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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=DragonBloodedBrawl%2FAmbisinister</id>
		<title>DragonBloodedBrawl/Ambisinister - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=DragonBloodedBrawl%2FAmbisinister"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;action=history"/>
		<updated>2026-04-11T04:04:16Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=66780&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=66780&amp;oldid=prev"/>
				<updated>2010-04-06T01:15:41Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:15, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=60683&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=60683&amp;oldid=prev"/>
				<updated>2010-04-06T00:35:26Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:35, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=49715&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=49715&amp;oldid=prev"/>
				<updated>2010-04-05T08:06:28Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:06, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by 2 users not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To be announced upon the return of my DB book&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Pounding Surf Style&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The more agitated the sea becomes, the greater the devastation it can inflict. This is also true for those who draw their strength from Elemental Dragon of Water. These Exalts can channel the weakness caused by the disruption of their flesh into ferocious blows and crushing holds. The Terrestrial who supplements his attack with this charm increases his pre-soak damage by twice his currently wound penalty. Any given attack can only supplemented once &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;by this charm. Only brawl strikes and clinch constrictions can be supplemented &lt;/del&gt;by this charm.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The more agitated the sea becomes, the greater the devastation it can inflict. This is also true for those who draw their strength from Elemental Dragon of Water. These Exalts can channel the weakness caused by the disruption of their flesh into ferocious blows and crushing holds. The Terrestrial who supplements his attack with this charm increases his pre-soak damage by twice his currently wound penalty. Any given attack can only supplemented once by this charm. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Crashing Waterfall Drop&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Crashing Waterfall Drop&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 4&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 4&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;To be announced upon the return of my DB book&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Riptide Method&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Dragon Blood who masters this technique is capable of dashing his foes to the earth with the crushing strength of a waterfall. This charm can only supplement a throw manuever. Instead of hurling his opponent away from him, the Exalt slams him to the ground at his feet automatically knocking him prone. Double the damage of the attack after soak but before rolling. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Dragon Blood who masters this technique is capable of dashing his foes to the earth with the crushing strength of a waterfall. This charm can only supplement a throw manuever. Instead of hurling his opponent away from him, the Exalt slams him to the ground at his feet automatically knocking him prone. Double the damage of the attack after soak but before rolling. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(If using my [[Ambisinister/HouseRules|House Rules]] for grappling, then this charm may only be used to supplement a &amp;lt;i&amp;gt;slam&amp;lt;/i&amp;gt; maneuver)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Roaring Rapids Onslaught&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Roaring Rapids Onslaught&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; Crashing Waterfall Drop&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; Crashing Waterfall Drop&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Those who fall to the mercy of a raging river are battered repeatedly against the stones of its bed and left disoriented or drowned. So too is the fate of those who fall into the arms of the Terrestrial master of this Charm. This charm may only be activated if the Exalt is currently controling a clinch but before he has chosen to hold, constrict, etc. The Dragon Blood immediately slams his opponent into the ground, stunning him. Calculate damage as if it were a constriction attempt. This damage is not modified by clinch aids. The Exalt and his opponent immediately make another clinch control roll. If the Terrestrial wins, he immediately slams his foe again. In the event of a tie or if the opponent wins the charm ends. For each successive slam, increase the damage by one. The number of slams granted by this charm cannot exceed the Exalt's Brawl rating. The last attack granted by this charm may be a throw instead of a body slam. Crashing Waterfall Drop can be used to supplement the slams granted by this charm if they are placed in a combo. