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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=Ald%27s_PowerCombatHouseRule</id>
		<title>Ald's PowerCombatHouseRule - Revision history</title>
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		<updated>2026-04-10T05:36:13Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Ald%27s_PowerCombatHouseRule&amp;diff=2086&amp;oldid=prev</id>
		<title>Alderaad: *</title>
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				<updated>2004-04-15T20:08:17Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Here is my in process working attempt to convert the Unofficial Artifact Creation Erratta into Power Combat stats.&lt;br /&gt;
&lt;br /&gt;
== Melee Weapons ==&lt;br /&gt;
&lt;br /&gt;
I'm only going to list changes - everything else will remain the same in terms of commitment cost, speed, accuracy, defense, and minimums. &lt;br /&gt;
&lt;br /&gt;
** Level 1 weapons: +12L&lt;br /&gt;
** Level 2 weapons: +16L&lt;br /&gt;
** Level 3 weapons: +20L&lt;br /&gt;
&lt;br /&gt;
Every weapon must have a minimum rate of 1.&lt;br /&gt;
&lt;br /&gt;
If you want to increase the rate by 1 sacrifice one level of damage. &lt;br /&gt;
&lt;br /&gt;
To give the weapon a clinch or piercing bonus subtract one level of damage &amp;lt;- More research needed&lt;br /&gt;
&lt;br /&gt;
== Thrown Weapons ==&lt;br /&gt;
&lt;br /&gt;
more research needed&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
Might need to work hardness into the rules incase it isn't a fixed value - more research needed.&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;/div&gt;</summary>
		<author><name>Alderaad</name></author>	</entry>

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