<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://exalted.xi.co.nz/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PsyBorgDan</id>
		<title>Exalted - Unofficial Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://exalted.xi.co.nz/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PsyBorgDan"/>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/wiki/Special:Contributions/PsyBorgDan"/>
		<updated>2026-04-09T16:15:43Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.0</generator>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91823</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91823"/>
				<updated>2014-08-31T18:23:37Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Goliath District ==&lt;br /&gt;
&amp;lt;i&amp;gt;by [[PsyBorgDan]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus just south of the Cinnabar district along one of the many rivers in the city.  Comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar ([[TheNexusProject/Cinnabar]]) district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the material.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily seventy feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Individuals of Note:===&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drex himself.  Drex and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drex is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drex installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drex's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drex continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercenary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle poisoner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91821</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91821"/>
				<updated>2014-08-31T18:23:05Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Goliath District ==&lt;br /&gt;
&amp;lt;i&amp;gt;by [[PsyBorgDan]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus just south of the Cinnabar district along one of the many rivers in the city.  Comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar ([[TheNexusProject/Cinnabar]]) district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the material.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily seventy feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Individuals of Note:===&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drex himself.  Drex and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drex is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drex installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drex's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drex continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle poisoner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91819</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91819"/>
				<updated>2014-08-31T18:19:31Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Goliath District ==&lt;br /&gt;
&amp;lt;i&amp;gt;by [[PsyBorgDan]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus just south of the Cinnabar district along one of the many rivers in the city.  Comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar ([[TheNexusProject/Cinnabar]]) district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the material.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily seventy feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Individuals of Note:===&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle poisoner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91817</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91817"/>
				<updated>2014-08-31T18:18:19Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Goliath District ==&lt;br /&gt;
&amp;lt;i&amp;gt;by [[PsyBorgDan]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus just south of the Cinnabar district along one of the many rivers in the city.  Comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar ([[TheNexusProject/Cinnabar]]) district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the material.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Individuals of Note:===&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle poisoner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91815</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91815"/>
				<updated>2014-08-31T18:16:26Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Goliath District ==&lt;br /&gt;
&amp;lt;i&amp;gt;by [[PsyBorgDan]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus just south of the Cinnabar district along one of the many rivers in the city.  Comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar ([[TheNexusProject/Cinnabar]]) district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the metal.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Individuals of Note:===&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle poisoner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91813</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91813"/>
				<updated>2014-08-31T04:44:56Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Goliath District ==&lt;br /&gt;
&amp;lt;i&amp;gt;by [[PsyBorgDan]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus, comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar ([[TheNexusProject/Cinnabar]]) district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the metal.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Individuals of Note:===&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle poisoner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Index&amp;diff=91811</id>
		<title>TheNexusProject/Index</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Index&amp;diff=91811"/>
				<updated>2014-08-31T04:42:53Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Index ==&lt;br /&gt;
&lt;br /&gt;
Being an attempt to centrally organize the [[NexusProject]].&lt;br /&gt;
&lt;br /&gt;
There are three over-lists: one that goes by type, one that goes by author name, and one that goes by singular items.  All items go on all three over-lists.  Items By Type is divided into sublists, and each sublist goes in alphabetical order; Items by Author is a list of alphabetically-ordered author names with entries below each name; and Items By Name is one big list that also goes in alphabetical order.  (If a name begins with &amp;quot;The&amp;quot;, then stick it under the right spot for the next word in the name -- for example,[[TheNexusProject/TheNexusScuttlebutt|The Nexus Scuttlebutt]] goes under N, not T.)&lt;br /&gt;
&lt;br /&gt;
It's also customary to add a link under the Major District Indexes on the [[TheNexusProject]] page.&lt;br /&gt;
&lt;br /&gt;
Try to keep the synopsis of your entry to one line, and don't forget to add the neighbourhood it belongs to in parentheses.&lt;br /&gt;
&lt;br /&gt;
You are responsible for listing your own entries on these lists.  If you don't, then your entry will be much harder for people to find and refer to.&lt;br /&gt;
&lt;br /&gt;
(By the way, it's considered polite to add your entry to the Index using a minor edit.)&lt;br /&gt;
&lt;br /&gt;
=== Items By Type ===&lt;br /&gt;
&lt;br /&gt;
This is in five categories: Singular People of Note; Trade Establishments and Money-Makers; Societies, Families and Groups; Places, Neighbourhoods and Areas; and Items of Note.  An entry only gets listed in &amp;lt;b&amp;gt;one&amp;lt;/b&amp;gt; of these five sublists; try to determine which category your entry best fits into rather than putting it into more than one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Singular People of Note&amp;lt;/b&amp;gt;&lt;br /&gt;
*[[TheNexusProject/Bethrel|Bethrel]] -- impossibly beautiful mortal prostitute [[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/BlackLarksSong|Black Larks Song]] -- high-powered distinguished thaumaturge ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/BudiTheStreetSage|Budi the Street Sage]] -- an impoverished, homeless sage&lt;br /&gt;
*[[TheNexusProject/CassioValn|Cassio Valn]] -- portraitist whose pictures are either bad or inspired ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/TheCrazyGooseLady|The Crazy Goose Lady]] -- vagrant seller of goose eggs and deliverer of groceries ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
*[[TheNexusProject/DelicateOrchid|Delicate Orchid]] -- high-class, incredibly expensive harlot ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/DelosFerrano|Delos Ferrano]] -- mysterious and fickle rich man ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/Eroica|Eroica]] -- goddess of a dead song ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/FlitteringShroud|Flittering Shroud]] -- serial worshipper ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/GreenStarRising|Green Star Rising]] -- gorgeous, musically talented, and slowly going insane ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/GuenSilYeong|Guen Sil Yeong]] -- albino doctor in the undercity ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/IcefireSnapdragon|Icefire Snapdragon]] -- a very nice girl of some wealth and breeding ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/Kelyom|Kelyom]] -- god of something that, technically, never existed ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/KreshInik|Kresh Inik]] -- enigmatic god whose beauty captivates all ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/LadyFrost|Lady Frost]] -- reclusive God-Blooded jeweller / healer / warrior / hero of unknown parentage ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/MoleSpiderThief|Mole Spider Thief]] -- catburglar extraordinaire ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/OldGran|Old Gran]] -- wise, old woman and a powerful resident of Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/PenYaun|Pen Yaun]] -- god of impractical foreknowledge ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/Qurtok|Qurtok]] -- god of unclaimed luggage ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/SangurioDestheme|Sangurio Destheme]] -- incredibly talented artist in any media he chooses to try ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/SeventhTomb|Seventh Tomb]] -- weird street sweeper ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/ShiningThistle|Shining Thistle]] -- owner of an exotic greenhouse ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/SixRadiantStars|Six Radiant Stars]] -- portrait painter of fame and skill ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/SpindleheartDeka|Spindleheart Deka]] -- unremarkable tanner who sometimes works as a mercenary ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/Ted|Ted]] -- neighbor of a Celestial Lion ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Trade Establishments and Money-Makers&amp;lt;/b&amp;gt; e.g. shops, financial companies&lt;br /&gt;
*[[TheNexusProject/BaleOfStars|Bale of Stars]] -- Nexus's top gemcutting establishment ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/BlackObolFinance|Black Obol Finance]] -- underground network of safe-deposit vaults ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/TheBlueCrow|The Blue Crow]] -- rowdy brothel for men who like men ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/BoddelsEaterie|Boddels Eaterie]] -- surprisingly good, healthy food for Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheBowerOfTheMask|The Bower of the Mask]] -- the &amp;quot;Playboy Mansion&amp;quot; of Bastion ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheBrokenMirror|The Broken Mirror]] -- best time you'll never remember ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheBurningBladeDojo|The Burning Blade Dojo]] -- Martial Arts School in Cinnabar, run by the mysterious Ronin ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/DarqueChocolat|Darque Chocolat]] -- swanky chocolatier ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheForsakensBastards|The Forsakens Bastards]] -- Solar-led mercenary band [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheGoldenBull|The Golden Bull]] -- brothel catering to more bovine needs ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/GoldenLionGuild|Golden Lion Guild]] -- mercenary company whose major asset is a Celestial Lion ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/HeavenlyTransportCompany|Heavenly Transport Company]] -- airborne public transportation throughout the city ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/HouseOfTheBlueRose|House of the Blue Rose]] -- Nexus's most discreet and expensive brothel ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/HouseOfGarlands|House of Garlands]]  -- A most discreet teahouse, serving expensively catered meals and exquisite teas from the East. [[TheNexusProject/Cinnabar|Cinnabar]]&lt;br /&gt;