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Normal combo rules regarding activation and &lt;/del&gt;cost &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;apply&lt;/del&gt;.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Those who fall to the mercy of a raging river are battered repeatedly against the stones of its bed and left disoriented or drowned. So too is the fate of those who fall into the arms of the Terrestrial master of this Charm. This charm may only be activated if the Exalt is currently controling a clinch but before he has chosen to hold, constrict, etc. The Dragon Blood immediately slams his opponent into the ground, stunning him. Calculate damage as if it were a constriction attempt. This damage is not modified by clinch aids. The Exalt and his opponent immediately make another clinch control roll. If the Terrestrial wins, he immediately slams his foe again. In the event of a tie or if the opponent wins the charm ends. For each successive slam, increase the damage by one. The number of slams granted by this charm cannot exceed the Exalt's Brawl rating. The last attack granted by this charm may be a throw instead of a body slam. Crashing Waterfall Drop can be used to supplement the slams granted by this charm if they are placed in a combo. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;In such a case, the willpower &lt;/ins&gt;cost &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for Crashing Waterfall Drop need only be payed once&lt;/ins&gt;.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(If using my [[Ambisinister/HouseRules|House Rules]] for grappling, the sentence &amp;lt;i&amp;gt;Calculate damage as if it were a constriction attempt&amp;lt;/i&amp;gt; is replaced with the sentence &amp;lt;i&amp;gt;Calculate damage as if it were a slam attack that inflicts piercing damage&amp;lt;/i&amp;gt;)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Comments ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Comments ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I really, really like your charms. However, I think the cost for Crashing Waterfall Drop shouldn't include the willpower. There aren't many Dragon-Blood damage increasers, but taking a cue from Ebony Spur Technique, I think that dropping it is more than reasonable. It's a min 4/3 charm, compared to 3/2. Damage doubling is post-soak as opposed to a pre-soak 1m/2d basis. As a brawler, you don't do much damage against real opponents without other charms, making post-soak damage-double less than awe-inspiring. Lastly, it looks like this was really meant to be comboed with Roaring Rapids Onslaught. The willpower cost is terribly unreasonable when it comes to this, as one would end up spending 6 willpower at the end of it all. When a supplemental charm is comboed with an extra actions charm, you have to use the extra actions to its full extent and use the supplemental charm with every action. Thanks! BlackAndWhite.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I really, really like your charms. However, I think the cost for Crashing Waterfall Drop shouldn't include the willpower. There aren't many Dragon-Blood damage increasers, but taking a cue from Ebony Spur Technique, I think that dropping it is more than reasonable. It's a min 4/3 charm, compared to 3/2. Damage doubling is post-soak as opposed to a pre-soak 1m/2d basis. As a brawler, you don't do much damage against real opponents without other charms, making post-soak damage-double less than awe-inspiring. Lastly, it looks like this was really meant to be comboed with Roaring Rapids Onslaught. The willpower cost is terribly unreasonable when it comes to this, as one would end up spending 6 willpower at the end of it all. When a supplemental charm is comboed with an extra actions charm, you have to use the extra actions to its full extent and use the supplemental charm with every action. Thanks! &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;BlackAndWhite&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=11782&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=11782&amp;oldid=prev"/>
				<updated>2010-04-03T09:02:40Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:02, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot; &gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Comments ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Comments ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I really, really like your charms. However, I think the cost for Crashing Waterfall Drop shouldn't include the willpower. There aren't many Dragon-Blood damage increasers, but taking a cue from Ebony Spur Technique, I think that dropping it is more than reasonable. It's a min 4/3 charm, compared to 3/2. Damage doubling is post-soak as opposed to a pre-soak 1m/2d basis. As a brawler, you don't do much damage against real opponents without other charms, making post-soak damage-double less than awe-inspiring. Lastly, it looks like this was really meant to be comboed with Roaring Rapids Onslaught. The willpower cost is terribly unreasonable when it comes to this, as one would end up spending 6 willpower at the end of it all. When a supplemental charm is comboed with an extra actions charm, you have to use the extra actions to its full extent and use the supplemental charm with every action. Thanks! BlackAndWhite.