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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=BrokenShade%2FNonFightChallenges</id>
		<title>BrokenShade/NonFightChallenges - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=BrokenShade%2FNonFightChallenges"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;action=history"/>
		<updated>2026-05-02T04:57:23Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=77509&amp;oldid=prev</id>
		<title>Wordman: Script: fix links messed up in conversion</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=77509&amp;oldid=prev"/>
				<updated>2010-06-08T15:51:12Z</updated>
		
		<summary type="html">&lt;p&gt;Script: fix links messed up in conversion&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:51, 8 June 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is devoted to challenges that should not include a fight, in my own format.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is devoted to challenges that should not include a fight, in my own format.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To go back to my[[BrokenShade&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/NonFightChallenges&lt;/del&gt;/IndividualChallenges]] page, you know what to do! ^_^ &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To go back to my[[BrokenShade/IndividualChallenges]] page, you know what to do! ^_^ &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Antagonist&amp;lt;/b&amp;gt; refers to the person causing the problem\\&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Antagonist&amp;lt;/b&amp;gt; refers to the person causing the problem\\&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wordman</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=64872&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=64872&amp;oldid=prev"/>
				<updated>2010-04-06T01:15:09Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:15, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=58774&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=58774&amp;oldid=prev"/>
				<updated>2010-04-06T00:34:53Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:34, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is devoted to challenges that should not include a fight, in my own format.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is devoted to challenges that should not include a fight, in my own format.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To go back to my [[BrokenShade/NonFightChallenges/IndividualChallenges]] page, you know what to do! ^_^ &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To go back to my[[BrokenShade/NonFightChallenges/IndividualChallenges]] page, you know what to do! ^_^ &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Antagonist&amp;lt;/b&amp;gt; refers to the person causing the problem\\&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Antagonist&amp;lt;/b&amp;gt; refers to the person causing the problem\\&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=47809&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=47809&amp;oldid=prev"/>
				<updated>2010-04-05T08:06:02Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:06, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is devoted to challenges that should not include a fight, in my own format.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is devoted to challenges that should not include a fight, in my own format.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To go back to my [[/IndividualChallenges]] page, you know what to do! ^_^ &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To go back to my [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;BrokenShade/NonFightChallenges&lt;/ins&gt;/IndividualChallenges]] page, you know what to do! ^_^ &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Antagonist&amp;lt;/b&amp;gt; refers to the person causing the problem\\&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Antagonist&amp;lt;/b&amp;gt; refers to the person causing the problem\\&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=4082&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=4082&amp;oldid=prev"/>
				<updated>2010-04-03T09:02:05Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:02, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is devoted to challenges that should not include a fight, in my own format.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is devoted to challenges that should not include a fight, in my own format.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To go back to my /IndividualChallenges page, you know what to do! ^_^ &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To go back to my &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;/IndividualChallenges&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;page, you know what to do! ^_^ &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Antagonist&amp;lt;/b&amp;gt; refers to the person causing the problem\\&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;b&amp;gt;Antagonist&amp;lt;/b&amp;gt; refers to the person causing the problem\\&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=4081&amp;oldid=prev</id>
		<title>BrokenShade: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BrokenShade/NonFightChallenges&amp;diff=4081&amp;oldid=prev"/>
				<updated>2004-03-18T14:12:44Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page is devoted to challenges that should not include a fight, in my own format.&lt;br /&gt;
&lt;br /&gt;
To go back to my /IndividualChallenges page, you know what to do! ^_^ &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Antagonist&amp;lt;/b&amp;gt; refers to the person causing the problem\\&lt;br /&gt;
&amp;lt;b&amp;gt;Props&amp;lt;/b&amp;gt; should be included when describing the scene\\&lt;br /&gt;
&amp;lt;b&amp;gt;Special Effects&amp;lt;/b&amp;gt; are for storyteller use at dramatic moments during the scene\\&lt;br /&gt;
&amp;lt;b&amp;gt;Change in Dynamic&amp;lt;/b&amp;gt; refers to something that changes the feel of the challenge, at an appropriate time\\&lt;br /&gt;
&amp;lt;b&amp;gt;Emotional High&amp;lt;/b&amp;gt; is something the storyteller should harp on a bit in game, to let the PCs know they have done well\\&lt;br /&gt;
&amp;lt;b&amp;gt;Alternate Victory&amp;lt;/b&amp;gt; suggests a way the PCs can succeed without killing&lt;br /&gt;
&lt;br /&gt;
== Non-Fight Challenges ==&lt;br /&gt;
Tax Collectors from the realm, setting up outside the town hall&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; Tax Collector with entourage (two earth DBs, six servants and two slaves) &lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Greedy, will extort extra money ... a drug addict&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; Marqee tent, sturdy oak furniture, ice box, money pouch&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; Slaves with leaf-fans, Nasal voice, People pleading, money clinking&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; At first he announces the tax and waits; later the DBs actively head out and drag in&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Get collector to leave, without receiving money&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; Distributing money to the poor, people weeping with relief&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Let him collect the tax then ambush later (a distance away) to get money back, or drug&lt;br /&gt;
