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		<title>DragonBlooded/ContendersII - Revision history</title>
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		<title>BrokenShade: *</title>
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				<updated>2003-08-14T09:40:38Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Creeper's Views =&lt;br /&gt;
THE CONTENDERS&lt;br /&gt;
&lt;br /&gt;
In my mind Cathak, Mnemon and Sesus are the three obvious &lt;br /&gt;
candidates to seize the throne... with whatever complement &lt;br /&gt;
of allies and supporters they have behind them, of course, &lt;br /&gt;
but it would probably be one of the three whose head wears &lt;br /&gt;
the crown at the end of the day.&lt;br /&gt;
Mnemon and Sesus are both powerful and heartily opposed &lt;br /&gt;
just for being who they are. Cathak is too great a &lt;br /&gt;
military power to be ignored but needs allies from almost &lt;br /&gt;
all other theaters if it is to pull through.&lt;br /&gt;
(BTW, Sig, where did you draw the connections between &lt;br /&gt;
Sesus and Cathak? They're the Fire-Aspected Houses, but &lt;br /&gt;
that's almost the extent of it. For example, Sesus has &lt;br /&gt;
married between Cynis, Mnemon and 'everybody': Cathak has &lt;br /&gt;
gone for the generic 'everybody' like most Houses. &lt;br /&gt;
Besides, the two are military equals rather than &lt;br /&gt;
compatriots.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
THE SUPPORTERS&lt;br /&gt;
&lt;br /&gt;
Ragara and Peleps are both essential, yet I think neither &lt;br /&gt;
of them could win the day. The Peleps could probably &lt;br /&gt;
cordon off the Blessed Isle and the rest of the world and &lt;br /&gt;
wield vast influence in the Deliberative and other &lt;br /&gt;
political areas... but politicians get ignored during war, &lt;br /&gt;
and ships are meaningless without armies to back them up. &lt;br /&gt;
The Ragara's sheer wealth could probably flatten all &lt;br /&gt;
opposition if it swung squarely behind any one of the &lt;br /&gt;
contenders... but coin and the mercenaries it buys won't &lt;br /&gt;
be enough to buy the Throne for them. And moreover, who &lt;br /&gt;
are they going to back, and do they really want to risk &lt;br /&gt;
picking the loosing side (ie. will they ever commit the &lt;br /&gt;
almost limitless fortunes into buying their way through, &lt;br /&gt;
or dribble a bribe here and others there and more over &lt;br /&gt;
yonder...)?&lt;br /&gt;
&lt;br /&gt;
Cynis, V'Neef, Ledaal and even Nellens are all Great &lt;br /&gt;
Houses with at least some military presence, money, &lt;br /&gt;
influence, supporters and estates &amp;amp; tributaries where &lt;br /&gt;
_they_ are in charge. Yet none of them could hope to wrest &lt;br /&gt;
the prize for themselves, and so they're better off &lt;br /&gt;
hedging their bets and trying to back a side that's strong &lt;br /&gt;
enough to become overwhelming once their clout is added to &lt;br /&gt;
the works.&lt;br /&gt;
&lt;br /&gt;
THE OTHER PLAYERS&lt;br /&gt;
&lt;br /&gt;
The Thousand Scales: Whoever has them, has the machinery &lt;br /&gt;
of governance and traditional way of life in place. &lt;br /&gt;
Whoever loses them in the throes of a bloody, flame-&lt;br /&gt;
colored war with a capital W is in deep trouble if they do &lt;br /&gt;
end up on the Throne.&lt;br /&gt;
Moreover, ministers such as Bal Keraz are so powerful &lt;br /&gt;
through their own office alone that they can be called &lt;br /&gt;
players in the struggle, if ones unlikely to become the &lt;br /&gt;
boss. And a minister is likelier to draw the hearts and &lt;br /&gt;
allegiances of the rest of the bureaucracy than the &lt;br /&gt;
swaggering nobles with their own fiefdoms, armies and &lt;br /&gt;
generally inalienable power base (ie. 'insufferable snobs &lt;br /&gt;
who never saw a day's work' to the 'honest' workingmen in &lt;br /&gt;
the Ministries)&lt;br /&gt;
&lt;br /&gt;
The Immaculate Order: The people may not have much say in &lt;br /&gt;
the matter, since the Realm is a feudal dictatorship. But &lt;br /&gt;
the one power that can turn every body in the nation for &lt;br /&gt;
or against a new Scarlet Emperor is the Order.&lt;br /&gt;
The Immaculates are more powerful than probably any House &lt;br /&gt;
alone, united behind the Mouth of Peace (or liable to have &lt;br /&gt;
their own infighting first and then solidly assume &lt;br /&gt;
whatever stance their newly replaced leader dictates) and &lt;br /&gt;