*[[TheNexusProject/IndulgentFlamesStall|Indulgent Flames Stall]] -- curio stall in which items of power are frequently found ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/JunasBreadbasket|Junas Breadbasket]] -- bakery and rags-to-riches success story ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TheLaughingWaterspriteBathhouse|The Laughing Watersprite Bathhouse]] -- Swimming? Bathing? Relaxing? Here you go!([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TheLittleDeath|The Little Death]] -- exclusive lingerie and cosmetic shop owned by one of the Yeskanero family ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/LostAntiquities|Lost Antiquities]] -- strange shop dealing with rare antiquities and pseudo-magical trinkets ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/MagicIsland|Magic Island]] -- Nightclub with a magic act ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheMainChance|The Main Chance]] -- casino with unusual staff ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/Malfeas|Malfeas]] -- death metal and moshing in the Second Age -- who'da thunk it ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/MarosHerbariumAndApothecary|Maros Herbarium and Apothecary]] -- back-alley abortionist ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/NiceDreams|Nice Dreams]] -- one of a kind ice-cream shop powered by artists ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/PelepsDeknasIronFoundry|Peleps Deknas Iron Foundry]] -- ironworks owned by a Fire-Aspected Realm expatriate ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/PurpleMouse|Purple Mouse]] -- if pain is your pleasure, do we ever have the girls for you! ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/ThePorcupineQuill|The Porcupine Quill]] -- high-quality tailoring (([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/PrintsOfPleasure|Prints of Pleasure]] -- pornographic woodcut studio and brothel ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/RainbowSpire|Rainbow Spire]] -- established dyeworks owned by a prestigious merchant family ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TheRedCat|The Red Cat]] -- brothel for women who love women ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/RednailsKiln|Rednails Kiln]] -- source of gorgeous colourful tiles ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/RedstoneTheatre|Redstone Theatre]] -- famous theatre in Nexus ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/SchoolOfTheFlow|School of the Flow]] -- school of sorcery and thaumatergy ( [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/ShunasWell|Shunas Well]] -- well of fresh, expensive water ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
*[[TheNexusProject/SignOfTheBlackCock|Sign of the Black Cock]] -- pub with an insanely strong signature liquor ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheSilentRequiem|The Silent Requiem]] -- brothel for necrophiliac customers ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/ThousandFlowerTemple|Thousand Flower Temple]] -- one of the few Immaculate temples in Nexus ([[TheNexusProject/Cinnabar|Cinnabar]]) &lt;br /&gt;
*[[TheNexusProject/TowerBarracks|Tower Barracks]] -- shabby-genteel boarding house and tea-room place [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/TshugarsAnnualJunkSale|Tshugars Annual Junk Sale]] -- huge sale of, well, junk ([[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/TheTunnelz|The Tunnelz]] -- Nexus's very own subway system [[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/TheTwistedCane|The Twisted Cane]] -- sweetshop that produces candy fit for kings ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/WinterlightPawnShoppe|Winterlight Pawn Shoppe]] -- pawn shop of excellent repute, with fastidious forms ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/YeskaneroMerchantingFamily|Yeskanero Merchanting Family]] -- wealthy shipping / trading company independent of the Guild ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/Zensar|Zensar]] -- the best club in Cinnabar!!!!! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Societies, Families and Groups&amp;lt;/b&amp;gt; e.g. secret societies, not-so-secret societies, families, guilds, academies&lt;br /&gt;
*[[TheNexusProject/AshtownReapers|Ashtown Reapers]] -- group of eerie ruin-wandering children ([[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
*[[TheNexusProject/AzureGlassBooks|Azure Glass Books]] -- private library, bookstore, and temple ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/BureauofNumbers|Bureauof Numbers]] -- noble group of do-gooders working for the council [[TheNexusProject/Nexus|Nexus]]&lt;br /&gt;
*[[TheNexusProject/TheBandedDisc|The Banded Disc]] -- thieves' guild that is growing [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/CelebrantsCircle|Celebrants Circle]] -- secret society of unknown spiritual purpose ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
*[[TheNexusProject/CinnabarChalkInitiative|Cinnabar Chalk Initiative]] -- art project seeking to turn vandals into decorators ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/DagonAcademy|Dagon Academy]] -- odd school for tailors ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/OrinasColorsAcademy|Orinas Colors Academy]] -- exclusive, hard-to-get-into artist's academy ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/LandslideGang|Landslide Gang]] -- a gang of nutjobs led by Solars ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/MyProdigalSun|My Prodigal Sun]] -- creepy band that plays at Malfeas ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/NexusScepticsSociety|Nexus Sceptics Society]] -- people who don't believe in the supernatural ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/ShackleBreakers|Shackle Breakers]] -- militant anti-slavery group ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TellnaughtPatrol|Tellnaught Patrol]] -- Tellnaught's local peacekeepers ( [[TheNexusProject/Tellnaught|Tellnaught ]])&lt;br /&gt;
*[[TheNexusProject/ThreeRascals|Three Rascals]] -- group of weird Scavenger Lords ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/WivesOfGozen|Wives of Gozen]] -- unusual salon / gossip club ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Places, Neighbourhoods and Areas&amp;lt;/b&amp;gt; e.g. small neighbourhoods, individual streets, themed areas, good places for kung fu battles&lt;br /&gt;
*[[TheNexusProject/AbattoirRise|Abattoir Rise]] -- area on the border of Nighthammer and Nexus ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/TheAvenueOfEnigmaticPhilosophy|The Avenue of Enigmatic Philosophy]] -- bizarrely whorehouse-filled street ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheBridgeOfEbullientMaidens|The Bridge of Ebullient Maidens]] -- fancy bridge with interesting underside ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/BurglarsEnd|Burglars End]] -- cul-de-sac with a morbid name [[TheNexusProject/Brookside|Brookside]]&lt;br /&gt;
*[[TheNexusProject/ChapeloftheEarthboundStars|Chapelofthe Earthbound Stars]] -- subterranian Manse ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/CronesStreet|Crones Street]] -- street full of depressed cynics and nasty statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/CrooknecksRow|Crooknecks Row]] -- sunken street ( [[TheNexusProject/Nexus|Nexus]] )&lt;br /&gt;
*[[TheNexusProject/DeadBeastHill|Dead Beast Hill]] -- a hill covered in dead skins and haunted by...something ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/DancingPlaza|Dancing Plaza]] -- hub of the Nexus district ( [[TheNexusProject/Nexus|Nexus]] )&lt;br /&gt;
*[[TheNexusProject/DrunkenWindStreet|Drunken Wind Street]] -- where Yu-Shan's down-and-outs come to stay ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/InterwovenAvenue|Interwoven Avenue]] -- street that bends space and sprouts Manses ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/NightWoodPark|Night Wood Park]] -- evil park containing a tiny shadowland ([[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/PlazaOfRisingStars|Plaza of Rising Stars]] -- affluent artisans' neighbourhood begun by a mysterious merchant ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/QuartzCathedral|Quartz Cathedral]] -- mysterious story-cavern under Nexus ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/SovenantChrysanthemumField|Sovenant Chrysanthemum Field]] -- where old Greenedged Thom gives proper burial rites to bodies from the river ([[TheNexusProject/Dungtown|Dungtown]])&lt;br /&gt;
*[[TheNexusProject/TheStreetOfQueens|The Street of Queens]] -- jeweller's area ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/StonePineMarsh|Stone Pine Marsh]] -- marsh with some creepy, animal-skinning cultists ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TombOfShoutingGods|Tomb of Shouting Gods]] -- tomb surrounded by shouting statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/WhistleStreet|Whistle Street]] -- a street that whistles. No, really! ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Items of Note&amp;lt;/b&amp;gt; things that don't fit in the first four categories&lt;br /&gt;
*[[TheNexusProject/Bliss|Bliss]] -- tasty mind-candy nummies ... mmmm ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/BloodStarLily|Blood Star Lily]] -- powerful and dangerous hallucinogenic flower ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheBlueTongueOrchid|The Blue Tongue Orchid]] -- shh! Secret ingredient! Don't tell! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/CharredBlossom|Charred Blossom]] -- Nexus' very own mythical Robin Hood ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/DragonsPearls|Dragons Pearls]] -- candy that tastes good, too good ....  ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/FiveFoldKeyOfShades|Five Fold Key of Shades]] -- mysterious painting ([[TheNexusProject/Nexus|Nexus ]])&lt;br /&gt;
*[[TheNexusProject/GhallveLibrary|Ghallve Library]] -- of the two public libraries in Nexus, the fiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheGreatNexusFire|The Great Nexus Fire]] -- destroyed vast areas of Nexus 40 years ago ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/InvinciblePrincessSword|Invincible Princess Sword]] -- Icefire Jasmine's Daiklave. ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/JadeCageOfWarrants|Jade Cage of Warrants]] -- an extraordinary nuisance to oath-breakers ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/LadyOfDancingTigerReeds|Lady of Dancing Tiger Reeds]] -- a dancing nude in exquisite marble ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/KshahaLibrary|Kshaha Library]] -- of the two public libraries in Nexus, the nonfiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheLonelyMendicantsTree|The Lonely Mendicants Tree]] -- tree surrounded by children's stories ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheNexusScuttlebutt|The Nexus Scuttlebutt]] -- Nexus's only broadsheet ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheRivergateScandal|The Rivergate Scandal]] -- incident where a terrible creature ravaged the city ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/ShrineOfTheForgotten|Shrine of the Forgotten]] -- mysterious shrine, left unmaintained by law ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheSingingDisease|The Singing Disease]] -- disease that will have you singing with joy ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/SorrowsRhyme|Sorrows Rhyme]] -- creepy little nursery rhyme [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/SpidersTears|Spiders Tears]] -- carnivorous marsh vine ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/StoneOfEbonBlood|Stone of Ebon Blood]] -- demonic stone that is causing some gory problems ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheatreOfDeath|Theatre of Death]] -- no play, no actors, but the death part is true - Nexus' haunted jailhouse ([[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
*[[TheNexusProject/ToppledSusan|Toppled Susan]] -- dessert that takes way too long to make ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TravelersCompanion|Travelers Companion]] -- a handy &amp;quot;guide book&amp;quot; for the city of Nexus ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
=== Items By Author ===&lt;br /&gt;
&lt;br /&gt;
This is a list of authors in alphabetical order; their entries are listed under their names.&lt;br /&gt;
&lt;br /&gt;
[[AntiVehicleRocket]]&lt;br /&gt;
*[[TheNexusProject/AshtownReapers|Ashtown Reapers]] -- group of eerie ruin-wandering children ([[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
*[[TheNexusProject/JunasBreadbasket|Junas Breadbasket]] -- bakery and rags-to-riches success story [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/OrinasColorsAcademy|Orinas Colors Academy]] -- exclusive, hard-to-get-into artist's academy [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
[[BrilliantRain]]&lt;br /&gt;
