<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=DragonBloodedMartialArts%2FBogMod</id>
		<title>DragonBloodedMartialArts/BogMod - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=DragonBloodedMartialArts%2FBogMod"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedMartialArts/BogMod&amp;action=history"/>
		<updated>2026-04-09T14:03:05Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=DragonBloodedMartialArts/BogMod&amp;diff=83257&amp;oldid=prev</id>
		<title>BogMod at 04:56, 3 September 2010</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedMartialArts/BogMod&amp;diff=83257&amp;oldid=prev"/>
				<updated>2010-09-03T04:56:06Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:56, 3 September 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Rising Tsunami Punch&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Rising Tsunami Punch&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 4 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;motes&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts &lt;/ins&gt;4&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Combo-OK, Knockback, Obvious&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Currents Sweap to Sea&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 4&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 2&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Become the Hammer&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Dragon-Blood draws his fist back and with a powerful rising swing sends his foe flying.&amp;#160; In time with his attack a gout of water appears from nowhere to add force to his blow.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Dragon-Blood draws his fist back and with a powerful rising swing sends his foe flying.&amp;#160; In time with his attack a gout of water appears from nowhere to add force to his blow. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; This charm is a paticular favorite of water aspects in the west where most people can not swim and most sea battles will have a few siaka hungry for those who fall overboard.&amp;#160; Someone hit with this attack takes normal damage and the attack inflicts lethal if the Dragon-Blood is unarmed. They are also thrown back a number of yards equal to the Dragon-Blood's Brawl + extra successes to hit.&amp;#160; Someone who hits an object before going back the full distance takes additional dice of damage equal to how many yards they still have to go.&amp;#160; This damage is rolled seperately and is normally is bashing unless the target hits something sufficiently pointy or hard.&amp;#160; It also benifits from ping damage rules as if the attack were done by the Dragon-Blood.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-------&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;Dragon Disciplines the Child&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; -; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 4, Essence 3; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Permanent&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;Keywords:&amp;lt;/b&amp;gt; Dynasty, Purity&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Permanent&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Terrestial Hero Form&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Someone hit &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;this attack takes normal damage and the attack inflicts lethal if &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dragon-Blood is unarmed, and is thrown back a number &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yards equal to &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dragon-Blood&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Brawl + extra successes&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Someone who hits an object before going back &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;full distance takes additional dice of damage equal &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;how many yards they still have &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;go&lt;/del&gt;.&amp;#160; This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage is rolled seperately, and normally is bashing unless &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;target hits something sufficiently pointy&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It also benifits &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ping damage rules as if the attack were done by the Dragon-Blood&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It does not serve the mother to be unable to deal &lt;/ins&gt;with the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tantrums &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;her child.&amp;#160; This charm permanently enhances its &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Terrestial&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Hero Form charm&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Against her dragonblooded descendants &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;character does not need &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;divy up their Martial Arts in points between the two options and is immune &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;her descendants Anima Flux&lt;/ins&gt;.&amp;#160; This &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;benifit also counts against any mortal children the Dragonblood has though not beyond &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;first generation of mortal descendants&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;When faced with younger Dragonblood committing two motes protects the user &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their anima flux&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BogMod</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=DragonBloodedMartialArts/BogMod&amp;diff=12709&amp;oldid=prev</id>
		<title>BogMod: *2e update</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedMartialArts/BogMod&amp;diff=12709&amp;oldid=prev"/>
				<updated>2007-10-23T18:07:15Z</updated>
		
		<summary type="html">&lt;p&gt;*2e update&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Back to [[Charms]]&amp;lt;br&amp;gt;&lt;br /&gt;
Back to [[BogMod]]&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&amp;lt;b&amp;gt;Rising Tsunami Punch&amp;lt;/b&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 4m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts 4, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;br /&gt;
 &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Combo-OK, Knockback, Obvious&lt;br /&gt;
 &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;br /&gt;
 &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; Currents Sweap to Sea&lt;br /&gt;
&lt;br /&gt;
The Dragon-Blood draws his fist back and with a powerful rising swing sends his foe flying.  In time with his attack a gout of water appears from nowhere to add force to his blow.  This charm is a paticular favorite of water aspects in the west where most people can not swim and most sea battles will have a few siaka hungry for those who fall overboard.  Someone hit with this attack takes normal damage and the attack inflicts lethal if the Dragon-Blood is unarmed. They are also thrown back a number of yards equal to the Dragon-Blood's Brawl + extra successes to hit.  Someone who hits an object before going back the full distance takes additional dice of damage equal to how many yards they still have to go.  This damage is rolled seperately and is normally is bashing unless the target hits something sufficiently pointy or hard.  It also benifits from ping damage rules as if the attack were done by the Dragon-Blood.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;/div&gt;</summary>
		<author><name>BogMod</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=DragonBloodedMartialArts/BogMod&amp;diff=12710&amp;oldid=prev</id>
		<title>BogMod: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedMartialArts/BogMod&amp;diff=12710&amp;oldid=prev"/>
				<updated>2007-10-23T17:56:54Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 17:56, 23 October 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;-----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Rising Tsunami Punch&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Rising Tsunami Punch&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4m; &amp;lt;b&amp;gt;Mins:&amp;lt;/b&amp;gt; Martial Arts &lt;/del&gt;4&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, Essence 2; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt; 4 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;motes&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Combo-OK, Knockback, Obvious&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Currents Sweap to Sea&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Simple&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 4&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 2&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms:&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Become the Hammer&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Dragon-Blood draws his fist back and with a powerful rising swing sends his foe flying.&amp;#160; In time with his attack a gout of water appears from nowhere to add force to his blow. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt; This charm is a paticular favorite of water aspects in the west where most people can not swim and most sea battles will have a few siaka hungry for those who fall overboard.&amp;#160; &lt;/del&gt;Someone hit with this attack takes normal damage and the attack inflicts lethal if the Dragon-Blood is unarmed&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. They are also &lt;/del&gt;thrown back a number of yards equal to the Dragon-Blood's Brawl + extra successes &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to hit&lt;/del&gt;.&amp;#160; Someone who hits an object before going back the full distance takes additional dice of damage equal to how many yards they still have to go.&amp;#160; This damage is rolled seperately and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;normally is bashing unless the target hits something sufficiently pointy &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or hard&lt;/del&gt;.&amp;#160; It also benifits from ping damage rules as if the attack were done by the Dragon-Blood.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Dragon-Blood draws his fist back and with a powerful rising swing sends his foe flying.&amp;#160; In time with his attack a gout of water appears from nowhere to add force to his blow.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Someone hit with this attack takes normal damage and the attack inflicts lethal if the Dragon-Blood is unarmed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and is &lt;/ins&gt;thrown back a number of yards equal to the Dragon-Blood's Brawl + extra successes.&amp;#160; Someone who hits an object before going back the full distance takes additional dice of damage equal to how many yards they still have to go.&amp;#160; This damage is rolled seperately&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and normally is bashing unless the target hits something sufficiently pointy.&amp;#160; It also benifits from ping damage rules as if the attack were done by the Dragon-Blood.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BogMod</name></author>	</entry>

	</feed>