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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Discussions%2FLanguage</id>
		<title>Discussions/Language - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Discussions%2FLanguage"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;action=history"/>
		<updated>2026-04-22T10:42:19Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=94873&amp;oldid=prev</id>
		<title>Pseudoname: /* And the Stormcloud Cometh... */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=94873&amp;oldid=prev"/>
				<updated>2016-05-11T12:46:26Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;And the Stormcloud Cometh...&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:46, 11 May 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l125&quot; &gt;Line 125:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 125:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:*historian raises hand and waves*&amp;#160; You're right, although Exalted-style history and the modern field aren't the same thing in terms of technique and methodology.&amp;#160; As for the language issue, it's a pain in the neck.&amp;#160; It really depends on how you approach it.&amp;#160; The average person in Exalted has one or two dots in Linguistics at most.&amp;#160; The biggest issue here is that the ST needs to decide when it's relevant (such as the barbarian island girl) and when it isn't (getting some food).&amp;#160; If your character is reasonably intelligent and has invested the experience, just don't worry about it.&amp;#160; - [[MoonSword]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:*historian raises hand and waves*&amp;#160; You're right, although Exalted-style history and the modern field aren't the same thing in terms of technique and methodology.&amp;#160; As for the language issue, it's a pain in the neck.&amp;#160; It really depends on how you approach it.&amp;#160; The average person in Exalted has one or two dots in Linguistics at most.&amp;#160; The biggest issue here is that the ST needs to decide when it's relevant (such as the barbarian island girl) and when it isn't (getting some food).&amp;#160; If your character is reasonably intelligent and has invested the experience, just don't worry about it.&amp;#160; - [[MoonSword]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;umm...exactly how easy does op think learning ANY OTHER skill is?&amp;#160; &amp;quot;oh, its ride or craft or whatever, i'll just throw a dot at it. but language? ASDFLKJASHDFPHOAS!!!! language is hard:(&amp;quot; lol&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;umm...exactly how easy does op think learning ANY OTHER skill is?&amp;#160; &amp;quot;oh, its ride or craft or whatever, i'll just throw a dot at it. but language? ASDFLKJASHDFPHOAS!!!! language is hard:(&amp;quot; lol &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; of course its simplified. [[User:Pseudoname|Pseudoname]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pseudoname</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=94872&amp;oldid=prev</id>
		<title>Pseudoname: /* And the Stormcloud Cometh... */</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=94872&amp;oldid=prev"/>
				<updated>2016-05-11T12:45:20Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;And the Stormcloud Cometh...&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:45, 11 May 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l124&quot; &gt;Line 124:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 124:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:*historian raises hand and waves*&amp;#160; You're right, although Exalted-style history and the modern field aren't the same thing in terms of technique and methodology.&amp;#160; As for the language issue, it's a pain in the neck.&amp;#160; It really depends on how you approach it.&amp;#160; The average person in Exalted has one or two dots in Linguistics at most.&amp;#160; The biggest issue here is that the ST needs to decide when it's relevant (such as the barbarian island girl) and when it isn't (getting some food).&amp;#160; If your character is reasonably intelligent and has invested the experience, just don't worry about it.&amp;#160; - [[MoonSword]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;:*historian raises hand and waves*&amp;#160; You're right, although Exalted-style history and the modern field aren't the same thing in terms of technique and methodology.&amp;#160; As for the language issue, it's a pain in the neck.&amp;#160; It really depends on how you approach it.&amp;#160; The average person in Exalted has one or two dots in Linguistics at most.&amp;#160; The biggest issue here is that the ST needs to decide when it's relevant (such as the barbarian island girl) and when it isn't (getting some food).&amp;#160; If your character is reasonably intelligent and has invested the experience, just don't worry about it.&amp;#160; - [[MoonSword]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;umm...exactly how easy does op think learning ANY OTHER skill is?&amp;#160; &amp;quot;oh, its ride or craft or whatever, i'll just throw a dot at it. but language? ASDFLKJASHDFPHOAS!!!! language is hard:(&amp;quot; lol&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pseudoname</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=66980&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=66980&amp;oldid=prev"/>
				<updated>2010-04-06T01:15:46Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:15, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=60883&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=60883&amp;oldid=prev"/>
				<updated>2010-04-06T00:35:30Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:35, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l55&quot; &gt;Line 55:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 55:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I don't know if I will ever get to the point where I will determine a &amp;quot;language chart&amp;quot; based on the languages (I'm just happy having a list of the 12 base languages) but the only down side I can see to doing a system like that is balance in making certain languages appropriately hard to learn without making the simpler languages overly difficult.&amp;#160; Example: You have your &amp;quot;basic&amp;quot; language (Riverspeak) which is as close to a universal language as it gets.&amp;#160; From this point you could learn Low Realm at a certain difficulty, High Realm at a higher one, Old Realm at a higher one yet and Rock Tongue at the same or higher rate than Old Realm.&amp;#160; The question that I have is would Old Realm be easier to learn since all the spirits talk in Old Realm or does it stay difficult to reflect their nature and the limited exposure mortals should have to them?&amp;#160; In the reverse aspect, Riverspeak breaks down to what next?&amp;#160; Forest Tongue and Air Tongue (geographical), then Flame Tongue and Sea Tongue?&amp;#160; Then Tribal Tongues are based off of region from that point on (Ten Tribes tribal language based off of Forest Tongue)?