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		<id>http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=AbyssalResistance%2FEnchantress</id>
		<title>AbyssalResistance/Enchantress - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/index.php?action=history&amp;feed=atom&amp;title=AbyssalResistance%2FEnchantress"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;action=history"/>
		<updated>2026-04-10T17:34:19Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;diff=2374&amp;oldid=prev</id>
		<title>Enchantress: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;diff=2374&amp;oldid=prev"/>
				<updated>2009-10-10T05:26:38Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Renewable Cadaver Body &amp;lt;br&amp;gt;&lt;br /&gt;
Cost: -; Mins: Resistance 5, Essence 3; Type: Permanent &amp;lt;br&amp;gt;&lt;br /&gt;
Keywords: Taint &amp;lt;br&amp;gt;&lt;br /&gt;
Duration: Permanent &amp;lt;br&amp;gt; &lt;br /&gt;
Prerequisite Charms: Breathless Ghost Emulation, Cadaverous Torpor Technique  &amp;lt;br&amp;gt;&lt;br /&gt;
The deathknight transcends the limitations of a living creature; her nerves deaden and her blood stills until she becomes little more than a walking corpse instilled with the might of the black exaltation. &amp;lt;br&amp;gt;&lt;br /&gt;
The Abyssal never sustains wound penalties, nor need she worry about staunching wounds caused by lethal damage, even if reduced to her dying health levels she will merely linger in her broken state until the killing blow is delivered (the destruction of the brain or the heart will still prove fatal, even in this highly altered state of being) or her body is repaired. Even crippling injuries such as amputations can easily be undone by a suitable donor and a skilled Necrosurgeon. &amp;lt;br&amp;gt;&lt;br /&gt;
The downside to this new condition is that the Abyssal no longer heals as a living creature, but must now be repaired with a dramatic action and a Craft Necrotech roll at a difficulty equal to her current wound penalty, recovering a number of health levels equal to the additional successes. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Enchantress</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;diff=2378&amp;oldid=prev</id>
		<title>Enchantress: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;diff=2378&amp;oldid=prev"/>
				<updated>2009-07-21T18:52:53Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:52, 21 July 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The deathknight transcends the limitations of a living creature; her nerves deaden and her blood stills until she becomes little more than a walking corpse instilled with the might of the black exaltation. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The deathknight transcends the limitations of a living creature; her nerves deaden and her blood stills until she becomes little more than a walking corpse instilled with the might of the black exaltation. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal never sustains wound penalties, nor need she worry about staunching wounds caused by lethal damage, even if reduced to her dying health levels she will merely linger in her broken state until the killing blow is delivered (the destruction of the brain or the heart will still prove fatal, even in this highly altered state of being) or her body is repaired. Even crippling injuries such as amputations can easily be undone by a suitable donor and a skilled Necrosurgeon. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal never sustains wound penalties, nor need she worry about staunching wounds caused by lethal damage, even if reduced to her dying health levels she will merely linger in her broken state until the killing blow is delivered (the destruction of the brain or the heart will still prove fatal, even in this highly altered state of being) or her body is repaired. Even crippling injuries such as amputations can easily be undone by a suitable donor and a skilled Necrosurgeon. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The downside to this new condition is that the Abyssal no longer heals as a living creature, but must now be repaired with a dramatic action and a Craft Necrotech roll at a difficulty equal to her current wound penalty. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The downside to this new condition is that the Abyssal no longer heals as a living creature, but must now be repaired with a dramatic action and a Craft Necrotech roll at a difficulty equal to her current wound penalty&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, recovering a number of health levels equal to the additional successes&lt;/ins&gt;. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Enchantress</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;diff=2377&amp;oldid=prev</id>
		<title>Enchantress: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;diff=2377&amp;oldid=prev"/>
				<updated>2009-07-21T18:50:30Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:50, 21 July 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prerequisite Charms: Breathless Ghost Emulation, Cadaverous Torpor Technique&amp;#160; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prerequisite Charms: Breathless Ghost Emulation, Cadaverous Torpor Technique&amp;#160; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The deathknight transcends the limitations of a living creature; her nerves deaden and her blood stills until she becomes little more than a walking corpse instilled with the might of the black exaltation. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The deathknight transcends the limitations of a living creature; her nerves deaden and her blood stills until she becomes little more than a walking corpse instilled with the might of the black exaltation. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal never sustains wound penalties, nor need she worry about staunching wounds caused by lethal damage, even if reduced to her dying health levels she will merely linger in her broken state until the killing blow is delivered (the destruction of the brain or the heart will still prove fatal, even in this highly altered state of being) or her body is repaired. Even crippling injuries such as amputations can be undone by a skilled Necrosurgeon. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal never sustains wound penalties, nor need she worry about staunching wounds caused by lethal damage, even if reduced to her dying health levels she will merely linger in her broken state until the killing blow is delivered (the destruction of the brain or the heart will still prove fatal, even in this highly altered state of being) or her body is repaired. Even crippling injuries such as amputations can &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;easily &lt;/ins&gt;be undone by &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a suitable donor and &lt;/ins&gt;a skilled Necrosurgeon. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The downside to this new condition is that the Abyssal no longer heals as a living creature, but must now be repaired with a dramatic action and a Craft Necrotech roll at a difficulty equal to her current wound penalty. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The downside to this new condition is that the Abyssal no longer heals as a living creature, but must now be repaired with a dramatic action and a Craft Necrotech roll at a difficulty equal to her current wound penalty. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Enchantress</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;diff=2376&amp;oldid=prev</id>
