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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Discussions%2FTwilightAnima2E</id>
		<title>Discussions/TwilightAnima2E - Revision history</title>
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		<updated>2026-04-09T17:26:15Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=66933&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=66933&amp;oldid=prev"/>
				<updated>2010-04-06T01:15:44Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:15, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=60836&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=60836&amp;oldid=prev"/>
				<updated>2010-04-06T00:35:29Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:35, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::The anima display is a scenelong, so yes, you spend 11 motes peripheral (maybe by checking the time of day 11 times, reflexively), and everyone within a couple miles sees you activate the Aura of Oh God Run Away -- [[Ketrus]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::The anima display is a scenelong, so yes, you spend 11 motes peripheral (maybe by checking the time of day 11 times, reflexively), and everyone within a couple miles sees you activate the Aura of Oh God Run Away -- [[Ketrus]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::And thus the Twilight quickly becomes the fight-monster of choice. Again. Poor Dawn-caste, they get absolutely no love. -- [[GreenLantern]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::And thus the Twilight quickly becomes the fight-monster of choice. Again. Poor Dawn-caste, they get absolutely no love. -- [[GreenLantern]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::They get their aura of fear automatically at 11+ motes, which drives away mortals and gives them +2 DV against Exalts who have less valor than their essence.&amp;#160; They're not -screwed-, mind, it's just that their stompy anima ability is somewhat balanced.&amp;#160; Zeniths are super-buff vs. dark and nasty critters, Nights have a very slight buff to their already useful ability, and Eclipses get access to a positively broken Principle of Motion.&amp;#160; It's just that out of all these increases, the Twilights stand out as the most terrifying.&amp;#160; I should probably start a [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;DiscussionsDiscussions/TwilightAnima2E/&lt;/del&gt;PrincipleOfMotion2E]].&amp;#160; It's disgusting, and very vaguely-defined in the core book.&amp;#160; Maybe the ST guide will make it more tolerable, but it doesn't even seem LEGAL in Core.&amp;#160; It gives effectively independent actions that can be used to 'attack, parry, dodge, or use non-reflexive charms', which as far as I can tell isn't supposed to HAPPEN in 2E, when you've got DV instead of dodge and parry actions.&amp;#160; -- [[Ketrus]], who drifted off point, off topic, off the edge of Creation&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;::::They get their aura of fear automatically at 11+ motes, which drives away mortals and gives them +2 DV against Exalts who have less valor than their essence.&amp;#160; They're not -screwed-, mind, it's just that their stompy anima ability is somewhat balanced.&amp;#160; Zeniths are super-buff vs. dark and nasty critters, Nights have a very slight buff to their already useful ability, and Eclipses get access to a positively broken Principle of Motion.&amp;#160; It's just that out of all these increases, the Twilights stand out as the most terrifying.&amp;#160; I should probably start a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Discussions/&lt;/ins&gt;[[PrincipleOfMotion2E]].&amp;#160; It's disgusting, and very vaguely-defined in the core book.&amp;#160; Maybe the ST guide will make it more tolerable, but it doesn't even seem LEGAL in Core.&amp;#160; It gives effectively independent actions that can be used to 'attack, parry, dodge, or use non-reflexive charms', which as far as I can tell isn't supposed to HAPPEN in 2E, when you've got DV instead of dodge and parry actions.&amp;#160; -- [[Ketrus]], who drifted off point, off topic, off the edge of Creation&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pretty much, the Twilight anima is based on the assumption that the Twilight is going to be casting spells and will be unable to use charms to defend himself, since Sorcery can't be comboed.&amp;#160; So, it's intended to keep him alive longer under those circumstances in which he has neither a dice pool nor charms for defense.&amp;#160; -- [[JohnBiles]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Pretty much, the Twilight anima is based on the assumption that the Twilight is going to be casting spells and will be unable to use charms to defend himself, since Sorcery can't be comboed.&amp;#160; So, it's intended to keep him alive longer under those circumstances in which he has neither a dice pool nor charms for defense.