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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=BuzzChild%2FCharms</id>
		<title>BuzzChild/Charms - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=BuzzChild%2FCharms"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BuzzChild/Charms&amp;action=history"/>
		<updated>2026-04-10T10:28:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BuzzChild/Charms&amp;diff=77538&amp;oldid=prev</id>
		<title>Wordman: Script: fix links messed up in conversion</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BuzzChild/Charms&amp;diff=77538&amp;oldid=prev"/>
				<updated>2010-06-08T15:56:01Z</updated>
		
		<summary type="html">&lt;p&gt;Script: fix links messed up in conversion&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:56, 8 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== All material within is 1st edition ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== All material within is 1st edition ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go back to [[BuzzChild | BuzzChilds User Page]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go back to [[BuzzChild|BuzzChilds User Page]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Solar Charms ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Solar Charms ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l41&quot; &gt;Line 41:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 41:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;This charm allows a solar to sleep without fear of being caught with his guard down. While this charm is active all of the characters awareness is still working during sleep, and so he may roll his perception + awareness should anything begin to change around him. The character actively monitors his surroundings using all of his senses and he may wake, without any penalties from disorientation, at any point should he detect anything unusual occurring around him. When this charm is active the character can still be fooled by stealth attempts if he fails to achieve enough successes, however he may still benefit from surprise anticipation or other charms or effects that enhance his awareness.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;This charm allows a solar to sleep without fear of being caught with his guard down. While this charm is active all of the characters awareness is still working during sleep, and so he may roll his perception + awareness should anything begin to change around him. The character actively monitors his surroundings using all of his senses and he may wake, without any penalties from disorientation, at any point should he detect anything unusual occurring around him. When this charm is active the character can still be fooled by stealth attempts if he fails to achieve enough successes, however he may still benefit from surprise anticipation or other charms or effects that enhance his awareness.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;----&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go back to [[BuzzChild | BuzzChilds User Page]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Go back to [[BuzzChild|BuzzChilds User Page]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== Comments =====&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===== Comments =====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Feedback welcome. Please yell at me if i do something wrong! ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Feedback welcome. Please yell at me if i do something wrong! ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wordman</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BuzzChild/Charms&amp;diff=4432&amp;oldid=prev</id>
		<title>BuzzChild: *layout change</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BuzzChild/Charms&amp;diff=4432&amp;oldid=prev"/>
				<updated>2008-05-21T05:30:23Z</updated>
		
		<summary type="html">&lt;p&gt;*layout change&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Buzzchilds Charms =&lt;br /&gt;
----&lt;br /&gt;
ya so this where my charms n sorcery go...havent much really to post here yet...maybe more to come&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== All material within is 1st edition ===&lt;br /&gt;
Go back to [[BuzzChild | BuzzChilds User Page]]&lt;br /&gt;
&lt;br /&gt;
== Solar Charms ==&lt;br /&gt;
Solar charms..pretty self explanatory...usually inspired by one of my characters&lt;br /&gt;
&lt;br /&gt;
=== Solar Brawl ===&lt;br /&gt;
----&lt;br /&gt;
Strength of the Steel Hand&lt;br /&gt;
&amp;lt;br&amp;gt;Charm Cost: 1 mote, 1 willpower &lt;br /&gt;
&amp;lt;br&amp;gt;Duration: One Scene&lt;br /&gt;
&amp;lt;br&amp;gt;Charm Type: Simple&lt;br /&gt;
&amp;lt;br&amp;gt;Minimum Brawl: 4&lt;br /&gt;
&amp;lt;br&amp;gt;Minimum Essence: 2&lt;br /&gt;
&amp;lt;br&amp;gt;Prerequisite Charms: Fists of iron&lt;br /&gt;
&amp;lt;br&amp;gt;This charm enhances the characters fist, as per Fists of Iron Technique, however this charms effects last until the end of the scene.&lt;br /&gt;
----&lt;br /&gt;
Steel Skin Technique&lt;br /&gt;
&amp;lt;br&amp;gt;Charm Cost: 3 motes, 1willpower&lt;br /&gt;
&amp;lt;br&amp;gt;Duration: One Scene&lt;br /&gt;
&amp;lt;br&amp;gt;Charm Type: Simple&lt;br /&gt;
&amp;lt;br&amp;gt;Minimum Brawl: 5&lt;br /&gt;
&amp;lt;br&amp;gt;Minimum Essence: 3&lt;br /&gt;
&amp;lt;br&amp;gt;Prerequisite Charms: Strength of the Steel Hand&lt;br /&gt;
&amp;lt;br&amp;gt;The character suffuses his entire body with essence, tightening skin, muscle and bone to superhuman levels, making them as tough as steel. For the remainder of the scene the character can deal lethal damage with his body, and may safely parry bashing and lethal attacks with any part of his body. Action must be taken to affect a parry however, and actions like flexing a bicep, sticking out your belly or butt, ducking your head to take a punch in the forehead, arching your back, and so on count as normal defensive brawl actions while this charm is active and if successful the character will take no damage.&lt;br /&gt;
----&lt;br /&gt;
=== Solar Awareness ===&lt;br /&gt;
----&lt;br /&gt;
Wakeful awareness&lt;br /&gt;
&amp;lt;br&amp;gt;Cost: 5 motes, Willpower varies&lt;br /&gt;
&amp;lt;br&amp;gt;Duration: until character wakes&lt;br /&gt;
&amp;lt;br&amp;gt;Charm Type: Simple&lt;br /&gt;
&amp;lt;br&amp;gt;Minimum awareness: 5&lt;br /&gt;
&amp;lt;br&amp;gt;Minimum Essence: 3&lt;br /&gt;
&amp;lt;br&amp;gt;Pre-reqs: Surprise Anticipation&lt;br /&gt;
&amp;lt;br&amp;gt;This charm allows a solar to sleep without fear of being caught with his guard down. While this charm is active all of the characters awareness is still working during sleep, and so he may roll his perception + awareness should anything begin to change around him. The character actively monitors his surroundings using all of his senses and he may wake, without any penalties from disorientation, at any point should he detect anything unusual occurring around him. When this charm is active the character can still be fooled by stealth attempts if he fails to achieve enough successes, however he may still benefit from surprise anticipation or other charms or effects that enhance his awareness.&lt;br /&gt;
----&lt;br /&gt;
Go back to [[BuzzChild | BuzzChilds User Page]]&lt;br /&gt;
===== Comments =====&lt;br /&gt;
=== Feedback welcome. Please yell at me if i do something wrong! ===&lt;/div&gt;</summary>
		<author><name>BuzzChild</name></author>	</entry>

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