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I really, really like your charms. However, I think the cost for Crashing Waterfall Drop shouldn't include the willpower. There aren't many Dragon-Blood damage increasers, but taking a cue from Ebony Spur Technique, I think that dropping it is more than reasonable. It's a min 4/3 charm, compared to 3/2. Damage doubling is post-soak as opposed to a pre-soak 1m/2d basis. As a brawler, you don't do much damage against real opponents without other charms, making post-soak damage-double less than awe-inspiring. Lastly, it looks like this was really meant to be comboed with Roaring Rapids Onslaught. The willpower cost is terribly unreasonable when it comes to this, as one would end up spending 6 willpower at the end of it all. When a supplemental charm is comboed with an extra actions charm, you have to use the extra actions to its full extent and use the supplemental charm with every action. Thanks! &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;BlackAndWhite&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=11781&amp;oldid=prev</id>
		<title>Ambisinister: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=11781&amp;oldid=prev"/>
				<updated>2006-01-16T19:17:18Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Embroiled Ocean's Might&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt;  1 mote&lt;br /&gt;
 &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;br /&gt;
 &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;br /&gt;
 &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 3&lt;br /&gt;
 &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;br /&gt;
 &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; Pounding Surf Style&lt;br /&gt;
&lt;br /&gt;
The more agitated the sea becomes, the greater the devastation it can inflict. This is also true for those who draw their strength from Elemental Dragon of Water. These Exalts can channel the weakness caused by the disruption of their flesh into ferocious blows and crushing holds. The Terrestrial who supplements his attack with this charm increases his pre-soak damage by twice his currently wound penalty. Any given attack can only supplemented once by this charm. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Crashing Waterfall Drop&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt;  3 motes, 1 willpower&lt;br /&gt;
 &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;br /&gt;
 &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Supplemental&lt;br /&gt;
 &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 4&lt;br /&gt;
 &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;br /&gt;
 &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; Riptide Method&lt;br /&gt;
&lt;br /&gt;
The Dragon Blood who masters this technique is capable of dashing his foes to the earth with the crushing strength of a waterfall. This charm can only supplement a throw manuever. Instead of hurling his opponent away from him, the Exalt slams him to the ground at his feet automatically knocking him prone. Double the damage of the attack after soak but before rolling. (If using my [[Ambisinister/HouseRules|House Rules]] for grappling, then this charm may only be used to supplement a &amp;lt;i&amp;gt;slam&amp;lt;/i&amp;gt; maneuver)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Roaring Rapids Onslaught&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
 &amp;lt;b&amp;gt;Cost:&amp;lt;/b&amp;gt;  5 motes&lt;br /&gt;
 &amp;lt;b&amp;gt;Duration:&amp;lt;/b&amp;gt; Instant&lt;br /&gt;
 &amp;lt;b&amp;gt;Type:&amp;lt;/b&amp;gt; Extra Action&lt;br /&gt;
 &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 5&lt;br /&gt;
 &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;br /&gt;
 &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; Crashing Waterfall Drop&lt;br /&gt;
&lt;br /&gt;
Those who fall to the mercy of a raging river are battered repeatedly against the stones of its bed and left disoriented or drowned. So too is the fate of those who fall into the arms of the Terrestrial master of this Charm. This charm may only be activated if the Exalt is currently controling a clinch but before he has chosen to hold, constrict, etc. The Dragon Blood immediately slams his opponent into the ground, stunning him. Calculate damage as if it were a constriction attempt. This damage is not modified by clinch aids. The Exalt and his opponent immediately make another clinch control roll. If the Terrestrial wins, he immediately slams his foe again. In the event of a tie or if the opponent wins the charm ends. For each successive slam, increase the damage by one. The number of slams granted by this charm cannot exceed the Exalt's Brawl rating. The last attack granted by this charm may be a throw instead of a body slam. Crashing Waterfall Drop can be used to supplement the slams granted by this charm if they are placed in a combo. In such a case, the willpower cost for Crashing Waterfall Drop need only be payed once.  (If using my [[Ambisinister/HouseRules|House Rules]] for grappling, the sentence &amp;lt;i&amp;gt;Calculate damage as if it were a constriction attempt&amp;lt;/i&amp;gt; is replaced with the sentence &amp;lt;i&amp;gt;Calculate damage as if it were a slam attack that inflicts piercing damage&amp;lt;/i&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;br /&gt;
