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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=BogModWeapons%2FSplitklaives</id>
		<title>BogModWeapons/Splitklaives - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=BogModWeapons%2FSplitklaives"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;action=history"/>
		<updated>2026-05-15T03:26:01Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=65086&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=65086&amp;oldid=prev"/>
				<updated>2010-04-06T01:15:14Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:15, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=58989&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=58989&amp;oldid=prev"/>
				<updated>2010-04-06T00:34:58Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:34, 6 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=48031&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=48031&amp;oldid=prev"/>
				<updated>2010-04-05T08:06:06Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 08:06, 5 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(2 intermediate revisions by 2 users not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Artifact &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Artifact &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Splitklaive Weapon Template&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Splitklaive Weapon Template&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;&lt;/ins&gt;Whole:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/b&amp;gt; &amp;lt;b&amp;gt;Speed&amp;lt;/b&amp;gt; 5, &amp;lt;b&amp;gt;Accuracy&amp;lt;/b&amp;gt; +3, &amp;lt;b&amp;gt;Damage&amp;lt;/b&amp;gt; 9L, &amp;lt;b&amp;gt;Defense&amp;lt;/b&amp;gt; +1, &amp;lt;b&amp;gt;Rate&amp;lt;/b&amp;gt; 3, &amp;lt;b&amp;gt;Mins&amp;lt;/b&amp;gt; Str 3, &amp;lt;b&amp;gt;Attune&amp;lt;/b&amp;gt; 8, &amp;lt;b&amp;gt;Cost&amp;lt;/b&amp;gt; 3, &amp;lt;b&amp;gt;Tags&amp;lt;/b&amp;gt; -&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: Requires &lt;/del&gt;Whole: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Strength &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;&lt;/ins&gt;Split:&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/b&amp;gt; &amp;lt;b&lt;/ins&gt;&amp;gt;Speed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; 4, &amp;lt;b&amp;gt;&lt;/ins&gt;Accuracy&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; &lt;/ins&gt;+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1, &amp;lt;b&amp;gt;&lt;/ins&gt;Damage&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; 5L, &amp;lt;b&amp;gt;&lt;/ins&gt;Defense&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/b&amp;gt; &lt;/ins&gt;+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;4, &amp;lt;b&amp;gt;Rate&amp;lt;/b&amp;gt; 3, &amp;lt;b&amp;gt;Mins&amp;lt;&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; Dex &lt;/ins&gt;3&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &amp;lt;b&amp;gt;Attune&amp;lt;&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; 8, &amp;lt;b&amp;gt;Cost&lt;/ins&gt;&amp;lt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;b&lt;/ins&gt;&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;Tags&amp;lt;/b&amp;gt; -&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Requires &lt;/del&gt;Split: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Strength &amp;amp;bull;&amp;amp;bull; Dexterity &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull; Melee &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: Power Combat &lt;/del&gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tt&lt;/del&gt;&amp;gt; Speed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+7&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+9 &lt;/del&gt;Accuracy &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+2&lt;/del&gt;/+&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/del&gt;Damage &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+8L&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+4L &lt;/del&gt;Defense +&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+&lt;/del&gt;3 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Rate 4&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/del&gt;&amp;lt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tt&lt;/del&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;: The first numbers are when the weapon is whole&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;second for when split.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A single daiklaive made for warriors who want a weapon for a variety of situations. It looks like a thicker and slightly longer then normal daiklaive. This sword could split into two weapons at the simple mental command of the wielder. The twin weapons were faster and provided an edge in speed and defense while when whole wer more damaging and harder to parry. The weapon may only be split or recombined once a turn and is held together by a series of cunning catches and links that work through attunement. Moonsilver ones do not have these links and instead fuse into one weapon. Seperating and joining is a reflexive effect that can be done once before a character's DV refreshes. The weapon has one hearthstone socket in the center of the crossgaurd that will stay with only one half when the weapon splits.