have a bad record for defying the rule of the Dynasty when &lt;br /&gt;
they disagree with it. The would-be cock on the dungheap &lt;br /&gt;
had better ascend to it with the priesthood mumbling &lt;br /&gt;
benedictions over him, otherwise he'll find that fifty &lt;br /&gt;
millions righteous peasants are a bloody hassle to pacify &lt;br /&gt;
with 'only' fifty thousand soldiers.&lt;br /&gt;
&lt;br /&gt;
The All-Seeing Eye: Not only are they another all-&lt;br /&gt;
important facet to ruling the Realm (the Realm would fast &lt;br /&gt;
become a lesser power without their intelligence abroad &lt;br /&gt;
and at home, their troubleshooters keeping the Imperial &lt;br /&gt;
Service still _in_ service and with their assassins &lt;br /&gt;
roaming _only_ where the ruler wants them to), the Eye is &lt;br /&gt;
where House Iselsi has yet to be de-throned. The crumbling &lt;br /&gt;
Scarlet House's presence means they're liable to have a &lt;br /&gt;
more involved, partisan view of the affair than any other &lt;br /&gt;
agency of the Imperial Service. Besides, they've got a lot &lt;br /&gt;
of grudges and their own causes as well (such as opposing &lt;br /&gt;
Mnemon's slow takeover in the Immaculate Order) so they're &lt;br /&gt;
likely to add their own share of excitement to the &lt;br /&gt;
struggle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Bronze: It's a stated fact that the Sidereals don't &lt;br /&gt;
control the Immaculate Order, merely advise, nudge and &lt;br /&gt;
influence it discreetly from behind the scenes. But where &lt;br /&gt;
the Iselsi are all over the rank and file of the ASE, the &lt;br /&gt;
Sidereals are everywhere in the higher echelons. The same &lt;br /&gt;
could be said about the Heptagram, not to mention their &lt;br /&gt;
ties with House Ledaal, or the fact that if necessary &lt;br /&gt;
Heaven itself may take action on their behalf. Whoever &lt;br /&gt;
thinks of ignoring Chejop is slitting his wrists in the &lt;br /&gt;
political sense, because while the old man's faction may &lt;br /&gt;
not be able to rule, they can send trouble screaming in &lt;br /&gt;
from thirteen hundred different directions.&lt;br /&gt;
&lt;br /&gt;
The Threshold &amp;amp; the Guild: And endless patchwork of &lt;br /&gt;
complications and sources of worry. Being able to trust &lt;br /&gt;
Paragon or Chiaroscuro to stay pacified and look after &lt;br /&gt;
Imperial interests would be a boon worth the several &lt;br /&gt;
legions it'd take to monitor them. Keeping the Lap loyal &lt;br /&gt;
would mean life or famine for massive stretches of the &lt;br /&gt;
South.&lt;br /&gt;
If looked upon only as either harmless or as enemies, the &lt;br /&gt;
Concordat of Rivers can fast eclipse the IO's significance &lt;br /&gt;
in the struggle if seeming weakness causes them to unite &lt;br /&gt;
and form an alliance against the Realm's continuing pre-&lt;br /&gt;
eminence. Lookshy, the Guild and other foreign powers all &lt;br /&gt;
stand to throw too many spanners into the works if they &lt;br /&gt;
decide to take action against a fracturing Realm, so any &lt;br /&gt;
would-be conqueror had better win quickly back home or &lt;br /&gt;
keep them right as they have been: out of the way.&lt;br /&gt;
&lt;br /&gt;
THE COMPLICATIONS&lt;br /&gt;
&lt;br /&gt;
The Roseblack: Reminding people about Julius Caesar seems &lt;br /&gt;
to sum up her significance, even though the situation &lt;br /&gt;
isn't quite the same as it was back in Rome. But really, &lt;br /&gt;
she's just a canon example of...&lt;br /&gt;
&lt;br /&gt;
The AWOL Servants of the Empire: The stripping-down of the &lt;br /&gt;
Legions, the axing of the ministries and the Magistracy of &lt;br /&gt;
Hares has all sent powerful, capable people who still have &lt;br /&gt;
plenty of connections left to the four winds. Some of the &lt;br /&gt;
generals who disappeared when the Legions were put under &lt;br /&gt;
the House's control could return with an army... or show &lt;br /&gt;
up leading somebody else's. The ministers and other &lt;br /&gt;
leaders on the Isle are reminders of the Empress' power &lt;br /&gt;
and Imperial, not Dynastic rule. They're all scattered but &lt;br /&gt;
like pieces of a puzzle, they could form a whole much &lt;br /&gt;
greater than its parts if someone got enough of them on to &lt;br /&gt;
a single side.&lt;/div&gt;</summary>
		<author><name>BrokenShade</name></author>	</entry>

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