*[[TheNexusProject/TheAvenueOfEnigmaticPhilosophy|The Avenue of Enigmatic Philosophy]] -- bizarrely whorehouse-filled street ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/AzureGlassBooks|Azure Glass Books]] -- private library, bookstore, and temple ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/DagonAcademy|Dagon Academy]] -- odd school for tailors ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/DragonsPearls|Dragons Pearls]] -- candy that tastes good, too good ....  ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/InvinciblePrincessSword|Invincible Princess Sword]] -- Icefire Jasmine's Daiklave. ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/MagicIsland|Magic Island]] -- Nightclub with a magic act ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/SeventhTomb|Seventh Tomb]] -- weird street sweeper [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
&lt;br /&gt;
[[Buji]]&lt;br /&gt;
*[[TheNexusProject/TheBandedDisc|The Banded Disc]] -- thieves' guild that is growing [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
&lt;br /&gt;
[[DariusSolluman]]&lt;br /&gt;
*[[TheNexusProject/PelepsDeknasIronFoundry|Peleps Deknas Iron Foundry]] -- ironworks owned by a Fire-Aspected Realm expatriate [[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
&lt;br /&gt;
[[DreamingNymph]]&lt;br /&gt;
*[[TheNexusProject/BlackObolFinance|Black Obol Finance]] -- underground network of safe-deposit vaults ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/Bliss|Bliss]] -- tasty mind-candy nummies ... mmmm ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TheBlueTongueOrchid|The Blue Tongue Orchid]] -- shh! Secret ingredient! Don't tell! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheBowerOfTheMask|The Bower of the Mask]] -- the &amp;quot;Playboy Mansion&amp;quot; of Bastion ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheLittleDeath|The Little Death]] -- exclusive lingerie and cosmetic shop owned by one of the Yeskanero family [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/NiceDreams|Nice Dreams]] -- one-of-a-kind ice-cream shop powered by artists [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheTunnelz|The Tunnelz]] -- Nexus's very own subway system [[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
&lt;br /&gt;
[[EJGRgunner]]&lt;br /&gt;
*[[TheNexusProject/AbattoirRise|Abattoir Rise]] -- area on the border of Nighthammer and Nexus ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/TheGreatNexusFire|The Great Nexus Fire]] -- destroyed vast areas of Nexus 40 years ago ([[TheNexusProject/Nexus|Nexus]]) &amp;lt;i&amp;gt;coauthored with [[Moxiane]]&amp;lt;/i&amp;gt;&lt;br /&gt;
*[[TheNexusProject/JadeCageOfWarrants|Jade Cage of Warrants]] -- an extraordinary nuisance to oath-breakers ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TheRivergateScandal|The Rivergate Scandal]] -- incident where a terrible creature ravaged the city [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/Ted|Ted]] -- neighbor of a Celestial Lion [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TravelersCompanion|Travelers Companion]] -- a handy &amp;quot;guide book&amp;quot; for the city of Nexus ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/WivesOfGozen|Wives of Gozen]] -- unusual salon / gossip club [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[Everyl]]&lt;br /&gt;
*[[TheNexusProject/TheBridgeOfEbullientMaidens|The Bridge of Ebullient Maidens]] -- fancy bridge with interesting underside ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/Eroica|Eroica]] -- goddess of a dead song ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/PurpleMouse|Purple Mouse]] -- if pain is your pleasure, do we ever have the girls for you! ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/WhistleStreet|Whistle Street]] --  a street that whistles.  No, really! ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
&lt;br /&gt;
[[FlowsLikeBits]]&lt;br /&gt;
*[[TheNexusProject/ChapeloftheEarthboundStars|Chapelofthe Earthbound Stars]] -- hidden underground Manse ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/ThePorcupineQuill|The Porcupine Quill]] -- high-class tailot ([[TheNexusProject/Bastion|Bastion ]])&lt;br /&gt;
*[[TheNexusProject/ThousandFlowerTemple|Thousand Flower Temple]] -- one of the few Immaculate Temples ([[TheNexusProject/Cinnabar|Cinnabar ]])&lt;br /&gt;
*[[TheNexusProject/FiveFoldKeyOfShades|Five Fold Key of Shades]] -- mysterious painting ([[TheNexusProject/Nexus|Nexus ]])&lt;br /&gt;
*[[TheNexusProject/CrooknecksRow|Crooknecks Row]] -- sunken street ( [[TheNexusProject/Nexus|Nexus]] )&lt;br /&gt;
*[[TheNexusProject/Qurtok|Qurtok]] -- god of unclaimed luggage ( [[TheNexusProject/Firewander|Firewander]] )&lt;br /&gt;
*[[TheNexusProject/SchoolOfTheFlow|School of the Flow]] -- school of sorcery and thaumaturgy ( [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TellnaughtPatrol|Tellnaught Patrol]] -- Tellnaught's local peacekeepers ( [[TheNexusProject/Tellnaught|Tellnaught ]])&lt;br /&gt;
*[[TheNexusProject/Zensar|Zensar]] -- the best club in Cinnabar!!!!! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[Han'ya]]&lt;br /&gt;
*[[TheNexusProject/LandslideGang|Landslide Gang]] -- a gang of nutjobs led by Solars ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
&lt;br /&gt;
[[Hulen]]&lt;br /&gt;
*[[TheNexusProject/DeadBeastHill|Dead Beast Hill]] -- haunted hill covered in dead skins ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheLonelyMendicantsTree|The Lonely Mendicants Tree]] -- tree surrounded by children's stories [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/SixRadiantStars|Six Radiant Stars]] -- portrait painter of fame and skill [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/WinterlightPawnShoppe|Winterlight Pawn Shoppe]] -- pawn shop of excellent repute, with fastidious forms [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
[[TheNexusProject/BudiTheStreetSage|Budi the Street Sage]] -- impoverished, homeless sage&lt;br /&gt;
&lt;br /&gt;
[[Issaru]]&lt;br /&gt;
*[[TheNexusProject/TheBrokenMirror|The Broken Mirror]] -- best time you'll never remember ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheatreOfDeath|Theatre of Death]] -- no play, no actors, but the death part is true -- Nexus's haunted jailhouse [[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
&lt;br /&gt;
[[Jiba]]&lt;br /&gt;
*[[TheNexusProject/TheSilentRequiem|The Silent Requiem]] -- brothel for necropheliac customers ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/RedstoneTheatre|Redstone Theatre]] -- famous theatre in Nexus ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheLaughingWaterspriteBathhouse|The Laughing Watersprite Bathhouse]] -- Swimming? Bathing? Relaxing? Here you go! ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/ThreeRascals|Three Rascals]] -- group of weird Scavenger Lords ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/LostAntiquities|Lost Antiquities]] -- strange shop dealing with rare antiquities and pseudo-magical trinkets ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/GhallveLibrary|Ghallve Library]] -- of the two public libraries in Nexus, the fiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[Kalisara]]&lt;br /&gt;
*[[TheNexusProject/TheForsakensBastards|The Forsakens Bastards]] -- Solar-led mercenary band ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/ShiningThistle|Shining Thistle]] -- owner of an exotic greenhouse ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[LeumasWhite]]&lt;br /&gt;
*[[TheNexusProject/NightWoodPark|Night Wood Park]] -- evil park containing a tiny shadowland [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/StoneOfEbonBlood|Stone of Ebon Blood]] -- demonic stone that is causing some gory problems [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[MelWong]]&lt;br /&gt;
*[[TheNexusProject/BaleOfStars|Bale of Stars]] -- Nexus's top gemcutting establishment ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/TheCrazyGooseLady|The Crazy Goose Lady]] -- vagrant seller of goose eggs and deliverer of groceries ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
*[[TheNexusProject/CinnabarChalkInitiative|Cinnabar Chalk Initiative]] -- art project seeking to turn vandals into decorators ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/DelosFerrano|Delos Ferrano]] -- mysterious and fickle rich man ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/IcefireSnapdragon|Icefire Snapdragon]] -- a very nice girl of some wealth and breeding ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/MarosHerbariumAndApothecary|Maros Herbarium and Apothecary]] -- back-alley abortionist [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheNexusScuttlebutt|The Nexus Scuttlebutt]] -- Nexus's only broadsheet [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/PlazaOfRisingStars|Plaza of Rising Stars]] -- affluent artisans' neighbourhood begun by a mysterious merchant [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/RainbowSpire|Rainbow Spire]] -- established dyeworks owned by a prestigious merchant family [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/SignOfTheBlackCock|Sign of the Black Cock]] -- pub with an insanely strong signature liquor [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheTwistedCane|The Twisted Cane]] -- sweetshop that produces candy fit for kings [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/HouseOfGarlands|House of Garlands]]  -- A most discreet teahouse, serving expensively catered meals and exquisite teas from the East. [[TheNexusProject/Cinnabar|Cinnabar]]&lt;br /&gt;
&lt;br /&gt;
[[Morpheus]]&lt;br /&gt;
*[[TheNexusProject/GoldenLionGuild|Golden Lion Guild]] -- mercenary company whose major asset is a Celestial Lion ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
[[Moxiane]]&lt;br /&gt;
*[[TheNexusProject/BlackLarksSong|Black Larks Song]] -- high-powered distinguished thaumaturge ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/BoddelsEaterie|Boddels Eaterie]] -- surprisingly good, healthy food for Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/BurglarsEnd|Burglars End]] -- cul-de-sac with a morbid name [[TheNexusProject/Brookside|Brookside]]&lt;br /&gt;
*[[TheNexusProject/CassioValn|Cassio Valn]] -- portraitist whose pictures are either bad or inspired ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/DrunkenWindStreet|Drunken Wind Street]] -- where Yu-Shan's down-and-outs come to stay ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheGreatNexusFire|The Great Nexus Fire]] -- destroyed vast areas of Nexus 40 years ago ([[TheNexusProject/Nexus|Nexus]]) &amp;lt;i&amp;gt;coauthored with [[EJGRgunner]]&amp;lt;/i&amp;gt;&lt;br /&gt;
*[[TheNexusProject/HouseOfTheBlueRose|House of the Blue Rose]] -- Nexus's most discreet and expensive brothel [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/IndulgentFlamesStall|Indulgent Flames Stall]] -- curio stall in which items of power are frequently found [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/InterwovenAvenue|Interwoven Avenue]] -- a street that bends space and sprouts Manses ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/LadyOfDancingTigerReeds|Lady of Dancing Tiger Reeds]] -- a dancing nude in exquisite marble ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheMainChance|The Main Chance]] -- casino with unusual staff ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/MoleSpiderThief|Mole Spider Thief]] -- catburglar extraordinaire ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/PrintsOfPleasure|Prints of Pleasure]] -- pornographic woodcut studio and brothel [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/SangurioDestheme|Sangurio Destheme]] -- incredibly talented artist in any media he chooses to try [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/ShrineOfTheForgotten|Shrine of the Forgotten]] -- mysterious shrine, left unmaintained by law [[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/SorrowsRhyme|Sorrows Rhyme]] -- creepy little nursery rhyme [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/SovenantChrysanthemumField|Sovenant Chrysanthemum Field]] -- old Greenedged Thom gives proper burial rites to bodies from the river [[TheNexusProject/Dungtown|Dungtown]])&lt;br /&gt;
*[[TheNexusProject/SpindleheartDeka|Spindleheart Deka]] -- unremarkable tanner who sometimes works as a mercenary [[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/TheStreetOfQueens|The Street of Queens]] -- jeweller's area [[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/ToppledSusan|Toppled Susan]] -- dessert that takes way too long to make [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TshugarsAnnualJunkSale|Tshugars Annual Junk Sale]] -- huge sale of, well, junk [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/YeskaneroMerchantingFamily|Yeskanero Merchanting Family]] -- wealthy shipping / trading company independent of the Guild ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