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A single daiklaive made for warriors who want &lt;/del&gt;a weapon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for a variety of situations. It looks &lt;/del&gt;like &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a thicker and slightly longer then &lt;/del&gt;normal &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;daiklaive. This sword could split into two weapons at the simple mental command of the wielder. The twin weapons were faster and provided an edge in attack&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;speed and parry while when whole was more damaging. The weapon may only be split or recombined once a turn and is held together by a series of cunning catches and links that work through attunement. Except for moonsilver ones which litterally fuse into one weapon. Seperating and joining is a reflexive effect that does not take up an action&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The weapon has one hearthstone socket in the center of the crossgaurd that will stay with only one half when the weapon splits&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This is meant to be &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;template &lt;/ins&gt;weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;much &lt;/ins&gt;like normal &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;daiklaives, reavers, smashfists&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;etc&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Higher level customised versions exist out there&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This is meant to be a template weapon much like &lt;/del&gt;normal &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;daiklaives&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reavers, smashfists, etc&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Higher level customised versions exist out there&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Orichalcum blades get their &lt;/ins&gt;normal &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+1 rate&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;accuracy and defense and the user may summon his weapon to his hand just as if he had used Summoning the Loyal Steel&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;This power costs 2 mote to use and does not count as charm use&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Orichalcum blades &lt;/del&gt;get their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;normal &lt;/del&gt;+&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1 rate, &lt;/del&gt;accuracy and defense and the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;user may summon his &lt;/del&gt;weapon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to his hand just as if he had used Summoning the Loyal Steel. This power costs 2 mote to use&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Moonsilver weapons &lt;/ins&gt;get their +&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/ins&gt;accuracy and defense and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;due to the fluid nature of the metal a lunar can recombine or split &lt;/ins&gt;the weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;an additional time&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Moonsilver weapons get &lt;/del&gt;their +&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 accuracy &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defense and due &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the fluid nature &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the metal a lunar can recombine or split the weapon &lt;/del&gt;an additional &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;time per round&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jade swords gain &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;normal -1 speed, &lt;/ins&gt;+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 damage &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are harder to disarm. Someone trying &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;disarm someone with one &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;these weapons is at &lt;/ins&gt;an additional &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+2 difficulty to do so&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jade swords gain &lt;/del&gt;their normal +&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3 speed &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are harder &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;disarm&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Someone trying to disarm someone with one of these weapons &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at an additional +&lt;/del&gt;2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;difficulty to do so&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Soulsteel versions are dark mirrors of &lt;/ins&gt;their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;solar counterparts. They have the &lt;/ins&gt;normal +&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 Accuracy &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;drain the user's Essence in motes from dealt at least one level damage with this weapon. The user may also summon the sword &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;him just like if he was using Blade-Summoning Gesture&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Cost &lt;/ins&gt;is 2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;motes&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Soulsteel versions &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;dark mirrors &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;their solar counterparts. They have &lt;/del&gt;the normal +1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;accuracy &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drain the users essence in