&amp;#160; -- [[JohnBiles]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l38&quot; &gt;Line 38:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 38:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Ahh, well, nice work, and thank you.&amp;#160; It was well-written and a fun read.&amp;#160; The Christmas omake is particularly memorable, because I've never gotten the stains out from when I spit coke all over my desk.&amp;#160; --[[Ketrus]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Ahh, well, nice work, and thank you.&amp;#160; It was well-written and a fun read.&amp;#160; The Christmas omake is particularly memorable, because I've never gotten the stains out from when I spit coke all over my desk.&amp;#160; --[[Ketrus]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I don't mind it so much.&amp;#160; It is pretty damn powerful, but if you think about it, the upgrades have all been fairly significant as well, or were always pretty badass, like the Eclipse learn-any-charm trick.&amp;#160; In those contexts, it's Pretty Damn Nice (probably the best as written, unless you count Eclipse esoterica), but not abominably overpowering.&amp;#160; I am concerned that the Dawn trick was not upgraded &amp;lt;i&amp;gt;enough&amp;lt;/i&amp;gt;.&amp;#160; I mean, eventually, it auto-activates, but by that time, your twilight is automatically negating 6-7 health levels, and (if I'm understanding this correctly, a Zenith is +6-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;7LDiscussions/[[TwilightAnima2E&lt;/del&gt;/B&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;soak, and is doubling his minimum ping, against creatures of darkness.&amp;#160; I'm tempted to upgrade the Dawn anima ability to add Essence, rather than a flat +2, to DV versus beings with Valor less than his Essence. -- [[IsawaBrian]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I don't mind it so much.&amp;#160; It is pretty damn powerful, but if you think about it, the upgrades have all been fairly significant as well, or were always pretty badass, like the Eclipse learn-any-charm trick.&amp;#160; In those contexts, it's Pretty Damn Nice (probably the best as written, unless you count Eclipse esoterica), but not abominably overpowering.&amp;#160; I am concerned that the Dawn trick was not upgraded &amp;lt;i&amp;gt;enough&amp;lt;/i&amp;gt;.&amp;#160; I mean, eventually, it auto-activates, but by that time, your twilight is automatically negating 6-7 health levels, and (if I'm understanding this correctly, a Zenith is +6-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;7L&lt;/ins&gt;/B soak, and is doubling his minimum ping, against creatures of darkness.&amp;#160; I'm tempted to upgrade the Dawn anima ability to add Essence, rather than a flat +2, to DV versus beings with Valor less than his Essence. -- [[IsawaBrian]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If casting sorcery and running away was &amp;lt;b&amp;gt;all&amp;lt;/b&amp;gt; the Twilight caste did -- if they were basically D&amp;amp;D wizards compared to the rest of the Exalted -- their anima power might be barely justifiable.&amp;#160; But they aren't, and it's not.&amp;#160; Okay, so they're supposed to stay alive longer while casting spells.&amp;#160; But let's recall that they now can parry and dodge while casting sorcery -- they still get their DVs -- so they're really better off than they were in 1st Edition.&amp;#160; And were they weak and easily killed in 1st?&amp;#160; No!&amp;#160; So what if they had to stand still and maybe risk some damage while casting sorcery?&amp;#160; Consider the following, all from a &amp;lt;B&amp;gt;First&amp;lt;/b&amp;gt; Edition perspective:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If casting sorcery and running away was &amp;lt;b&amp;gt;all&amp;lt;/b&amp;gt; the Twilight caste did -- if they were basically D&amp;amp;D wizards compared to the rest of the Exalted -- their anima power might be barely justifiable.&amp;#160; But they aren't, and it's not.&amp;#160; Okay, so they're supposed to stay alive longer while casting spells.&amp;#160; But let's recall that they now can parry and dodge while casting sorcery -- they still get their DVs -- so they're really better off than they were in 1st Edition.&amp;#160; And were they weak and easily killed in 1st?&amp;#160; No!&amp;#160; So what if they had to stand still and maybe risk some damage while casting sorcery?&amp;#160; Consider the following, all from a &amp;lt;B&amp;gt;First&amp;lt;/b&amp;gt; Edition perspective:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l69&quot; &gt;Line 69:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 69:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Well, I was just being sarcastic.&amp;#160; In any case, I think we -all- agree that's a bit too powerful.&amp;#160; The only arguments seem to be over how valid it is in terms of theme, which really are secondary. -- [[Ketrus]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:::Well, I was just being sarcastic.