[[Okensha]]&lt;br /&gt;
*[[TheNexusProject/TheBlueCrow|The Blue Crow]] -- rowdy brothel for men who like men ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/DarqueChocolat|Darque Chocolat]] -- expensive chocolatier ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/GuenSilYeong|Guen Sil Yeong]] -- albino doctor in the undercity ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/QuartzCathedral|Quartz Cathedral]] -- mysterious story-cavern under Nexus ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/TheRedCat|The Red Cat]] -- brothel for women who love women [[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/RednailsKiln|Rednails Kiln]] -- source of gorgeous, colourful tiles [[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/ShunasWell|Shunas Well]] -- well of fresh, expensive water [[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
&lt;br /&gt;
[[OhJames]]&lt;br /&gt;
*[[TheNexusProject/CronesStreet|Crones Street]] -- street full of depressed cynics and nasty statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/GreenStarRising|Green Star Rising]] -- gorgeous, talented, and slowly going insane ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/Kelyom|Kelyom]] -- god of something that, technically, never existed [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/MyProdigalSun|My Prodigal Sun]] -- band that plays at Malfeas ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/OldGran|Old Gran]] -- wise, old woman and a powerful resident of Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/PenYaun|Pen Yaun]] -- god of impractical foreknowledge ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/StonePineMarsh|Stone Pine Marsh]] -- a really creepy place with some creepy, animal-skinning cultists ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
&lt;br /&gt;
[[Paladinltd]]&lt;br /&gt;
*[[TheNexusProject/BureauofNumbers|Bureauof Numbers]] -- noble group of do-gooders working for the council [[TheNexusProject/Nexus|Nexus]]&lt;br /&gt;
*[[TheNexusProject/TheGoldenBull|The Golden Bull]] -- brothel catering to more bovine needs ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/KreshInik|Kresh Inik]] -- enigmatic god whose beauty captivates all ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheSingingDisease|The Singing Disease]] -- disease that will have you singing with joy [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TombOfShoutingGods|Tomb of Shouting Gods]] -- tomb surrounded by shouting statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[PsyBorgDan]]&lt;br /&gt;
*[[TheNexusProject/Goliath|Goliath]] -- The first age wonder that is the Goliath District. ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
[[RoninKitty]]&lt;br /&gt;
*[[TheNexusProject/TheBurningBladeDojo|The Burning Blade Dojo]] -- Martial Arts School in Cinnabar, run by the mysterious Ronin ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[ShadoweaverRain]]&lt;br /&gt;
*[[TheNexusProject/DelicateOrchid|Delicate Orchid]] -- high-class, incredibly expensive harlot ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
[[Shataina]]&lt;br /&gt;
*[[TheNexusProject/Bethrel|Bethrel]] -- impossibly beautiful mortal prostitute [[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/CelebrantsCircle|Celebrants Circle]] -- secret society of unknown spiritual purpose ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
*[[TheNexusProject/HeavenlyTransportCompany|Heavenly Transport Company]] -- airborne public transportation throughout the city [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/KshahaLibrary|Kshaha Library]] -- of the two public libraries in Nexus, the nonfiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/LadyFrost|Lady Frost]] -- reclusive God-Blooded jeweller / healer / warrior / hero of unknown parentage [[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TowerBarracks|Tower Barracks]] -- shabby-genteel boarding house and tea-room place [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
&lt;br /&gt;
[[Shorlixa]]&lt;br /&gt;
*[[TheNexusProject/CharredBlossom|Charred Blossom]] -- Nexus' very own mythical Robin Hood ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
&lt;br /&gt;
[[Xarak]]&lt;br /&gt;
&lt;br /&gt;
*[[TheNexusProject/BloodStarLily|Blood Star Lily]] -- powerful and dangerous hallucinogenic flower. Whoa... ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/FlitteringShroud|Flittering Shroud]] -- serial worshipper ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/NexusScepticsSociety|Nexus Sceptics Society]] -- people who don't believe in magic ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/ShackleBreakers|Shackle Breakers]] -- militant anti-slavery group ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/SpidersTears|Spiders Tears]] -- carnivorous marsh vine. Eep. ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/DancingPlaza|Dancing Plaza]] -- hub of the Nexus district ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
=== Items By Name ===&lt;br /&gt;
&lt;br /&gt;
This is a complete list.&lt;br /&gt;
&lt;br /&gt;
#[[TheNexusProject/AbattoirRise|Abattoir Rise]] -- area on the border of Nighthammer and Nexus ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
#[[TheNexusProject/AshtownReapers|Ashtown Reapers]] -- group of eerie ruin-wandering children ([[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
#[[TheNexusProject/TheAvenueOfEnigmaticPhilosophy|The Avenue of Enigmatic Philosophy]] -- bizarrely whorehouse-filled street ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/AzureGlassBooks|Azure Glass Books]] -- private library, bookstore, and temple ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/BaleOfStars|Bale of Stars]] -- Nexus's top gemcutting establishment ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
#[[TheNexusProject/TheBandedDisc|The Banded Disc]] -- thieves' guild that is growing [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/Bethrel|Bethrel]] -- impossibly beautiful mortal prostitute [[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
#[[TheNexusProject/BlackLarksSong|Black Larks Song]] -- high-powered distinguished thaumaturge ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/BlackObolFinance|Black Obol Finance]] -- underground network of safe-deposit vaults ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
#[[TheNexusProject/Bliss|Bliss]] -- tasty mind-candy nummies ... mmmm ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/BloodStarLily|Blood Star Lily]] -- powerful and dangerous hallucinogenic flower. Whoa... ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheBlueCrow|The Blue Crow]] -- rowdy brothel for men who like men ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/TheBlueTongueOrchid|The Blue Tongue Orchid]] -- shh! Secret ingredient! Don't tell! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/BoddelsEaterie|Boddels Eaterie]] -- surprisingly good, healthy food for Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/TheBowerOfTheMask|The Bower of the Mask]] -- the &amp;quot;Playboy Mansion&amp;quot; of Bastion ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/TheBridgeOfEbullientMaidens|The Bridge of Ebullient Maidens]] -- fancy bridge with interesting underside ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/TheBrokenMirror|The Broken Mirror]] -- best time you'll never remember ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/BudiTheStreetSage|Budi the Street Sage]] -- impoverished, homeless sage&lt;br /&gt;
#[[TheNexusProject/BureauofNumbers|Bureauof Numbers]] -- noble group of do-gooders working for the council [[TheNexusProject/Nexus|Nexus]]&lt;br /&gt;
#[[TheNexusProject/BurglarsEnd|Burglars End]] -- cul-de-sac with a morbid name [[TheNexusProject/Brookside|Brookside]]&lt;br /&gt;
#[[TheNexusProject/TheBurningBladeDojo|The Burning Blade Dojo]] -- Martial Arts School in Cinnabar, run by the mysterious Ronin ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/CassioValn|Cassio Valn]] -- portraitist whose pictures are either bad or inspired ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
#[[TheNexusProject/CelebrantsCircle|Celebrants Circle]] -- secret society of unknown spiritual purpose ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
#[[TheNexusProject/ChapeloftheEarthboundStars|Chapelofthe Earthbound Stars]] -- hidden undergound Manse ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/CharredBlossom|Charred Blossom]] -- Nexus' very own mythical Robin Hood ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/TheCrazyGooseLady|The Crazy Goose Lady]] -- vagrant seller of goose eggs and deliverer of groceries ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
#[[TheNexusProject/CinnabarChalkInitiative|Cinnabar Chalk Initiative]] -- art project seeking to turn vandals into decorators ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/CrooknecksRow|Crooknecks Row]] -- sunken street ( [[TheNexusProject/Nexus|Nexus]] )&lt;br /&gt;
#[[TheNexusProject/CronesStreet|Crones Street]] -- street full of depressed cynics and nasty statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/DagonAcademy|Dagon Academy]] -- odd school for tailors ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/DancingPlaza|Dancing Plaza]] -- hub of the Nexus district ( [[TheNexusProject/Nexus|Nexus]] )&lt;br /&gt;
#[[TheNexusProject/DarqueChocolat|Darque Chocolat]] -- expensive chocolatier ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/DeadBeastHill|Dead Beast Hill]] -- haunted hill covered in dead skins ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/DelicateOrchid|Delicate Orchid]] -- high-class, incredibly expensive harlot ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/DelosFerrano|Delos Ferrano]] -- mysterious and fickle rich man ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/DragonsPearls|Dragons Pearls]] -- candy that tastes good, too good ....  ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/DrunkenWindStreet|Drunken Wind Street]] -- where Yu-Shan's down-and-outs come to stay ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/Eroica|Eroica]] -- goddess of a dead song ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/FiveFoldKeyOfShades|Five Fold Key of Shades]] -- mysterious painting ([[TheNexusProject/Nexus|Nexus ]])&lt;br /&gt;
#[[TheNexusProject/FlitteringShroud|Flittering Shroud]] -- serial worshipper ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/TheForsakensBastards|The Forsakens Bastards]] -- Solar-led mercenary band ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/GhallveLibrary|Ghallve Library]] -- of the two public libraries in Nexus, the fiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheGoldenBull|The Golden Bull]] -- brothel catering to more bovine needs ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/GoldenLionGuild|Golden Lion Guild]] -- mercenary company whose major asset is a Celestial Lion ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/TheGreatNexusFire|The Great Nexus Fire]] -- destroyed vast areas of Nexus 40 years ago ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/GreenStarRising|Green Star Rising]] -- gorgeous, musically talented, and slowly going insane ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/GuenSilYeong|Guen Sil Yeong]] -- albino doctor in the undercity ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
#[[TheNexusProject/HeavenlyTransportCompany|Heavenly Transport Company]] -- airborne public transportation throughout the city [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/HouseOfTheBlueRose|House of the Blue Rose]] -- Nexus's most discreet and expensive brothel ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/IcefireSnapdragon|Icefire Snapdragon]] -- a very nice girl of some wealth and breeding ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/IndulgentFlamesStall|Indulgent Flames Stall]] -- curio stall in which items of power are frequently found ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/InterwovenAvenue|Interwoven Avenue]] -- a street that bends space and sprouts Manses ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/InvinciblePrincessSword|Invincible Princess Sword]] -- Icefire Jasmine's Daiklave. ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/JadeCageOfWarrants|Jade Cage of Warrants]] -- an extraordinary nuisance to oath-breakers ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/JunasBreadbasket|Junas Breadbasket]] -- bakery and rags-to-riches success story ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/Kelyom|Kelyom]] -- god of something that, technically, never existed ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/KreshInik|Kresh Inik]] -- enigmatic god whose beauty captivates all ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/KshahaLibrary|Kshaha Library]] -- of the two public libraries in Nexus, the nonfiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/LadyFrost|Lady Frost]] -- reclusive God-Blooded jeweller / healer / warrior / hero of unknown parentage ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/LadyOfDancingTigerReeds|Lady of Dancing Tiger Reeds]] -- a dancing nude in exquisite marble ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/LandslideGang|Landslide Gang]] -- a gang of nutjobs led by Solars ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/TheLaughingWaterspriteBathhouse|The Laughing Watersprite Bathhouse]] -- Swimming? Bathing? Relaxing? Here you go! ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/TheLittleDeath|The Little Death]] -- exclusive lingerie and cosmetic shop owned by one of the Yeskanero family ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheLonelyMendicantsTree|The Lonely Mendicants Tree]] -- tree surrounded by children's stories ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/LostAntiquities|Lost Antiquities]] -- strange shop dealing with rare antiquities and pseudo-magical trinkets ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
