various other Outcaste groups don’t? That’s an easy one – they’ve got weird crap &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lots of it. Ophelia &lt;/del&gt;the Forest &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Walker is pretty much a behemoth &lt;/del&gt;that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;looks like a forest- It could be Lord of &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rings influencing me but I could certainly see the trees moving around &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;confuse people or uprooting themselves to give chase! &amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Anyway the Sea&lt;/ins&gt;, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mist &lt;/ins&gt;and the Forest &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;aren’t dependant on the Dragon-Blooded who are seen more as it’s willing agents. However it’s capricious nature (it’s all one entity) means &lt;/ins&gt;that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it’s not always happy with &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Forest Witches and will occasionally turn one into Numina so as &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;better serve it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dominica the Mist is even more interesting in that she can remake exalts into &lt;/del&gt;Numina&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, that’s more impressive when you consider that the &lt;/del&gt;only &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; other things we’ve seen that changes an Exalt’s nature like that is &lt;/del&gt;the direct &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;action of the Primordial Autocthon or the infamous spirit charm Investiture &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Infernal Glory&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Numina &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are very much like Akuma &lt;/ins&gt;only &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;they are created by &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pursuit of perfection rather than a &lt;/ins&gt;direct &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;oath &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;loyalty&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In my version they were &lt;/ins&gt;all &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;turned sort of against their will like Anja was &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that they didn’t necessarily want it but their actions &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;opinions of themselves suggested &lt;/ins&gt;they &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;did&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dominica’s Mantle is a great plot device- it’s effectively reincarnation with &lt;/del&gt;all &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;memories intact and some say &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;who you’ll be next. With this the Forest Witches could have sleeper agents anywhere &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if they’re young enough &lt;/del&gt;they &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;don’t even know it yet&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;That’s insidious in a way that makes even Mask of Winters envious! &amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You’ve also got &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dead, who via an artefact called a Walking Stone can effectively haunt suits of armour &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even Warstriders. Even more disturbing for people who’ve already faced the undead &lt;/del&gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and think a haunted Warstrider is nothing special. When they finally bring &lt;/del&gt;it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;down they’ll realise that there really was nobody at &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;controls, there’s just an odd stone sitting where a pilot should be. &amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The final changed aspect is that Asiluth Eternal isn’t a holiday destination so much as it calls &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Forest Witches to it &lt;/ins&gt;and&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tests them spiritually with &lt;/ins&gt;it&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s perfected version of Creation rather than serving as &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Forest Witch “Holo Deck”&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that brings us &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the Sea of Mind- &lt;/del&gt;what &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;does that do besides make them think they’re in a perfect world and save a copy of them when they die? Simple- while artifacts found in &lt;/del&gt;the Sea of Mind &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;simply aren’t real&lt;/del&gt;, the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;same can’t be said for knowledge gleaned from it. &amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Finally &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as &lt;/ins&gt;to what the Sea of Mind, the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Nameless Mist and the &lt;/ins&gt;Forest &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;really &lt;/ins&gt;are&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- it’s Cytherea or part &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;her at least&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I’ve &lt;/ins&gt;not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ironed out the specifics &lt;/ins&gt;but &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;I’m thinking that it’s part of her which never actually left and was thus never subject &lt;/ins&gt;to the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;binding and &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Primordial’s consciousness moved over &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160;  &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;I’d imagine &lt;/del&gt;Forest &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Witches &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;strongly predisposition to be sorcerers with the sort &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;things they’ll find in Asiluth Eternal&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Their spell books may &lt;/del&gt;not &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be real &lt;/del&gt;but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the information in them isn’t necessarily- also if you want &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;play up &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Sea of Mind as &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;impetus for what the Forest Witches are up &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;then you may want to consider giving them something conceptually like the Whispers background- that lets them know things they couldn’t possibly have known&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This is sort of tied &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Ebon Dragon’s escape plan since it proved to him that only the Primordial bodies were bound rather than &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;consciousness hence the substantial presence &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the Black Scale Embassy. Ebon Dragon’s agents are watching &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ensure that switching bodies &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a prudent move for their master &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;take&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=== FFS! Summarise Kate! What do they bring &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;my game? === &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Potentially &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;human sacrificing antaginists (for those who like &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;antagonists evil?), Renegade Dynasts with a grudge (better for Dragon-Blooded games I imagine) An Ancient Evil (Sea &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mind used to be Cytherea's could still be under Yozi influence), Killer Attack Trees (more Hurrons than Ents),&amp;#160; Numina (How Infernal or Spirit you want them &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;be &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;up to you), Reincarnated sleeper agents (I KNOW I like my players chasing shadows), Haunted Armour and Warstriders (I shouldn't have &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;explain this) Sorcery Power! (helps them be weird) and Whispers (well not exactly but- some sort of attunement to a higher power)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Enchantress</name></author>	</entry>

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