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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Caelene%2FCrimsonWind</id>
		<title>Caelene/CrimsonWind - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Caelene%2FCrimsonWind"/>
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		<updated>2026-04-10T07:28:31Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Caelene/CrimsonWind&amp;diff=9383&amp;oldid=prev</id>
		<title>Caelene: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Caelene/CrimsonWind&amp;diff=9383&amp;oldid=prev"/>
				<updated>2007-03-09T22:42:05Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Name: Crimson Wind&amp;lt;br&amp;gt;&lt;br /&gt;
Caste: Zenith&amp;lt;br&amp;gt;&lt;br /&gt;
Concept: Pit Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
Anima: A figure standing solemnly, its face blurred out&amp;lt;br&amp;gt;&lt;br /&gt;
Total Experience: 30&amp;lt;br&amp;gt;&lt;br /&gt;
Unspent Experience: 0&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Motivation: Get enough money together for Coral's operation&amp;lt;br&amp;gt;&lt;br /&gt;
Intimacies: His sister Coral&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
ATTRIBUTES&amp;lt;br&amp;gt;&lt;br /&gt;
Physical&amp;lt;br&amp;gt;&lt;br /&gt;
3 Strength&amp;lt;br&amp;gt;&lt;br /&gt;
4 Dexterity&amp;lt;br&amp;gt;&lt;br /&gt;
4 Stamina&amp;lt;br&amp;gt;&lt;br /&gt;
Social&amp;lt;br&amp;gt;&lt;br /&gt;
3 Charisma&amp;lt;br&amp;gt;&lt;br /&gt;
3 Manipulation&amp;lt;br&amp;gt;&lt;br /&gt;
3 Appearance&amp;lt;br&amp;gt;&lt;br /&gt;
Mental&amp;lt;br&amp;gt;&lt;br /&gt;
2 Perception&amp;lt;br&amp;gt;&lt;br /&gt;
3 Intelligence&amp;lt;br&amp;gt;&lt;br /&gt;
3 Wits&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
ABILITIES&amp;lt;br&amp;gt;&lt;br /&gt;
CASTE&amp;lt;br&amp;gt;&lt;br /&gt;
3 Integrity&amp;lt;br&amp;gt;&lt;br /&gt;
3 Presence&amp;lt;br&amp;gt;&lt;br /&gt;
3 Resistance&amp;lt;br&amp;gt;&lt;br /&gt;
FAVORED&amp;lt;br&amp;gt;&lt;br /&gt;
2 Awareness&amp;lt;br&amp;gt;&lt;br /&gt;
3 Dodge&amp;lt;br&amp;gt;&lt;br /&gt;
2 Larceny&amp;lt;br&amp;gt;&lt;br /&gt;
5 Martial Arts (Multiple Opponents +2)&amp;lt;br&amp;gt;&lt;br /&gt;
3 Melee&amp;lt;br&amp;gt;&lt;br /&gt;
OTHER&amp;lt;br&amp;gt;&lt;br /&gt;
1 Linguistics (Riverspeak; High Realm)&amp;lt;br&amp;gt;&lt;br /&gt;
3 Athletics&amp;lt;br&amp;gt;&lt;br /&gt;
2 Lore&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
BACKGROUNDS&amp;lt;br&amp;gt;&lt;br /&gt;
1 Allies (Coral, his younger sister)&amp;lt;br&amp;gt;&lt;br /&gt;
1 Artifact&amp;lt;br&amp;gt;&lt;br /&gt;
3 Familiar (Andaja, a sand lizard)&amp;lt;br&amp;gt;&lt;br /&gt;
2 Resources&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
TRAITS&amp;lt;br&amp;gt;&lt;br /&gt;
Virtues&amp;lt;br&amp;gt;&lt;br /&gt;
3 Compassion (Flaw:  Red Rage of Compassion)&amp;lt;br&amp;gt;&lt;br /&gt;
2 Conviction&amp;lt;br&amp;gt;&lt;br /&gt;
2 Temperance&amp;lt;br&amp;gt;&lt;br /&gt;
2 Valor&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6 Willpower (Current: 6)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
03 Essence&amp;lt;br&amp;gt;&lt;br /&gt;
15/15 Personal (Current: 15/15)&amp;lt;br&amp;gt;&lt;br /&gt;
32/36 Peripheral (Current: 28/36)&amp;lt;br&amp;gt;&lt;br /&gt;
4 Committed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Health&amp;lt;br&amp;gt;&lt;br /&gt;
0, -1, -1, -2, -2, -4, X&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