motes from foes the deal at least one damage to. The user may also summon the sword to him just like if he was using Blade-Summoning Gesture. Cost is 2 motes&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The fates &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kind on the sidereal who wields one. Increasing the target number by one of any roll to disarm her on top &lt;/ins&gt;of the normal &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+3 damage, &lt;/ins&gt;+1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Accuracy from being starmetal &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;properly attuned&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The fates are kind on the sidereal who wields one. Increasing the target number by one of any roll to disarm her on top of the normal +2 damage from being starmetal and properly attuned.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[BogMod]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BogMod BogModWeapons&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=5494&amp;oldid=prev</id>
		<title>Conversion script: link fix</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=5494&amp;oldid=prev"/>
				<updated>2010-04-03T09:02:11Z</updated>
		
		<summary type="html">&lt;p&gt;link fix&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 09:02, 3 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The fates are kind on the sidereal who wields one. Increasing the target number by one of any roll to disarm her on top of the normal +3 damage, +1 Accuracy from being starmetal and properly attuned.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The fates are kind on the sidereal who wields one. Increasing the target number by one of any roll to disarm her on top of the normal +3 damage, +1 Accuracy from being starmetal and properly attuned.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;BogMod&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;BogMod&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Conversion script</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=5493&amp;oldid=prev</id>
		<title>BogMod: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=5493&amp;oldid=prev"/>
				<updated>2007-11-02T04:52:22Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;b&amp;gt;Splitklaives&amp;lt;/b&amp;gt; &lt;br /&gt;
: Artifact &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;  &lt;br /&gt;
: Splitklaive Weapon Template&lt;br /&gt;
: &amp;lt;b&amp;gt;Whole:&amp;lt;/b&amp;gt; &amp;lt;b&amp;gt;Speed&amp;lt;/b&amp;gt; 5, &amp;lt;b&amp;gt;Accuracy&amp;lt;/b&amp;gt; +3, &amp;lt;b&amp;gt;Damage&amp;lt;/b&amp;gt; 9L, &amp;lt;b&amp;gt;Defense&amp;lt;/b&amp;gt; +1, &amp;lt;b&amp;gt;Rate&amp;lt;/b&amp;gt; 3, &amp;lt;b&amp;gt;Mins&amp;lt;/b&amp;gt; Str 3, &amp;lt;b&amp;gt;Attune&amp;lt;/b&amp;gt; 8, &amp;lt;b&amp;gt;Cost&amp;lt;/b&amp;gt; 3, &amp;lt;b&amp;gt;Tags&amp;lt;/b&amp;gt; -&lt;br /&gt;
: &amp;lt;b&amp;gt;Split:&amp;lt;/b&amp;gt; &amp;lt;b&amp;gt;Speed&amp;lt;/b&amp;gt; 4, &amp;lt;b&amp;gt;Accuracy&amp;lt;/b&amp;gt; +1, &amp;lt;b&amp;gt;Damage&amp;lt;/b&amp;gt; 5L, &amp;lt;b&amp;gt;Defense&amp;lt;/b&amp;gt; +4, &amp;lt;b&amp;gt;Rate&amp;lt;/b&amp;gt; 3, &amp;lt;b&amp;gt;Mins&amp;lt;/b&amp;gt; Dex 3, &amp;lt;b&amp;gt;Attune&amp;lt;/b&amp;gt; 8, &amp;lt;b&amp;gt;Cost&amp;lt;/b&amp;gt; 3, &amp;lt;b&amp;gt;Tags&amp;lt;/b&amp;gt; -&lt;br /&gt;
&lt;br /&gt;
A single daiklaive made for warriors who want a weapon for a variety of situations. It looks like a thicker and slightly longer then normal daiklaive. This sword could split into two weapons at the simple mental command of the wielder. The twin weapons were faster and provided an edge in speed and defense while when whole wer more damaging and harder to parry. The weapon may only be split or recombined once a turn and is held together by a series of cunning catches and links that work through attunement. Moonsilver ones do not have these links and instead fuse into one weapon. Seperating and joining is a reflexive effect that can be done once before a character's DV refreshes. The weapon has one hearthstone socket in the center of the crossgaurd that will stay with only one half when the weapon splits.&lt;br /&gt;
&lt;br /&gt;
This is meant to be a template weapon much like normal daiklaives, reavers, smashfists, etc. Higher level customised versions exist out there.&lt;br /&gt;
&lt;br /&gt;
Orichalcum blades get their normal +1 rate, accuracy and defense and the user may summon his weapon to his hand just as if he had used Summoning the Loyal Steel. This power costs 2 mote to use and does not count as charm use.&lt;br /&gt;
&lt;br /&gt;
Moonsilver weapons get their +2 accuracy and defense and due to the fluid nature of the metal a lunar can recombine or split the weapon an additional time.&lt;br /&gt;
&lt;br /&gt;
Jade swords gain their normal -1 speed, +1 damage and are harder to disarm. Someone trying to disarm someone with one of these weapons is at an additional +2 difficulty to do so.&lt;br /&gt;
&lt;br /&gt;
Soulsteel versions are dark mirrors of their solar counterparts. They have the normal +2 Accuracy and drain the user's Essence in motes from dealt at least one level damage with this weapon. The user may also summon the sword to him just like if he was using Blade-Summoning Gesture. Cost is 2 motes.&lt;br /&gt;
&lt;br /&gt;
The fates are kind on the sidereal who wields one. Increasing the target number by one of any roll to disarm her on top of the normal +3 damage, +1 Accuracy from being starmetal and properly attuned.&lt;br /&gt;
&lt;br /&gt;
BogMod&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;/div&gt;</summary>