		<title>Enchantress: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;diff=2376&amp;oldid=prev"/>
				<updated>2009-07-21T18:47:44Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:47, 21 July 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prerequisite Charms: Breathless Ghost Emulation, Cadaverous Torpor Technique&amp;#160; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prerequisite Charms: Breathless Ghost Emulation, Cadaverous Torpor Technique&amp;#160; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The deathknight transcends the limitations of a living creature; her nerves deaden and her blood stills until she becomes little more than a walking corpse instilled with the might of the black exaltation. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The deathknight transcends the limitations of a living creature; her nerves deaden and her blood stills until she becomes little more than a walking corpse instilled with the might of the black exaltation. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal never sustains wound penalties, nor need she worry about staunching wounds caused by lethal damage, even if reduced to her dying health levels she will merely linger in her broken state until the killing blow is delivered or her body is repaired. Even crippling injuries such as amputations can be undone by a skilled Necrosurgeon. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal never sustains wound penalties, nor need she worry about staunching wounds caused by lethal damage, even if reduced to her dying health levels she will merely linger in her broken state until the killing blow is delivered &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(the destruction of the brain or the heart will still prove fatal, even in this highly altered state of being) &lt;/ins&gt;or her body is repaired. Even crippling injuries such as amputations can be undone by a skilled Necrosurgeon. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The downside to this new condition is that the Abyssal no longer heals as a living creature, but must now be repaired with a dramatic action and a Craft Necrotech roll at a difficulty equal to her current wound penalty. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The downside to this new condition is that the Abyssal no longer heals as a living creature, but must now be repaired with a dramatic action and a Craft Necrotech roll at a difficulty equal to her current wound penalty. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Enchantress</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;diff=2375&amp;oldid=prev</id>
		<title>Enchantress: *</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=AbyssalResistance/Enchantress&amp;diff=2375&amp;oldid=prev"/>
				<updated>2009-07-21T18:46:14Z</updated>
		
		<summary type="html">&lt;p&gt;*&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:46, 21 July 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='4' style='text-align: center;' class='diff-multi' lang='en'&gt;(3 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Renewable Cadaver Body &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Renewable Cadaver Body &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cost: -; Mins: Resistance 5, Essence 3; Type: Permanent &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Cost: -; Mins: Resistance 5, Essence 3; Type: Permanent &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keywords: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Taint &lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Keywords: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;None &lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Duration: Permanent &amp;lt;br&amp;gt; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Duration: Permanent &amp;lt;br&amp;gt; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prerequisite Charms: Breathless Ghost Emulation, Cadaverous Torpor Technique&amp;#160; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Prerequisite Charms: Breathless Ghost Emulation, Cadaverous Torpor Technique&amp;#160; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The deathknight transcends the limitations of a living creature; her nerves deaden and her blood stills until she becomes little more than a walking corpse instilled with the might of the black exaltation. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The deathknight transcends the limitations of a living creature; her nerves deaden and her blood stills until she becomes little more than a walking corpse instilled with the might of the black exaltation. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal never sustains wound penalties, nor need she worry about staunching wounds caused by lethal damage, even if reduced to her dying health levels she will merely linger in her broken state until the killing blow is delivered &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(the destruction of the brain or the heart will still prove fatal, even in this highly altered state of being) &lt;/del&gt;or her body is repaired. Even crippling injuries such as amputations can &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;easily &lt;/del&gt;be undone by &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a suitable donor and &lt;/del&gt;a skilled Necrosurgeon. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Abyssal never sustains wound penalties, nor need she worry about staunching wounds caused by lethal damage, even if reduced to her dying health levels she will merely linger in her broken state until the killing blow is delivered or her body is repaired. Even crippling injuries such as amputations can be undone by a skilled Necrosurgeon. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The downside to this new condition is that the Abyssal no longer heals as a living creature, but must now be repaired with a dramatic action and a Craft Necrotech roll at a difficulty equal to her current wound penalty&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, recovering a number of health levels equal to the additional successes&lt;/del&gt;. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The downside to this new condition is that the Abyssal no longer heals as a living creature, but must now be repaired with a dramatic action and a Craft Necrotech roll at a difficulty equal to her current wound penalty. &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Enchantress</name></author>	</entry>

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