I really, really like your charms. However, I think the cost for Crashing Waterfall Drop shouldn't include the willpower. There aren't many Dragon-Blood damage increasers, but taking a cue from Ebony Spur Technique, I think that dropping it is more than reasonable. It's a min 4/3 charm, compared to 3/2. Damage doubling is post-soak as opposed to a pre-soak 1m/2d basis. As a brawler, you don't do much damage against real opponents without other charms, making post-soak damage-double less than awe-inspiring. Lastly, it looks like this was really meant to be comboed with Roaring Rapids Onslaught. The willpower cost is terribly unreasonable when it comes to this, as one would end up spending 6 willpower at the end of it all. When a supplemental charm is comboed with an extra actions charm, you have to use the extra actions to its full extent and use the supplemental charm with every action. Thanks! BlackAndWhite.&lt;/div&gt;</summary>
		<author><name>Ambisinister</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=11783&amp;oldid=prev</id>
		<title>BlackAndWhite: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=DragonBloodedBrawl/Ambisinister&amp;diff=11783&amp;oldid=prev"/>
				<updated>2005-11-07T05:18:36Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:18, 7 November 2005&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(One intermediate revision by one other user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pounding Surf Style&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To be announced upon the return of my DB book&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The more agitated the sea becomes, the greater the devastation it can inflict. This is also true for those who draw their strength from Elemental Dragon of Water. These Exalts can channel the weakness caused by the disruption of their flesh into ferocious blows and crushing holds. The Terrestrial who supplements his attack with this charm increases his pre-soak damage by twice his currently wound penalty. Any given attack can only supplemented once by this charm. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The more agitated the sea becomes, the greater the devastation it can inflict. This is also true for those who draw their strength from Elemental Dragon of Water. These Exalts can channel the weakness caused by the disruption of their flesh into ferocious blows and crushing holds. The Terrestrial who supplements his attack with this charm increases his pre-soak damage by twice his currently wound penalty. Any given attack can only supplemented once &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;by this charm. Only brawl strikes and clinch constrictions can be supplemented &lt;/ins&gt;by this charm.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Crashing Waterfall Drop&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Crashing Waterfall Drop&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 4&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Brawl:&amp;lt;/b&amp;gt; 4&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Minimum Essence:&amp;lt;/b&amp;gt; 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Riptide Method&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;To be announced upon the return of my DB book&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Dragon Blood who masters this technique is capable of dashing his foes to the earth with the crushing strength of a waterfall. This charm can only supplement a throw manuever. Instead of hurling his opponent away from him, the Exalt slams him to the ground at his feet automatically knocking him prone. Double the damage of the attack after soak but before rolling. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(If using my [[Ambisinister/HouseRules|House Rules]] for grappling, then this charm may only be used to supplement a &amp;lt;i&amp;gt;slam&amp;lt;/i&amp;gt; maneuver)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Dragon Blood who masters this technique is capable of dashing his foes to the earth with the crushing strength of a waterfall. This charm can only supplement a throw manuever. Instead of hurling his opponent away from him, the Exalt slams him to the ground at his feet automatically knocking him prone. Double the damage of the attack after soak but before rolling. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Roaring Rapids Onslaught&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Roaring Rapids Onslaught&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; Crashing Waterfall Drop&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160; &amp;lt;b&amp;gt;Prerequisite Charms::&amp;lt;/b&amp;gt; Crashing Waterfall Drop&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Those who fall to the mercy of a raging river are battered repeatedly against the stones of its bed and left disoriented or drowned. So too is the fate of those who fall into the arms of the Terrestrial master of this Charm. This charm may only be activated if the Exalt is currently controling a clinch but before he has chosen to hold, constrict, etc. The Dragon Blood immediately slams his opponent into the ground, stunning him. Calculate damage as if it were a constriction attempt. This damage is not modified by clinch aids. The Exalt and his opponent immediately make another clinch control roll. If the Terrestrial wins, he immediately slams his foe again. In the event of a tie or if the opponent wins the charm ends. For each successive slam, increase the damage by one. The number of slams granted by this charm cannot exceed the Exalt's Brawl rating. The last attack granted by this charm may be a throw instead of a body slam. Crashing Waterfall Drop can be used to supplement the slams granted by this charm if they are placed in a combo. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;In such a case, the willpower &lt;/del&gt;cost &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for Crashing Waterfall Drop need only be payed once&lt;/del&gt;.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(If using my [[Ambisinister/HouseRules|House Rules]] for grappling, the sentence &amp;lt;i&amp;gt;Calculate damage as if it were a constriction attempt&amp;lt;/i&amp;gt; is replaced with the sentence &amp;lt;i&amp;gt;Calculate damage as if it were a slam attack that inflicts piercing damage&amp;lt;/i&amp;gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Those who fall to the mercy of a raging river are battered repeatedly against the stones of its bed and left disoriented or drowned. So too is the fate of those who fall into the arms of the Terrestrial master of this Charm. This charm may only be activated if the Exalt is currently controling a clinch but before he has chosen to hold, constrict, etc. The Dragon Blood immediately slams his opponent into the ground, stunning him. Calculate damage as if it were a constriction attempt. This damage is not modified by clinch aids. The Exalt and his opponent immediately make another clinch control roll. If the Terrestrial wins, he immediately slams his foe again. In the event of a tie or if the opponent wins the charm ends. For each successive slam, increase the damage by one. The number of slams granted by this charm cannot exceed the Exalt's Brawl rating. The last attack granted by this charm may be a throw instead of a body slam. Crashing Waterfall Drop can be used to supplement the slams granted by this charm if they are placed in a combo. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Normal combo rules regarding activation and &lt;/ins&gt;cost &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;apply&lt;/ins&gt;.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Comments ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Comments ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I really, really like your charms. However, I think the cost for Crashing Waterfall Drop shouldn't include the willpower. There aren't many Dragon-Blood damage increasers, but taking a cue from Ebony Spur Technique, I think that dropping it is more than reasonable. It's a min 4/3 charm, compared to 3/2. Damage doubling is post-soak as opposed to a pre-soak 1m/2d basis. As a brawler, you don't do much damage against real opponents without other charms, making post-soak damage-double less than awe-inspiring. Lastly, it looks like this was really meant to be comboed with Roaring Rapids Onslaught. The willpower cost is terribly unreasonable when it comes to this, as one would end up spending 6 willpower at the end of it all. When a supplemental charm is comboed with an extra actions charm, you have to use the extra actions to its full extent and use the supplemental charm with every action. Thanks! &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/del&gt;BlackAndWhite&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I really, really like your charms. However, I think the cost for Crashing Waterfall Drop shouldn't include the willpower. There aren't many Dragon-Blood damage increasers, but taking a cue from Ebony Spur Technique, I think that dropping it is more than reasonable. It's a min 4/3 charm, compared to 3/2. Damage doubling is post-soak as opposed to a pre-soak 1m/2d basis. As a brawler, you don't do much damage against real opponents without other charms, making post-soak damage-double less than awe-inspiring. Lastly, it looks like this was really meant to be comboed with Roaring Rapids Onslaught. The willpower cost is terribly unreasonable when it comes to this, as one would end up spending 6 willpower at the end of it all. When a supplemental charm is comboed with an extra actions charm, you have to use the extra actions to its full extent and use the supplemental charm with every action. Thanks! BlackAndWhite.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BlackAndWhite</name></author>	</entry>

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