                       him and confuse him - if they simply kill them, the populace suffers + more are sent&lt;br /&gt;
&lt;br /&gt;
An Immaculate preaching against Anathema identifying the PCs, in the Town Square&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; Air Immaculate&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; A pacifist, uses joint locks and the like. Fervent believer in the Immaculate philosophy&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; People gathered, cushions sitting on&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; confused looks, whispers; then possibly glaring, shouts of anger and screams of hate &lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; Crowd peaceful at first, then they turn on PCs&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; To win over the populace, and get the Immaculate to leave peacefully&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; The people supporting the PCs. Or not supporting them.&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Convince Immaculate they aren't Anathema, or convince people not to follow Immaculate&lt;br /&gt;
                       philosophy.&lt;br /&gt;
&lt;br /&gt;
A thief, stealing artifacts from the city defences (items people thought of only ceremonial use and of little worth)&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; A mortal (southern) thief&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Hired by forces inimical to the city, who provide him with info and help&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; Calling cards, traps for investigators&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; swirling cape, disappearing stunts, firedust explosions&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; Thief isn't actually stealing worthless trinkets ... he is stealing powerful artifacts!&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Catch the thief, retrieve the artifacts&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; Finding out who hired the thief, what is missing and why (really nefarious purposes)&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Catch the thief&lt;br /&gt;
&lt;br /&gt;
One of the PCs' mentors has been kidnapped&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; Fae noble&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Uses glamours to entrance victims.&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; White fae steeds, glass armour and shuriken, wyld touched scenery, picnic site with&lt;br /&gt;
                       - crystal goblets, green green grass, wicker baskets, fresh fruits, stream nearby&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; vibrant colours, clouds of butterflies, canaries singing / glass shuriken shatter and&lt;br /&gt;
                       form dark essence stealing spiders&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; Mentor &amp;quot;loves&amp;quot; fae and will fight to the death for it&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Rescue mentor who does not want to be rescued&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; Appreciative and emotional mentor&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Convince fae to let mentor go, or bribe it with cache of dreamstones&lt;br /&gt;
&lt;br /&gt;
People in the village are dying, and telltale marks are left at the scenes of the crimes&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; Bloody Hand&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Dematerialises each time the PCs think they kill it&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; Village magistrate, hungry ghosts of deceased, village graveyard and funerals&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; Bloody knives at crime scenes, pleading relatives, smell of freshly turned earth, dark&lt;br /&gt;
                       clouds roil but no rain or thunder&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; Trails of blood leading to the site of the first murder&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Find the Demon and banish or destroy it&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; Cleansing the village of a taint, getting justice&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Find what act summoned the Demon (the first murder), and bring murderer to justice&lt;br /&gt;
                       the village spirit can let them into the Hand's sanctum when they figure things out&lt;br /&gt;
&lt;br /&gt;
An ambitious god blood kidnaps a PC's sister for ransom&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; A secretive group of kidnappers, led by the daughter of the god of larceny&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; leaves very few clues, likes to show off, acrobatic&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; Ransom note, Family members, Local law enforcement, trapped basement hideout with&lt;br /&gt;
                       alarms, deep pit in which sister is held (water trapped)&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; Family members wailing, shadows deepening, disguised echoing voice, flame arrows&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; Member of gang betrays leader, leads to hideout&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Free the kidnapped victim, bring the kidnappers to justice&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; Freeing the PC's sister&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Bringing the kidnapper to justice&lt;br /&gt;
&lt;br /&gt;
A barbarian tribe has moved in nearby, and sheep and cattle are going missing&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; The barbarians, buffalomen leaders (appear to be in buffalo skins) and Lunar progenitor&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Recently moved in, happy where they are - not agressive, but believe cattle fair game&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; Barbarians in skins with hatchets and spears, hide tents, sacred buffalo, hides tanning&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; Leaders laughing at PCs, rippling muscles, light glinting off horns&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; At first, only barbarians and beastmen. At an appropriate time, the Lunar arrives&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; To recover lost animals, prevent more losses, without a war&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; Respect from the Lunar&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Treaty, so barbarians keep off village land. Possibly a mutual border protection.&lt;br /&gt;
&lt;br /&gt;
The circus and theme caravan arrives in town, with acrobats, fortune tellers, dancing bears and celebration&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; The charismatic Abyssal fortune teller&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Old gypsy lady, has crystal ball that corrupts the fate of mortals who look into it&lt;br /&gt;