#[[TheNexusProject/MagicIsland|Magic Island]] -- Nightclub with a magic act ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheMainChance|The Main Chance]] -- casino with unusual staff ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/MarosHerbariumAndApothecary|Maros Herbarium and Apothecary]] -- back-alley abortionist ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/MoleSpiderThief|Mole Spider Thief]] -- catburglar extraordinaire ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/MyProdigalSun|My Prodigal Sun]] -- creepy band that plays at Malfeas ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/NexusScepticsSociety|Nexus Sceptics Society]] -- people who don't believe in magic ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/TheNexusScuttlebutt|The Nexus Scuttlebutt]] -- Nexus's only broadsheet ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/NiceDreams|Nice Dreams]] -- one-of-a-kind ice-cream shop powered by artists ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/NightWoodPark|Night Wood Park]] -- evil park containing a tiny shadowland ([[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
#[[TheNexusProject/OldGran|Old Gran]] -- wise, old woman and a powerful resident of Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/OrinasColorsAcademy|Orinas Colors Academy]] -- exclusive, hard-to-get-into artist's academy ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/PelepsDeknasIronFoundry|Peleps Deknas Iron Foundry]] -- ironworks owned by a Fire-Aspected Realm expatriate ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
#[[TheNexusProject/PenYaun|Pen Yaun]] -- god of impractical foreknowledge ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/PlazaOfRisingStars|Plaza of Rising Stars]] -- affluent artisans' neighbourhood begun by a mysterious merchant ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/ThePorcupineQuill|The Porcupine Quill]] -- high-class tailor ([[TheNexusProject/Bastion|Bastion ]])&lt;br /&gt;
#[[TheNexusProject/PrintsOfPleasure|Prints of Pleasure]] -- pornographic woodcut studio and brothel ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/PurpleMouse|Purple Mouse]] -- if pain is your pleasure, do we ever have the girls for you! ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/QuartzCathedral|Quartz Cathedral]] -- mysterious story-cavern under Nexus ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
#[[TheNexusProject/Qurtok|Qurtok]] -- god of unclaimed luggage ( [[TheNexusProject/Firewander|Firewander ]])&lt;br /&gt;
#[[TheNexusProject/RainbowSpire|Rainbow Spire]] -- established dyeworks owned by a prestigious merchant family ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/TheRedCat|The Red Cat]] -- brothel for women who love women ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/RednailsKiln|Rednails Kiln]] -- source of gorgeous, colourful tiles ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
#[[TheNexusProject/RedstoneTheatre|Redstone Theatre]] -- famous theatre in Nexus ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheRivergateScandal|The Rivergate Scandal]] -- incident where a terrible creature ravaged the city ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/SangurioDestheme|Sangurio Destheme]] -- incredibly talented artist in any media he chooses to try ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/SchoolOfTheFlow|School of the Flow]] -- school of sorcery and thaumatergy ( [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/SeventhTomb|Seventh Tomb]] -- weird street sweeper ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/ShackleBreakers|Shackle Breakers]] -- militant anti-slavery group ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/ShiningThistle|Shining Thistle]] -- owner of an exotic greenhouse ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/SignOfTheBlackCock|Sign of the Black Cock]] -- pub with an insanely strong signature liquor ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheSingingDisease|The Singing Disease]] -- disease that will have you singing with joy [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/SixRadiantStars|Six Radiant Stars]] -- portrait painter of fame and skill ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/ShrineOfTheForgotten|Shrine of the Forgotten]] -- mysterious shrine, left unmaintained by law ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/ShunasWell|Shunas Well]] -- well of fresh, expensive water ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
#[[TheNexusProject/SorrowsRhyme|Sorrows Rhyme]] -- creepy little nursery rhyme [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
#[[TheNexusProject/SovenantChrysanthemumField|Sovenant Chrysanthemum Field]] -- old Greenedged Thom gives proper burial rites to bodies from the river ([[TheNexusProject/Dungtown|Dungtown]])&lt;br /&gt;
#[[TheNexusProject/SpidersTears|Spiders Tears]] -- carnivorous marsh vine. Eep. ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/SpindleheartDeka|Spindleheart Deka]] -- unremarkable tanner who sometimes works as a mercenary ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
#[[TheNexusProject/StoneOfEbonBlood|Stone of Ebon Blood]] -- demonic stone that is causing some gory problems ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheStreetOfQueens|The Street of Queens]] -- jeweller's area ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
#[[TheNexusProject/TheSilentRequiem|The Silent Requiem]] -- brothel for necrophialic customers ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/StonePineMarsh|Stone Pine Marsh]] -- a really creepy place with some creepy, animal-skinning cultists ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/Ted|Ted]] -- neighbor of a Celestial Lion ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/TellnaughtPatrol|Tellnaught Patrol]] -- Tellnaught's local peacekeepers ( [[TheNexusProject/Tellnaught|Tellnaught ]])&lt;br /&gt;
#[[TheNexusProject/TheatreOfDeath|Theatre of Death]] -- no play, no actors, but the death part is true -- Nexus's haunted jailhouse ([[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
#[[TheNexusProject/ThreeRascals|Three Rascals]] -- group of weird Scavenger Lords ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/ThousandFlowerTemple|Thousand Flower Temple]] -- one of the few Immaculate temples in Nexus ( [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TombOfShoutingGods|Tomb of Shouting Gods]] -- tomb surrounded by shouting statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/ToppledSusan|Toppled Susan]] -- dessert that takes way too long to make ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TowerBarracks|Tower Barracks]] -- shabby-genteel boarding house and tea-room place [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
#[[TheNexusProject/TravelersCompanion|Travelers Companion]] -- a handy &amp;quot;guide book&amp;quot; for the city of Nexus ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/TshugarsAnnualJunkSale|Tshugars Annual Junk Sale]] -- huge sale of, well, junk ([[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
#[[TheNexusProject/TheTunnelz|The Tunnelz]] -- Nexus's very own subway system [[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
#[[TheNexusProject/TheTwistedCane|The Twisted Cane]] -- sweetshop that produces candy fit for kings ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/WhistleStreet|Whistle Street]] -- street that whistles.  No, really! ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
#[[TheNexusProject/WinterlightPawnShoppe|Winterlight Pawn Shoppe]] -- pawn shop of excellent repute, with fastidious forms ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/WivesOfGozen|Wives of Gozen]] -- unusual salon / gossip club ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/YeskaneroMerchantingFamily|Yeskanero Merchanting Family]] -- wealthy shipping / trading company independent of the Guild ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/Zensar|Zensar]] -- the best club in Cinnabar!!!!! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
[[TheNexusProject/ArchivedComments|Archived Comments]]&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Index&amp;diff=91809</id>
		<title>TheNexusProject/Index</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Index&amp;diff=91809"/>
				<updated>2014-08-31T04:42:00Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Index ==&lt;br /&gt;
&lt;br /&gt;
Being an attempt to centrally organize the [[NexusProject]].&lt;br /&gt;
&lt;br /&gt;
There are three over-lists: one that goes by type, one that goes by author name, and one that goes by singular items.  All items go on all three over-lists.  Items By Type is divided into sublists, and each sublist goes in alphabetical order; Items by Author is a list of alphabetically-ordered author names with entries below each name; and Items By Name is one big list that also goes in alphabetical order.  (If a name begins with &amp;quot;The&amp;quot;, then stick it under the right spot for the next word in the name -- for example,[[TheNexusProject/TheNexusScuttlebutt|The Nexus Scuttlebutt]] goes under N, not T.)&lt;br /&gt;
&lt;br /&gt;
It's also customary to add a link under the Major District Indexes on the [[TheNexusProject]] page.&lt;br /&gt;
&lt;br /&gt;
Try to keep the synopsis of your entry to one line, and don't forget to add the neighbourhood it belongs to in parentheses.&lt;br /&gt;
&lt;br /&gt;
You are responsible for listing your own entries on these lists.  If you don't, then your entry will be much harder for people to find and refer to.&lt;br /&gt;
&lt;br /&gt;
(By the way, it's considered polite to add your entry to the Index using a minor edit.)&lt;br /&gt;
&lt;br /&gt;
=== Items By Type ===&lt;br /&gt;
&lt;br /&gt;
This is in five categories: Singular People of Note; Trade Establishments and Money-Makers; Societies, Families and Groups; Places, Neighbourhoods and Areas; and Items of Note.  An entry only gets listed in &amp;lt;b&amp;gt;one&amp;lt;/b&amp;gt; of these five sublists; try to determine which category your entry best fits into rather than putting it into more than one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Singular People of Note&amp;lt;/b&amp;gt;&lt;br /&gt;
*[[TheNexusProject/Bethrel|Bethrel]] -- impossibly beautiful mortal prostitute [[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/BlackLarksSong|Black Larks Song]] -- high-powered distinguished thaumaturge ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/BudiTheStreetSage|Budi the Street Sage]] -- an impoverished, homeless sage&lt;br /&gt;
*[[TheNexusProject/CassioValn|Cassio Valn]] -- portraitist whose pictures are either bad or inspired ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/TheCrazyGooseLady|The Crazy Goose Lady]] -- vagrant seller of goose eggs and deliverer of groceries ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