&amp;#160; I think without assigning a dialect or attaching a certain tongue to a known language it would be hard to come up with a balanced system. - [[Buji]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I don't know if I will ever get to the point where I will determine a &amp;quot;language chart&amp;quot; based on the languages (I'm just happy having a list of the 12 base languages) but the only down side I can see to doing a system like that is balance in making certain languages appropriately hard to learn without making the simpler languages overly difficult.&amp;#160; Example: You have your &amp;quot;basic&amp;quot; language (Riverspeak) which is as close to a universal language as it gets.&amp;#160; From this point you could learn Low Realm at a certain difficulty, High Realm at a higher one, Old Realm at a higher one yet and Rock Tongue at the same or higher rate than Old Realm.&amp;#160; The question that I have is would Old Realm be easier to learn since all the spirits talk in Old Realm or does it stay difficult to reflect their nature and the limited exposure mortals should have to them?&amp;#160; In the reverse aspect, Riverspeak breaks down to what next?&amp;#160; Forest Tongue and Air Tongue (geographical), then Flame Tongue and Sea Tongue?&amp;#160; Then Tribal Tongues are based off of region from that point on (Ten Tribes tribal language based off of Forest Tongue)?&amp;#160; I think without assigning a dialect or attaching a certain tongue to a known language it would be hard to come up with a balanced system. - [[Buji]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To the extent you care about language in your game, write a mechanic to emphasize the things you think are important.&amp;#160; Linguistics assumes it gets harder and harder to master a new language based on how many you know, although each dot actually provides several distinct languages and dialects and such - &amp;quot;Riverspeak&amp;quot; is probably like saying &amp;quot;the Chinese language&amp;quot;, because there isn't just one.&amp;#160; You can do the Craft-like route, where each language has a rating.&amp;#160; You can roll Linguistics and use the successes there as a cap to the successes on a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[SocializeDiscussions/Language&lt;/del&gt;/Performance&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/del&gt;roll.&amp;#160; Do you want to focus on cultural and linguistic differences?&amp;#160; Set difficulties for rolls based on Linguistics expertise and/or your judgement as ST about a PC's cultural exposure.&amp;#160; Do you want to focus on the conceptual differences between languages?&amp;#160; Require that certain activities (Socialize in the Realm, etc.) be performed in a given language.&amp;#160; LIE to the players about what an NPC said, if you think that there is a risk of miscommunication, and let them discover this later.&amp;#160; This can sometimes be upsetting, because the Exalted aren't supposed to suffer from the same high barriers to education that mortals do.&amp;#160; This final point is worth thinking about - if you have Exalted PCs, EVEN IF you know this is how languages work in the real world, should these demigods really be slowed down by not knowing &amp;quot;soucre'&amp;quot; vs. &amp;quot;sucre'&amp;quot;?&amp;#160; -- [[BillGarrett]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To the extent you care about language in your game, write a mechanic to emphasize the things you think are important.&amp;#160; Linguistics assumes it gets harder and harder to master a new language based on how many you know, although each dot actually provides several distinct languages and dialects and such - &amp;quot;Riverspeak&amp;quot; is probably like saying &amp;quot;the Chinese language&amp;quot;, because there isn't just one.&amp;#160; You can do the Craft-like route, where each language has a rating.&amp;#160; You can roll Linguistics and use the successes there as a cap to the successes on a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Socialize&lt;/ins&gt;/Performance roll.&amp;#160; Do you want to focus on cultural and linguistic differences?&amp;#160; Set difficulties for rolls based on Linguistics expertise and/or your judgement as ST about a PC's cultural exposure.&amp;#160; Do you want to focus on the conceptual differences between languages?&amp;#160; Require that certain activities (Socialize in the Realm, etc.) be performed in a given language.&amp;#160; LIE to the players about what an NPC said, if you think that there is a risk of miscommunication, and let them discover this later.&amp;#160; This can sometimes be upsetting, because the Exalted aren't supposed to suffer from the same high barriers to education that mortals do.&amp;#160; This final point is worth thinking about - if you have Exalted PCs, EVEN IF you know this is how languages work in the real world, should these demigods really be slowed down by not knowing &amp;quot;soucre'&amp;quot; vs. &amp;quot;sucre'&amp;quot;?&amp;#160; -- [[BillGarrett]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To a degree,&amp;#160; I think this happens in all RPG's, if you know about a topic, you can look at how something is treated you in a RPG, you can find things that are not oversimplified, but just plainly, horribly WRONG in a most bizarre way. Luckely, I'm a CS gradstudent, so I can usually get away with not playing deckers in Shadowrun. I imagine fencing instructors probably avoid fantasy RPG's altogether. You have my sympathy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To a degree,&amp;#160; I think this happens in all RPG's, if you know about a topic, you can look at how something is treated you in a RPG, you can find things that are not oversimplified, but just plainly, horribly WRONG in a most bizarre way. Luckely, I'm a CS gradstudent, so I can usually get away with not playing deckers in Shadowrun. I imagine fencing instructors probably avoid fantasy RPG's altogether. You have my sympathy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=49917&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=49917&amp;oldid=prev"/>
				<updated>2010-04-05T08:06:31Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;a href=&quot;http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;amp;diff=49917&amp;amp;oldid=12415&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=12414&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=12414&amp;oldid=prev"/>
				<updated>2010-04-03T09:02:44Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;a href=&quot;http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;amp;diff=12414&amp;amp;oldid=12413&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=12413&amp;oldid=prev</id>
		<title>MoonSword: My two cents.</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=12413&amp;oldid=prev"/>
				<updated>2006-10-31T15:19:40Z</updated>
		
		<summary type="html">&lt;p&gt;My two cents.&lt;/p&gt;
&lt;a href=&quot;http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;amp;diff=12413&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>MoonSword</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=12415&amp;oldid=prev</id>
		<title>Cylyria: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;diff=12415&amp;oldid=prev"/>
				<updated>2006-10-25T09:04:09Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;a href=&quot;http://exalted.xi.co.nz/w/index.php?title=Discussions/Language&amp;amp;diff=12415&amp;amp;oldid=12414&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Cylyria</name></author>	</entry>

	</feed>