		<author><name>BogMod</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=5495&amp;oldid=prev</id>
		<title>BogMod: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=BogModWeapons/Splitklaives&amp;diff=5495&amp;oldid=prev"/>
				<updated>2007-11-02T04:38:21Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:38, 2 November 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(One intermediate revision by one other user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Artifact &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Artifact &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Splitklaive Weapon Template&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: Splitklaive Weapon Template&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;&lt;/del&gt;Whole:&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/b&amp;gt; &amp;lt;b&lt;/del&gt;&amp;gt;Speed&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; 5, &amp;lt;b&amp;gt;&lt;/del&gt;Accuracy&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; &lt;/del&gt;+3&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &amp;lt;b&amp;gt;&lt;/del&gt;Damage&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; 9L, &amp;lt;b&amp;gt;&lt;/del&gt;Defense&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/b&amp;gt; &lt;/del&gt;+1&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &amp;lt;b&amp;gt;Rate&amp;lt;&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; &lt;/del&gt;3&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &amp;lt;b&amp;gt;Mins&amp;lt;&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;b&amp;gt; Str 3, &amp;lt;b&amp;gt;Attune&lt;/del&gt;&amp;lt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;b&lt;/del&gt;&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;8, &amp;lt;b&amp;gt;Cost&amp;lt;/b&amp;gt; 3, &amp;lt;b&amp;gt;Tags&amp;lt;/b&amp;gt; -&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;Split:&amp;lt;/b&amp;gt; &amp;lt;b&amp;gt;Speed&amp;lt;/b&amp;gt; 4, &amp;lt;b&amp;gt;Accuracy&amp;lt;/b&amp;gt; +1, &amp;lt;b&amp;gt;Damage&amp;lt;/b&amp;gt; 5L, &amp;lt;b&amp;gt;Defense&amp;lt;/b&amp;gt; +4, &amp;lt;b&amp;gt;Rate&amp;lt;/b&amp;gt; 3&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;b&amp;gt;Mins&amp;lt;/b&amp;gt; Dex 3, &amp;lt;b&amp;gt;Attune&amp;lt;/b&amp;gt; 8, &amp;lt;b&amp;gt;Cost&amp;lt;/b&amp;gt; 3, &amp;lt;b&amp;gt;Tags&amp;lt;/b&amp;gt; -&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: Requires &lt;/ins&gt;Whole: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Strength &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: Requires Split: Strength &amp;amp;bull;&amp;amp;bull; Dexterity &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&amp;amp;bull; Melee &amp;amp;bull;&amp;amp;bull;&amp;amp;bull;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;: Power Combat &lt;/ins&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tt&lt;/ins&gt;&amp;gt; Speed &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+7&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+9 &lt;/ins&gt;Accuracy &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+2&lt;/ins&gt;/+3 Damage &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+8L&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+4L &lt;/ins&gt;Defense +1/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;+&lt;/ins&gt;3 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rate 4&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;&amp;lt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tt&lt;/ins&gt;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The first numbers are when the weapon is whole&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;second for when split.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single daiklaive made for warriors who want a weapon for a variety of situations. It looks like a thicker and slightly longer then normal daiklaive. This sword could split into two weapons at the simple mental command of the wielder. The twin weapons were faster and provided an edge in speed and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;defense &lt;/del&gt;while when whole &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wer &lt;/del&gt;more damaging &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and harder to parry&lt;/del&gt;. The weapon may only be split or recombined once a turn and is held together by a series of cunning catches and links that work through attunement. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Moonsilver &lt;/del&gt;ones &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;do not have these links and instead &lt;/del&gt;fuse into one weapon. Seperating and joining is a reflexive effect that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be done once before a character's DV refreshes&lt;/del&gt;. The weapon has one hearthstone socket in the center of the crossgaurd that will stay with only one half when the weapon splits.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A single daiklaive made for warriors who want a weapon for a variety of situations. It looks like a thicker and slightly longer then normal daiklaive. This sword could split into two weapons at the simple mental command of the wielder. The twin weapons were faster and provided an edge in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attack, &lt;/ins&gt;speed and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;parry &lt;/ins&gt;while when whole &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;was &lt;/ins&gt;more damaging. The weapon may only be split or recombined once a turn and is held together by a series of cunning catches and links that work through attunement. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Except for moonsilver &lt;/ins&gt;ones &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which litterally &lt;/ins&gt;fuse into one weapon. Seperating and joining is a reflexive effect that &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;does not take up an action&lt;/ins&gt;. The weapon has one hearthstone socket in the center of the crossgaurd that will stay with only one half when the weapon splits.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is meant to be a template weapon much like normal daiklaives, reavers, smashfists, etc. Higher level customised versions exist out there.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This is meant to be a template weapon much like normal daiklaives, reavers, smashfists, etc. Higher level customised versions exist out there.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orichalcum blades get their normal +1 rate, accuracy and defense and the user may summon his weapon to his hand just as if he had used Summoning the Loyal Steel. This power costs 2 mote to use &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and does not count as charm use.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orichalcum blades get their normal +1 rate, accuracy and defense and the user may summon his weapon to his hand just as if he had used Summoning the Loyal Steel. This power costs 2 mote to use.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Moonsilver weapons get their +2 accuracy and defense and due to the fluid nature of the metal a lunar can recombine or split the weapon an additional time&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Jade swords gain &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;normal -1 speed, &lt;/del&gt;+&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1 damage &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are harder to disarm. Someone trying &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;disarm someone with one &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;these weapons is at &lt;/del&gt;an additional &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+2 difficulty to do so&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Moonsilver weapons get &lt;/ins&gt;their +&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 accuracy and defense &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;due &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the fluid nature &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the metal a lunar can recombine or split the weapon &lt;/ins&gt;an additional &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;time per round&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Soulsteel versions are dark mirrors of &lt;/del&gt;their &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;solar counterparts. They have the &lt;/del&gt;normal +&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 Accuracy &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;drain the user's Essence in motes from dealt at least one level damage with this weapon&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The user may also summon the sword &lt;/del&gt;to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;him just like if he was using Blade-Summoning Gesture. Cost &lt;/del&gt;is 2 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;motes&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Jade swords gain &lt;/ins&gt;their normal +&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 speed &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;are harder to disarm&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Someone trying &lt;/ins&gt;to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;disarm someone with one of these weapons &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;at an additional +&lt;/ins&gt;2 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;difficulty to do so&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The fates &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kind on the sidereal who wields one&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Increasing the target number by one of any roll to disarm her on top of &lt;/del&gt;the normal &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+3 damage, &lt;/del&gt;+1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Accuracy &lt;/del&gt;from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;being starmetal and properly attuned&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Soulsteel versions &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dark mirrors of their solar counterparts&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;They have &lt;/ins&gt;the normal +1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;accuracy and drain the users essence in motes &lt;/ins&gt;from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;foes the deal at least one damage to. The user may also summon the sword to him just like if he was using Blade-Summoning Gesture. Cost is 2 motes&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[BogMod]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The fates are kind on the sidereal who wields one. Increasing the target number by one of any roll to disarm her on top of the normal +2 damage from being starmetal and properly attuned.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BogMod BogModWeapons&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Comments ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BogMod</name></author>	</entry>

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