*[[TheNexusProject/DelicateOrchid|Delicate Orchid]] -- high-class, incredibly expensive harlot ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/DelosFerrano|Delos Ferrano]] -- mysterious and fickle rich man ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/Eroica|Eroica]] -- goddess of a dead song ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/FlitteringShroud|Flittering Shroud]] -- serial worshipper ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/GreenStarRising|Green Star Rising]] -- gorgeous, musically talented, and slowly going insane ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/GuenSilYeong|Guen Sil Yeong]] -- albino doctor in the undercity ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/IcefireSnapdragon|Icefire Snapdragon]] -- a very nice girl of some wealth and breeding ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/Kelyom|Kelyom]] -- god of something that, technically, never existed ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/KreshInik|Kresh Inik]] -- enigmatic god whose beauty captivates all ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/LadyFrost|Lady Frost]] -- reclusive God-Blooded jeweller / healer / warrior / hero of unknown parentage ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/MoleSpiderThief|Mole Spider Thief]] -- catburglar extraordinaire ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/OldGran|Old Gran]] -- wise, old woman and a powerful resident of Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/PenYaun|Pen Yaun]] -- god of impractical foreknowledge ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/Qurtok|Qurtok]] -- god of unclaimed luggage ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/SangurioDestheme|Sangurio Destheme]] -- incredibly talented artist in any media he chooses to try ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/SeventhTomb|Seventh Tomb]] -- weird street sweeper ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/ShiningThistle|Shining Thistle]] -- owner of an exotic greenhouse ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/SixRadiantStars|Six Radiant Stars]] -- portrait painter of fame and skill ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/SpindleheartDeka|Spindleheart Deka]] -- unremarkable tanner who sometimes works as a mercenary ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/Ted|Ted]] -- neighbor of a Celestial Lion ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Trade Establishments and Money-Makers&amp;lt;/b&amp;gt; e.g. shops, financial companies&lt;br /&gt;
*[[TheNexusProject/BaleOfStars|Bale of Stars]] -- Nexus's top gemcutting establishment ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/BlackObolFinance|Black Obol Finance]] -- underground network of safe-deposit vaults ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/TheBlueCrow|The Blue Crow]] -- rowdy brothel for men who like men ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/BoddelsEaterie|Boddels Eaterie]] -- surprisingly good, healthy food for Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheBowerOfTheMask|The Bower of the Mask]] -- the &amp;quot;Playboy Mansion&amp;quot; of Bastion ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheBrokenMirror|The Broken Mirror]] -- best time you'll never remember ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheBurningBladeDojo|The Burning Blade Dojo]] -- Martial Arts School in Cinnabar, run by the mysterious Ronin ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/DarqueChocolat|Darque Chocolat]] -- swanky chocolatier ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheForsakensBastards|The Forsakens Bastards]] -- Solar-led mercenary band [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheGoldenBull|The Golden Bull]] -- brothel catering to more bovine needs ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/GoldenLionGuild|Golden Lion Guild]] -- mercenary company whose major asset is a Celestial Lion ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/HeavenlyTransportCompany|Heavenly Transport Company]] -- airborne public transportation throughout the city ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/HouseOfTheBlueRose|House of the Blue Rose]] -- Nexus's most discreet and expensive brothel ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/HouseOfGarlands|House of Garlands]]  -- A most discreet teahouse, serving expensively catered meals and exquisite teas from the East. [[TheNexusProject/Cinnabar|Cinnabar]]&lt;br /&gt;
*[[TheNexusProject/IndulgentFlamesStall|Indulgent Flames Stall]] -- curio stall in which items of power are frequently found ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/JunasBreadbasket|Junas Breadbasket]] -- bakery and rags-to-riches success story ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TheLaughingWaterspriteBathhouse|The Laughing Watersprite Bathhouse]] -- Swimming? Bathing? Relaxing? Here you go!([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TheLittleDeath|The Little Death]] -- exclusive lingerie and cosmetic shop owned by one of the Yeskanero family ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/LostAntiquities|Lost Antiquities]] -- strange shop dealing with rare antiquities and pseudo-magical trinkets ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/MagicIsland|Magic Island]] -- Nightclub with a magic act ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheMainChance|The Main Chance]] -- casino with unusual staff ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/Malfeas|Malfeas]] -- death metal and moshing in the Second Age -- who'da thunk it ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/MarosHerbariumAndApothecary|Maros Herbarium and Apothecary]] -- back-alley abortionist ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/NiceDreams|Nice Dreams]] -- one of a kind ice-cream shop powered by artists ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/PelepsDeknasIronFoundry|Peleps Deknas Iron Foundry]] -- ironworks owned by a Fire-Aspected Realm expatriate ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/PurpleMouse|Purple Mouse]] -- if pain is your pleasure, do we ever have the girls for you! ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/ThePorcupineQuill|The Porcupine Quill]] -- high-quality tailoring (([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/PrintsOfPleasure|Prints of Pleasure]] -- pornographic woodcut studio and brothel ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/RainbowSpire|Rainbow Spire]] -- established dyeworks owned by a prestigious merchant family ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TheRedCat|The Red Cat]] -- brothel for women who love women ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/RednailsKiln|Rednails Kiln]] -- source of gorgeous colourful tiles ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/RedstoneTheatre|Redstone Theatre]] -- famous theatre in Nexus ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/SchoolOfTheFlow|School of the Flow]] -- school of sorcery and thaumatergy ( [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/ShunasWell|Shunas Well]] -- well of fresh, expensive water ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
*[[TheNexusProject/SignOfTheBlackCock|Sign of the Black Cock]] -- pub with an insanely strong signature liquor ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheSilentRequiem|The Silent Requiem]] -- brothel for necrophiliac customers ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/ThousandFlowerTemple|Thousand Flower Temple]] -- one of the few Immaculate temples in Nexus ([[TheNexusProject/Cinnabar|Cinnabar]]) &lt;br /&gt;
*[[TheNexusProject/TowerBarracks|Tower Barracks]] -- shabby-genteel boarding house and tea-room place [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/TshugarsAnnualJunkSale|Tshugars Annual Junk Sale]] -- huge sale of, well, junk ([[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/TheTunnelz|The Tunnelz]] -- Nexus's very own subway system [[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/TheTwistedCane|The Twisted Cane]] -- sweetshop that produces candy fit for kings ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/WinterlightPawnShoppe|Winterlight Pawn Shoppe]] -- pawn shop of excellent repute, with fastidious forms ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/YeskaneroMerchantingFamily|Yeskanero Merchanting Family]] -- wealthy shipping / trading company independent of the Guild ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/Zensar|Zensar]] -- the best club in Cinnabar!!!!! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Societies, Families and Groups&amp;lt;/b&amp;gt; e.g. secret societies, not-so-secret societies, families, guilds, academies&lt;br /&gt;
*[[TheNexusProject/AshtownReapers|Ashtown Reapers]] -- group of eerie ruin-wandering children ([[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
*[[TheNexusProject/AzureGlassBooks|Azure Glass Books]] -- private library, bookstore, and temple ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/BureauofNumbers|Bureauof Numbers]] -- noble group of do-gooders working for the council [[TheNexusProject/Nexus|Nexus]]&lt;br /&gt;
*[[TheNexusProject/TheBandedDisc|The Banded Disc]] -- thieves' guild that is growing [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/CelebrantsCircle|Celebrants Circle]] -- secret society of unknown spiritual purpose ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
*[[TheNexusProject/CinnabarChalkInitiative|Cinnabar Chalk Initiative]] -- art project seeking to turn vandals into decorators ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/DagonAcademy|Dagon Academy]] -- odd school for tailors ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/OrinasColorsAcademy|Orinas Colors Academy]] -- exclusive, hard-to-get-into artist's academy ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/LandslideGang|Landslide Gang]] -- a gang of nutjobs led by Solars ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/MyProdigalSun|My Prodigal Sun]] -- creepy band that plays at Malfeas ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/NexusScepticsSociety|Nexus Sceptics Society]] -- people who don't believe in the supernatural ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/ShackleBreakers|Shackle Breakers]] -- militant anti-slavery group ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TellnaughtPatrol|Tellnaught Patrol]] -- Tellnaught's local peacekeepers ( [[TheNexusProject/Tellnaught|Tellnaught ]])&lt;br /&gt;
*[[TheNexusProject/ThreeRascals|Three Rascals]] -- group of weird Scavenger Lords ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/WivesOfGozen|Wives of Gozen]] -- unusual salon / gossip club ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Places, Neighbourhoods and Areas&amp;lt;/b&amp;gt; e.g. small neighbourhoods, individual streets, themed areas, good places for kung fu battles&lt;br /&gt;
*[[TheNexusProject/AbattoirRise|Abattoir Rise]] -- area on the border of Nighthammer and Nexus ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/TheAvenueOfEnigmaticPhilosophy|The Avenue of Enigmatic Philosophy]] -- bizarrely whorehouse-filled street ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheBridgeOfEbullientMaidens|The Bridge of Ebullient Maidens]] -- fancy bridge with interesting underside ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/BurglarsEnd|Burglars End]] -- cul-de-sac with a morbid name [[TheNexusProject/Brookside|Brookside]]&lt;br /&gt;
*[[TheNexusProject/ChapeloftheEarthboundStars|Chapelofthe Earthbound Stars]] -- subterranian Manse ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/CronesStreet|Crones Street]] -- street full of depressed cynics and nasty statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/CrooknecksRow|Crooknecks Row]] -- sunken street ( [[TheNexusProject/Nexus|Nexus]] )&lt;br /&gt;
*[[TheNexusProject/DeadBeastHill|Dead Beast Hill]] -- a hill covered in dead skins and haunted by...something ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/DancingPlaza|Dancing Plaza]] -- hub of the Nexus district ( [[TheNexusProject/Nexus|Nexus]] )&lt;br /&gt;
*[[TheNexusProject/DrunkenWindStreet|Drunken Wind Street]] -- where Yu-Shan's down-and-outs come to stay ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/InterwovenAvenue|Interwoven Avenue]] -- street that bends space and sprouts Manses ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/NightWoodPark|Night Wood Park]] -- evil park containing a tiny shadowland ([[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/PlazaOfRisingStars|Plaza of Rising Stars]] -- affluent artisans' neighbourhood begun by a mysterious merchant ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/QuartzCathedral|Quartz Cathedral]] -- mysterious story-cavern under Nexus ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/SovenantChrysanthemumField|Sovenant Chrysanthemum Field]] -- where old Greenedged Thom gives proper burial rites to bodies from the river ([[TheNexusProject/Dungtown|Dungtown]])&lt;br /&gt;
*[[TheNexusProject/TheStreetOfQueens|The Street of Queens]] -- jeweller's area ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/StonePineMarsh|Stone Pine Marsh]] -- marsh with some creepy, animal-skinning cultists ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TombOfShoutingGods|Tomb of Shouting Gods]] -- tomb surrounded by shouting statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/WhistleStreet|Whistle Street]] -- a street that whistles. No, really! ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Items of Note&amp;lt;/b&amp;gt; things that don't fit in the first four categories&lt;br /&gt;