CHARMS&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Athletics&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Increasing Strength Exercise&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Dodge&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Shadow Over Water &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Integrity&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Integrity Protecting Prana&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Martial Arts&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Hunter Bags the Deer&amp;lt;br&amp;gt;&lt;br /&gt;
Lightning Mental Armament&amp;lt;br&amp;gt;&lt;br /&gt;
Stubborn Monkey Hesitation&amp;lt;br&amp;gt;&lt;br /&gt;
Poisoned Rat Moves Without Pride&amp;lt;br&amp;gt;&lt;br /&gt;
Bird-of-Paradise Whistles In The North&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Presence&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Second Presence Excellency&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Resistance&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Durability of Oak Meditation&amp;lt;br&amp;gt;&lt;br /&gt;
Iron Skin Concentration&amp;lt;br&amp;gt;&lt;br /&gt;
Iron Kettle Body&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
ARTIFACTS&amp;lt;br&amp;gt;&lt;br /&gt;
Red Jade Resplendant Wrappings of the Master: -1 Speed and +1 Damage to unarmed attacks, Attune 4 (Found at [[Artifacts/Seraph]], tweaked for 2e)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BONUS SPENT (15)&amp;lt;br&amp;gt;&lt;br /&gt;
Essence 3 (7)&amp;lt;br&amp;gt;&lt;br /&gt;
Wits 3 (4)&amp;lt;br&amp;gt;&lt;br /&gt;
MA 5 (2)&amp;lt;br&amp;gt;&lt;br /&gt;
Willpower 6 (2)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
XP SPENT:&lt;br /&gt;
Iron Kettle Body (8)&amp;lt;br&amp;gt;&lt;br /&gt;
Bird-of-Paradise (8)&amp;lt;br&amp;gt;&lt;br /&gt;
Poisoned Rat (8)&amp;lt;br&amp;gt;&lt;br /&gt;
Spec: MA (6)&lt;br /&gt;
&lt;br /&gt;
COMBAT&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Weapon: Punch (with Wrappings)&amp;lt;br&amp;gt;&lt;br /&gt;
Spd 4 Acc +0&lt;br /&gt;
Weapon: Kick (with Wrappings)&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Fighting Gauntlets&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6  Join Battle (wits + awareness)&amp;lt;br&amp;gt;&lt;br /&gt;
Defense&amp;lt;br&amp;gt;&lt;br /&gt;
5  Dodge DV [(dex + dodge + Essence)/2 - mobility penalty], round up&amp;lt;br&amp;gt;&lt;br /&gt;
5  Parry DV [(dex + ability + defense)/2], round up&amp;lt;br&amp;gt;&lt;br /&gt;
Armor Penalties&amp;lt;br&amp;gt;&lt;br /&gt;
n/a  Mobility Penalty&amp;lt;br&amp;gt;&lt;br /&gt;
n/a  Fatigue Value&amp;lt;br&amp;gt;&lt;br /&gt;
Soak&amp;lt;br&amp;gt;&lt;br /&gt;
3  Bashing (stamina + armor)&amp;lt;br&amp;gt;&lt;br /&gt;
1  Lethal  (1/2 stamina (round down) + armor)&amp;lt;br&amp;gt;&lt;br /&gt;
0  Aggravated (armor)&amp;lt;br&amp;gt;&lt;br /&gt;
Move&amp;lt;br&amp;gt;&lt;br /&gt;
4  Move (dex - mobility penalty yards/tick)&amp;lt;br&amp;gt;&lt;br /&gt;
10  Dash (dex + 6 - mobility penalty)&amp;lt;br&amp;gt;&lt;br /&gt;
7  Jump (strength + athletics - mobility penalty)&amp;lt;br&amp;gt;&lt;br /&gt;
Social Defense Values&amp;lt;br&amp;gt;&lt;br /&gt;
6  Dodge MDV [(Willpower + Integrity + specialty + Essence)/2], round down&amp;lt;br&amp;gt;&lt;br /&gt;
2 to 3  Parry MDV [(Charisma or Manipulation + Ability + specialty)/2], round up&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Caelene</name></author>	</entry>

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