                       When enough people's fates are corrupted, ritual to make town slowly change into a shadowland&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; Circus tent, sabre tooth tigers, bears, crowds, hall of mirrors, house of horror&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; Ghosts (eery noises; boo!), cheering, vibrant colours, bamboo structures&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; A passing Lunar objects to the treatment of the bears, and looses them&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Find source of &amp;quot;bad luck&amp;quot; affecting various (superstitious) townspeople&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; Unmasking the Old Lady, chasing her off (darkness falls, and she dematerialises)&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Pinning the bad luck on the old lady&lt;br /&gt;
&lt;br /&gt;
Everyone around the PCs (including their loved ones) is falling sick&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; A disease spirit&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Being blackmailed by an Abyssal, to kill everyone in the village; is always dirty&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; Rats (normal, spirits, ghosts (Abyssal cronies)), &lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; People coughing, delirious, feverish, river turning foul&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; All food starts to spoil ...&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Save everyone&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; Family healed&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Convince spirit to leave, or help it get free of the Abyssal&lt;br /&gt;
&lt;br /&gt;
The beginnings of an Ancestor Worshipping cult&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; An Elusive Abyssal preacher&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Very sneaky, very convincing old man in a sackcloth and ashes&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; People wearing black, new house shrines, elaborate burials&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; Ghosts start to appear, at night&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; An ancient and powerful ghost (PC's ancestor) manifests&lt;br /&gt;
                       Someone realises there have been miscarriages but no births since ghosts started to manifest&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Put the ghosts to rest&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; The first baby is born once more&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Persuade the ghosts to go into Lethe&lt;br /&gt;
&lt;br /&gt;
A Fair Folk begins to feed&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; A fair folk illusionist&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; ate inkeeper's mind and sold him as a slave, now feeds on guests at inn&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; Listless people lounging around, mindless &lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; People wandering aimlessly into wherever the PCs are, knocking things over etc&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; A &amp;quot;conjurer&amp;quot; is paid to do a fireworks show, and more people are affected.&lt;br /&gt;
                       He is accused, and a lynch mob forms ...&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Preserve the townsfolk, return them to activity.&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; The minds are not consumed yet, and can be returned to (most of) the victims? ^_^&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Identify and remove the illusionist (persuade him to return to the Wyld?) after getting&lt;br /&gt;
                       the victims minds back for them&lt;br /&gt;
&lt;br /&gt;
Rescuing a party of hunters from a Wyld zone&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; The capricious Wyld&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Ever changing&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; Multi-hued butterflies, snow from a cloudless sky, vorpal bunnies&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; Go Wyld&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; The hunters have fallen into a pit loop (gravity well, through floor to sky to floor)&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Rescue the hunters&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; Getting them back safely; reward from one of the hunters&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Find one of the fair folk to do the rescue&lt;br /&gt;
&lt;br /&gt;
Stopping a King of the Wood from terrorising the forest (freeing him from his madness!)&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; Fae, though at first the King appears to be the culprit&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Are intent on reclaiming the King's forest for the Wyld&lt;br /&gt;
                       A first age tower (manse) was keeping the wyld out, but just broke&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; Trees, Ancient Tower, rubble, vines, forest animals&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; Sun shines black, sound becomes colour, octopi rain down&lt;br /&gt;
                       Trees fall, villagers scream, fae laugh heartlessly&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; The king, who has been terrorising the forest, is the victim!&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; The villagers needs to be able to collect wood in the forest&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; Freeing the King and obtaining his gratitude&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Scare the (wood aspected) Fae off, or ...&lt;br /&gt;
                       obtain a device to capture them!&lt;br /&gt;
&lt;br /&gt;
Rain is Falling, and floods are threatening&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;b&amp;gt;Antagonist        :&amp;lt;/b&amp;gt; The son of the Storm God&lt;br /&gt;
 &amp;lt;b&amp;gt;Info about foe    :&amp;lt;/b&amp;gt; Arrogant, willful, enjoys throwing his power around&lt;br /&gt;
                       Irritated by local fire spirit and wants revenge ... hence flood&lt;br /&gt;
 &amp;lt;b&amp;gt;Props to use      :&amp;lt;/b&amp;gt; His ego, and lots of water&lt;br /&gt;
 &amp;lt;b&amp;gt;Special Effects   :&amp;lt;/b&amp;gt; Thunder, lightning, rain, hail, mud, cold!&lt;br /&gt;
 &amp;lt;b&amp;gt;Change in Dynamic :&amp;lt;/b&amp;gt; The god blood's pets (river dragons) arrive&lt;br /&gt;
 &amp;lt;b&amp;gt;PC Encounter Goal :&amp;lt;/b&amp;gt; Get the god blood to stop playing with the elements&lt;br /&gt;
 &amp;lt;b&amp;gt;Emotional High    :&amp;lt;/b&amp;gt; The sun comes out, warmth and greenery abound&lt;br /&gt;
 &amp;lt;b&amp;gt;Alternate Victory :&amp;lt;/b&amp;gt; Find an appropriate water elemental to censure him, or&lt;br /&gt;
                       Bring an apology from the (proud) fire spirit&lt;br /&gt;
                       Kill him and that character has eternal rain and lightning strikes&lt;/div&gt;</summary>
		<author><name>BrokenShade</name></author>	</entry>

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