*[[TheNexusProject/Bliss|Bliss]] -- tasty mind-candy nummies ... mmmm ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/BloodStarLily|Blood Star Lily]] -- powerful and dangerous hallucinogenic flower ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheBlueTongueOrchid|The Blue Tongue Orchid]] -- shh! Secret ingredient! Don't tell! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/CharredBlossom|Charred Blossom]] -- Nexus' very own mythical Robin Hood ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/DragonsPearls|Dragons Pearls]] -- candy that tastes good, too good ....  ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/FiveFoldKeyOfShades|Five Fold Key of Shades]] -- mysterious painting ([[TheNexusProject/Nexus|Nexus ]])&lt;br /&gt;
*[[TheNexusProject/GhallveLibrary|Ghallve Library]] -- of the two public libraries in Nexus, the fiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheGreatNexusFire|The Great Nexus Fire]] -- destroyed vast areas of Nexus 40 years ago ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/InvinciblePrincessSword|Invincible Princess Sword]] -- Icefire Jasmine's Daiklave. ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/JadeCageOfWarrants|Jade Cage of Warrants]] -- an extraordinary nuisance to oath-breakers ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/LadyOfDancingTigerReeds|Lady of Dancing Tiger Reeds]] -- a dancing nude in exquisite marble ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/KshahaLibrary|Kshaha Library]] -- of the two public libraries in Nexus, the nonfiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheLonelyMendicantsTree|The Lonely Mendicants Tree]] -- tree surrounded by children's stories ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheNexusScuttlebutt|The Nexus Scuttlebutt]] -- Nexus's only broadsheet ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheRivergateScandal|The Rivergate Scandal]] -- incident where a terrible creature ravaged the city ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/ShrineOfTheForgotten|Shrine of the Forgotten]] -- mysterious shrine, left unmaintained by law ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheSingingDisease|The Singing Disease]] -- disease that will have you singing with joy ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/SorrowsRhyme|Sorrows Rhyme]] -- creepy little nursery rhyme [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/SpidersTears|Spiders Tears]] -- carnivorous marsh vine ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/StoneOfEbonBlood|Stone of Ebon Blood]] -- demonic stone that is causing some gory problems ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheatreOfDeath|Theatre of Death]] -- no play, no actors, but the death part is true - Nexus' haunted jailhouse ([[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
*[[TheNexusProject/ToppledSusan|Toppled Susan]] -- dessert that takes way too long to make ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TravelersCompanion|Travelers Companion]] -- a handy &amp;quot;guide book&amp;quot; for the city of Nexus ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
=== Items By Author ===&lt;br /&gt;
&lt;br /&gt;
This is a list of authors in alphabetical order; their entries are listed under their names.&lt;br /&gt;
&lt;br /&gt;
[[AntiVehicleRocket]]&lt;br /&gt;
*[[TheNexusProject/AshtownReapers|Ashtown Reapers]] -- group of eerie ruin-wandering children ([[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
*[[TheNexusProject/JunasBreadbasket|Junas Breadbasket]] -- bakery and rags-to-riches success story [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/OrinasColorsAcademy|Orinas Colors Academy]] -- exclusive, hard-to-get-into artist's academy [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
[[BrilliantRain]]&lt;br /&gt;
*[[TheNexusProject/TheAvenueOfEnigmaticPhilosophy|The Avenue of Enigmatic Philosophy]] -- bizarrely whorehouse-filled street ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/AzureGlassBooks|Azure Glass Books]] -- private library, bookstore, and temple ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/DagonAcademy|Dagon Academy]] -- odd school for tailors ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/DragonsPearls|Dragons Pearls]] -- candy that tastes good, too good ....  ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/InvinciblePrincessSword|Invincible Princess Sword]] -- Icefire Jasmine's Daiklave. ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/MagicIsland|Magic Island]] -- Nightclub with a magic act ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/SeventhTomb|Seventh Tomb]] -- weird street sweeper [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
&lt;br /&gt;
[[Buji]]&lt;br /&gt;
*[[TheNexusProject/TheBandedDisc|The Banded Disc]] -- thieves' guild that is growing [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
&lt;br /&gt;
[[DariusSolluman]]&lt;br /&gt;
*[[TheNexusProject/PelepsDeknasIronFoundry|Peleps Deknas Iron Foundry]] -- ironworks owned by a Fire-Aspected Realm expatriate [[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
&lt;br /&gt;
[[DreamingNymph]]&lt;br /&gt;
*[[TheNexusProject/BlackObolFinance|Black Obol Finance]] -- underground network of safe-deposit vaults ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/Bliss|Bliss]] -- tasty mind-candy nummies ... mmmm ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TheBlueTongueOrchid|The Blue Tongue Orchid]] -- shh! Secret ingredient! Don't tell! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheBowerOfTheMask|The Bower of the Mask]] -- the &amp;quot;Playboy Mansion&amp;quot; of Bastion ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheLittleDeath|The Little Death]] -- exclusive lingerie and cosmetic shop owned by one of the Yeskanero family [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/NiceDreams|Nice Dreams]] -- one-of-a-kind ice-cream shop powered by artists [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheTunnelz|The Tunnelz]] -- Nexus's very own subway system [[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
&lt;br /&gt;
[[EJGRgunner]]&lt;br /&gt;
*[[TheNexusProject/AbattoirRise|Abattoir Rise]] -- area on the border of Nighthammer and Nexus ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/TheGreatNexusFire|The Great Nexus Fire]] -- destroyed vast areas of Nexus 40 years ago ([[TheNexusProject/Nexus|Nexus]]) &amp;lt;i&amp;gt;coauthored with [[Moxiane]]&amp;lt;/i&amp;gt;&lt;br /&gt;
*[[TheNexusProject/JadeCageOfWarrants|Jade Cage of Warrants]] -- an extraordinary nuisance to oath-breakers ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TheRivergateScandal|The Rivergate Scandal]] -- incident where a terrible creature ravaged the city [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/Ted|Ted]] -- neighbor of a Celestial Lion [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TravelersCompanion|Travelers Companion]] -- a handy &amp;quot;guide book&amp;quot; for the city of Nexus ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/WivesOfGozen|Wives of Gozen]] -- unusual salon / gossip club [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[Everyl]]&lt;br /&gt;
*[[TheNexusProject/TheBridgeOfEbullientMaidens|The Bridge of Ebullient Maidens]] -- fancy bridge with interesting underside ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/Eroica|Eroica]] -- goddess of a dead song ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/PurpleMouse|Purple Mouse]] -- if pain is your pleasure, do we ever have the girls for you! ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/WhistleStreet|Whistle Street]] --  a street that whistles.  No, really! ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
&lt;br /&gt;
[[FlowsLikeBits]]&lt;br /&gt;
*[[TheNexusProject/ChapeloftheEarthboundStars|Chapelofthe Earthbound Stars]] -- hidden underground Manse ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/ThePorcupineQuill|The Porcupine Quill]] -- high-class tailot ([[TheNexusProject/Bastion|Bastion ]])&lt;br /&gt;
*[[TheNexusProject/ThousandFlowerTemple|Thousand Flower Temple]] -- one of the few Immaculate Temples ([[TheNexusProject/Cinnabar|Cinnabar ]])&lt;br /&gt;
*[[TheNexusProject/FiveFoldKeyOfShades|Five Fold Key of Shades]] -- mysterious painting ([[TheNexusProject/Nexus|Nexus ]])&lt;br /&gt;
*[[TheNexusProject/CrooknecksRow|Crooknecks Row]] -- sunken street ( [[TheNexusProject/Nexus|Nexus]] )&lt;br /&gt;
*[[TheNexusProject/Qurtok|Qurtok]] -- god of unclaimed luggage ( [[TheNexusProject/Firewander|Firewander]] )&lt;br /&gt;
*[[TheNexusProject/SchoolOfTheFlow|School of the Flow]] -- school of sorcery and thaumaturgy ( [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/TellnaughtPatrol|Tellnaught Patrol]] -- Tellnaught's local peacekeepers ( [[TheNexusProject/Tellnaught|Tellnaught ]])&lt;br /&gt;
*[[TheNexusProject/Zensar|Zensar]] -- the best club in Cinnabar!!!!! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[Han'ya]]&lt;br /&gt;
*[[TheNexusProject/LandslideGang|Landslide Gang]] -- a gang of nutjobs led by Solars ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
&lt;br /&gt;
[[Hulen]]&lt;br /&gt;
*[[TheNexusProject/DeadBeastHill|Dead Beast Hill]] -- haunted hill covered in dead skins ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheLonelyMendicantsTree|The Lonely Mendicants Tree]] -- tree surrounded by children's stories [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/SixRadiantStars|Six Radiant Stars]] -- portrait painter of fame and skill [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/WinterlightPawnShoppe|Winterlight Pawn Shoppe]] -- pawn shop of excellent repute, with fastidious forms [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
[[TheNexusProject/BudiTheStreetSage|Budi the Street Sage]] -- impoverished, homeless sage&lt;br /&gt;
&lt;br /&gt;
[[Issaru]]&lt;br /&gt;
*[[TheNexusProject/TheBrokenMirror|The Broken Mirror]] -- best time you'll never remember ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheatreOfDeath|Theatre of Death]] -- no play, no actors, but the death part is true -- Nexus's haunted jailhouse [[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
&lt;br /&gt;
[[Jiba]]&lt;br /&gt;
*[[TheNexusProject/TheSilentRequiem|The Silent Requiem]] -- brothel for necropheliac customers ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/RedstoneTheatre|Redstone Theatre]] -- famous theatre in Nexus ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheLaughingWaterspriteBathhouse|The Laughing Watersprite Bathhouse]] -- Swimming? Bathing? Relaxing? Here you go! ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/ThreeRascals|Three Rascals]] -- group of weird Scavenger Lords ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/LostAntiquities|Lost Antiquities]] -- strange shop dealing with rare antiquities and pseudo-magical trinkets ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/GhallveLibrary|Ghallve Library]] -- of the two public libraries in Nexus, the fiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[Kalisara]]&lt;br /&gt;
*[[TheNexusProject/TheForsakensBastards|The Forsakens Bastards]] -- Solar-led mercenary band ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/ShiningThistle|Shining Thistle]] -- owner of an exotic greenhouse ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[LeumasWhite]]&lt;br /&gt;
*[[TheNexusProject/NightWoodPark|Night Wood Park]] -- evil park containing a tiny shadowland [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/StoneOfEbonBlood|Stone of Ebon Blood]] -- demonic stone that is causing some gory problems [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[MelWong]]&lt;br /&gt;
*[[TheNexusProject/BaleOfStars|Bale of Stars]] -- Nexus's top gemcutting establishment ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/TheCrazyGooseLady|The Crazy Goose Lady]] -- vagrant seller of goose eggs and deliverer of groceries ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
*[[TheNexusProject/CinnabarChalkInitiative|Cinnabar Chalk Initiative]] -- art project seeking to turn vandals into decorators ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/DelosFerrano|Delos Ferrano]] -- mysterious and fickle rich man ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/IcefireSnapdragon|Icefire Snapdragon]] -- a very nice girl of some wealth and breeding ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/MarosHerbariumAndApothecary|Maros Herbarium and Apothecary]] -- back-alley abortionist [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheNexusScuttlebutt|The Nexus Scuttlebutt]] -- Nexus's only broadsheet [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/PlazaOfRisingStars|Plaza of Rising Stars]] -- affluent artisans' neighbourhood begun by a mysterious merchant [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/RainbowSpire|Rainbow Spire]] -- established dyeworks owned by a prestigious merchant family [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/SignOfTheBlackCock|Sign of the Black Cock]] -- pub with an insanely strong signature liquor [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TheTwistedCane|The Twisted Cane]] -- sweetshop that produces candy fit for kings [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/HouseOfGarlands|House of Garlands]]  -- A most discreet teahouse, serving expensively catered meals and exquisite teas from the East. [[TheNexusProject/Cinnabar|Cinnabar]]&lt;br /&gt;