&amp;#160; In any case, I think we -all- agree that's a bit too powerful.&amp;#160; The only arguments seem to be over how valid it is in terms of theme, which really are secondary. -- [[Ketrus]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I was just reading [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SolarExcellencyDiscussions/TwilightAnima2E&lt;/del&gt;/Ialdabaoth]] .. .. and.. I thought.. that's perfect for the twilight anima... how about it triggers whenever you're using one of their caste abilites?.. medicine?.. fine.. you're an amazing battle medic, wandering around healing people and ignoring the odd hits that ping off you while you do advanced surgery mid fight... Craft? .. you can stand in the middle of a volcano and work white hot metal with your hands (ok, it's maybe less interesting if you build cupboards for a living.. but hey.. think big ^^) .. Occult?.. well.. sorcery for a start.. that's what it was pretty much designed for anyway.. aaand.. .. well.. I can't think of anything cool for investigation to be honest.. but then I always see that more as a night one :P .. Lore is.. well, another tough one really.. but meh, I'm sure it'd be handy while you're in the Wyld trying to shape a factory cathedral or something ^^ [[FluffySquirrel]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I was just reading [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SolarExcellency&lt;/ins&gt;/Ialdabaoth]] .. .. and.. I thought.. that's perfect for the twilight anima... how about it triggers whenever you're using one of their caste abilites?.. medicine?.. fine.. you're an amazing battle medic, wandering around healing people and ignoring the odd hits that ping off you while you do advanced surgery mid fight... Craft? .. you can stand in the middle of a volcano and work white hot metal with your hands (ok, it's maybe less interesting if you build cupboards for a living.. but hey.. think big ^^) .. Occult?.. well.. sorcery for a start.. that's what it was pretty much designed for anyway.. aaand.. .. well.. I can't think of anything cool for investigation to be honest.. but then I always see that more as a night one :P .. Lore is.. well, another tough one really.. but meh, I'm sure it'd be handy while you're in the Wyld trying to shape a factory cathedral or something ^^ [[FluffySquirrel]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Thanks, glad you liked it. I'd like to keep the aforementioned Charm powers for their intended purpose, but I'd suggest the following rules to implement what you're saying: the anima power cannot be used during or after any direct physical attack, until your next action becomes available. Sorcery and Lore-based attacks are not considered &amp;quot;direct&amp;quot;, but any use of Melee, Martial Arts, Archery or Thrown is. -- [[Ialdabaoth]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:Thanks, glad you liked it. I'd like to keep the aforementioned Charm powers for their intended purpose, but I'd suggest the following rules to implement what you're saying: the anima power cannot be used during or after any direct physical attack, until your next action becomes available. Sorcery and Lore-based attacks are not considered &amp;quot;direct&amp;quot;, but any use of Melee, Martial Arts, Archery or Thrown is. -- [[Ialdabaoth]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=49870&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=49870&amp;oldid=prev"/>
				<updated>2010-04-05T08:06:30Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;a href=&quot;http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;amp;diff=49870&amp;amp;oldid=12265&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=12264&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=12264&amp;oldid=prev"/>
				<updated>2010-04-03T09:02:43Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;a href=&quot;http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;amp;diff=12264&amp;amp;oldid=12263&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=12263&amp;oldid=prev</id>
		<title>Wordman: Fixing Braydz innane method of linking with full URLs.</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=12263&amp;oldid=prev"/>
				<updated>2008-01-18T19:04:31Z</updated>
		
		<summary type="html">&lt;p&gt;Fixing Braydz innane method of linking with full URLs.&lt;/p&gt;
&lt;a href=&quot;http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;amp;diff=12263&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Wordman</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=12265&amp;oldid=prev</id>
		<title>Darloth: my mistake</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;diff=12265&amp;oldid=prev"/>
				<updated>2006-11-03T22:41:08Z</updated>
		
		<summary type="html">&lt;p&gt;my mistake&lt;/p&gt;
&lt;a href=&quot;http://exalted.xi.co.nz/w/index.php?title=Discussions/TwilightAnima2E&amp;amp;diff=12265&amp;amp;oldid=12264&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Darloth</name></author>	</entry>

	</feed>