&lt;br /&gt;
[[Morpheus]]&lt;br /&gt;
*[[TheNexusProject/GoldenLionGuild|Golden Lion Guild]] -- mercenary company whose major asset is a Celestial Lion ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
[[Moxiane]]&lt;br /&gt;
*[[TheNexusProject/BlackLarksSong|Black Larks Song]] -- high-powered distinguished thaumaturge ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/BoddelsEaterie|Boddels Eaterie]] -- surprisingly good, healthy food for Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/BurglarsEnd|Burglars End]] -- cul-de-sac with a morbid name [[TheNexusProject/Brookside|Brookside]]&lt;br /&gt;
*[[TheNexusProject/CassioValn|Cassio Valn]] -- portraitist whose pictures are either bad or inspired ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/DrunkenWindStreet|Drunken Wind Street]] -- where Yu-Shan's down-and-outs come to stay ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheGreatNexusFire|The Great Nexus Fire]] -- destroyed vast areas of Nexus 40 years ago ([[TheNexusProject/Nexus|Nexus]]) &amp;lt;i&amp;gt;coauthored with [[EJGRgunner]]&amp;lt;/i&amp;gt;&lt;br /&gt;
*[[TheNexusProject/HouseOfTheBlueRose|House of the Blue Rose]] -- Nexus's most discreet and expensive brothel [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/IndulgentFlamesStall|Indulgent Flames Stall]] -- curio stall in which items of power are frequently found [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/InterwovenAvenue|Interwoven Avenue]] -- a street that bends space and sprouts Manses ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/LadyOfDancingTigerReeds|Lady of Dancing Tiger Reeds]] -- a dancing nude in exquisite marble ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TheMainChance|The Main Chance]] -- casino with unusual staff ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/MoleSpiderThief|Mole Spider Thief]] -- catburglar extraordinaire ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/PrintsOfPleasure|Prints of Pleasure]] -- pornographic woodcut studio and brothel [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/SangurioDestheme|Sangurio Destheme]] -- incredibly talented artist in any media he chooses to try [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/ShrineOfTheForgotten|Shrine of the Forgotten]] -- mysterious shrine, left unmaintained by law [[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/SorrowsRhyme|Sorrows Rhyme]] -- creepy little nursery rhyme [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/SovenantChrysanthemumField|Sovenant Chrysanthemum Field]] -- old Greenedged Thom gives proper burial rites to bodies from the river [[TheNexusProject/Dungtown|Dungtown]])&lt;br /&gt;
*[[TheNexusProject/SpindleheartDeka|Spindleheart Deka]] -- unremarkable tanner who sometimes works as a mercenary [[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/TheStreetOfQueens|The Street of Queens]] -- jeweller's area [[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/ToppledSusan|Toppled Susan]] -- dessert that takes way too long to make [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/TshugarsAnnualJunkSale|Tshugars Annual Junk Sale]] -- huge sale of, well, junk [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
*[[TheNexusProject/YeskaneroMerchantingFamily|Yeskanero Merchanting Family]] -- wealthy shipping / trading company independent of the Guild ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
[[Okensha]]&lt;br /&gt;
*[[TheNexusProject/TheBlueCrow|The Blue Crow]] -- rowdy brothel for men who like men ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/DarqueChocolat|Darque Chocolat]] -- expensive chocolatier ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/GuenSilYeong|Guen Sil Yeong]] -- albino doctor in the undercity ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/QuartzCathedral|Quartz Cathedral]] -- mysterious story-cavern under Nexus ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
*[[TheNexusProject/TheRedCat|The Red Cat]] -- brothel for women who love women [[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/RednailsKiln|Rednails Kiln]] -- source of gorgeous, colourful tiles [[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
*[[TheNexusProject/ShunasWell|Shunas Well]] -- well of fresh, expensive water [[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
&lt;br /&gt;
[[OhJames]]&lt;br /&gt;
*[[TheNexusProject/CronesStreet|Crones Street]] -- street full of depressed cynics and nasty statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/GreenStarRising|Green Star Rising]] -- gorgeous, talented, and slowly going insane ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/Kelyom|Kelyom]] -- god of something that, technically, never existed [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/MyProdigalSun|My Prodigal Sun]] -- band that plays at Malfeas ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/OldGran|Old Gran]] -- wise, old woman and a powerful resident of Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/PenYaun|Pen Yaun]] -- god of impractical foreknowledge ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/StonePineMarsh|Stone Pine Marsh]] -- a really creepy place with some creepy, animal-skinning cultists ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
&lt;br /&gt;
[[Paladinltd]]&lt;br /&gt;
*[[TheNexusProject/BureauofNumbers|Bureauof Numbers]] -- noble group of do-gooders working for the council [[TheNexusProject/Nexus|Nexus]]&lt;br /&gt;
*[[TheNexusProject/TheGoldenBull|The Golden Bull]] -- brothel catering to more bovine needs ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/KreshInik|Kresh Inik]] -- enigmatic god whose beauty captivates all ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TheSingingDisease|The Singing Disease]] -- disease that will have you singing with joy [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/TombOfShoutingGods|Tomb of Shouting Gods]] -- tomb surrounded by shouting statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[PsyBorgDan]]&lt;br /&gt;
*[[TheNexusProject/Goliath|Goliath]] -- The first age wonder that is the Goliath District. [[TheNexusProject/Nexus|Nexus]]&lt;br /&gt;
&lt;br /&gt;
[[RoninKitty]]&lt;br /&gt;
*[[TheNexusProject/TheBurningBladeDojo|The Burning Blade Dojo]] -- Martial Arts School in Cinnabar, run by the mysterious Ronin ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
&lt;br /&gt;
[[ShadoweaverRain]]&lt;br /&gt;
*[[TheNexusProject/DelicateOrchid|Delicate Orchid]] -- high-class, incredibly expensive harlot ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
[[Shataina]]&lt;br /&gt;
*[[TheNexusProject/Bethrel|Bethrel]] -- impossibly beautiful mortal prostitute [[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
*[[TheNexusProject/CelebrantsCircle|Celebrants Circle]] -- secret society of unknown spiritual purpose ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
*[[TheNexusProject/HeavenlyTransportCompany|Heavenly Transport Company]] -- airborne public transportation throughout the city [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
*[[TheNexusProject/KshahaLibrary|Kshaha Library]] -- of the two public libraries in Nexus, the nonfiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/LadyFrost|Lady Frost]] -- reclusive God-Blooded jeweller / healer / warrior / hero of unknown parentage [[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/TowerBarracks|Tower Barracks]] -- shabby-genteel boarding house and tea-room place [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
&lt;br /&gt;
[[Shorlixa]]&lt;br /&gt;
*[[TheNexusProject/CharredBlossom|Charred Blossom]] -- Nexus' very own mythical Robin Hood ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
&lt;br /&gt;
[[Xarak]]&lt;br /&gt;
&lt;br /&gt;
*[[TheNexusProject/BloodStarLily|Blood Star Lily]] -- powerful and dangerous hallucinogenic flower. Whoa... ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
*[[TheNexusProject/FlitteringShroud|Flittering Shroud]] -- serial worshipper ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/NexusScepticsSociety|Nexus Sceptics Society]] -- people who don't believe in magic ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/ShackleBreakers|Shackle Breakers]] -- militant anti-slavery group ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
*[[TheNexusProject/SpidersTears|Spiders Tears]] -- carnivorous marsh vine. Eep. ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
*[[TheNexusProject/DancingPlaza|Dancing Plaza]] -- hub of the Nexus district ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
&lt;br /&gt;
=== Items By Name ===&lt;br /&gt;
&lt;br /&gt;
This is a complete list.&lt;br /&gt;
&lt;br /&gt;
#[[TheNexusProject/AbattoirRise|Abattoir Rise]] -- area on the border of Nighthammer and Nexus ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
#[[TheNexusProject/AshtownReapers|Ashtown Reapers]] -- group of eerie ruin-wandering children ([[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
#[[TheNexusProject/TheAvenueOfEnigmaticPhilosophy|The Avenue of Enigmatic Philosophy]] -- bizarrely whorehouse-filled street ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/AzureGlassBooks|Azure Glass Books]] -- private library, bookstore, and temple ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/BaleOfStars|Bale of Stars]] -- Nexus's top gemcutting establishment ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
#[[TheNexusProject/TheBandedDisc|The Banded Disc]] -- thieves' guild that is growing [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/Bethrel|Bethrel]] -- impossibly beautiful mortal prostitute [[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
#[[TheNexusProject/BlackLarksSong|Black Larks Song]] -- high-powered distinguished thaumaturge ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/BlackObolFinance|Black Obol Finance]] -- underground network of safe-deposit vaults ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
#[[TheNexusProject/Bliss|Bliss]] -- tasty mind-candy nummies ... mmmm ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/BloodStarLily|Blood Star Lily]] -- powerful and dangerous hallucinogenic flower. Whoa... ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheBlueCrow|The Blue Crow]] -- rowdy brothel for men who like men ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/TheBlueTongueOrchid|The Blue Tongue Orchid]] -- shh! Secret ingredient! Don't tell! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/BoddelsEaterie|Boddels Eaterie]] -- surprisingly good, healthy food for Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/TheBowerOfTheMask|The Bower of the Mask]] -- the &amp;quot;Playboy Mansion&amp;quot; of Bastion ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/TheBridgeOfEbullientMaidens|The Bridge of Ebullient Maidens]] -- fancy bridge with interesting underside ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/TheBrokenMirror|The Broken Mirror]] -- best time you'll never remember ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/BudiTheStreetSage|Budi the Street Sage]] -- impoverished, homeless sage&lt;br /&gt;
#[[TheNexusProject/BureauofNumbers|Bureauof Numbers]] -- noble group of do-gooders working for the council [[TheNexusProject/Nexus|Nexus]]&lt;br /&gt;
#[[TheNexusProject/BurglarsEnd|Burglars End]] -- cul-de-sac with a morbid name [[TheNexusProject/Brookside|Brookside]]&lt;br /&gt;
#[[TheNexusProject/TheBurningBladeDojo|The Burning Blade Dojo]] -- Martial Arts School in Cinnabar, run by the mysterious Ronin ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/CassioValn|Cassio Valn]] -- portraitist whose pictures are either bad or inspired ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
#[[TheNexusProject/CelebrantsCircle|Celebrants Circle]] -- secret society of unknown spiritual purpose ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
#[[TheNexusProject/ChapeloftheEarthboundStars|Chapelofthe Earthbound Stars]] -- hidden undergound Manse ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/CharredBlossom|Charred Blossom]] -- Nexus' very own mythical Robin Hood ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/TheCrazyGooseLady|The Crazy Goose Lady]] -- vagrant seller of goose eggs and deliverer of groceries ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
#[[TheNexusProject/CinnabarChalkInitiative|Cinnabar Chalk Initiative]] -- art project seeking to turn vandals into decorators ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/CrooknecksRow|Crooknecks Row]] -- sunken street ( [[TheNexusProject/Nexus|Nexus]] )&lt;br /&gt;
#[[TheNexusProject/CronesStreet|Crones Street]] -- street full of depressed cynics and nasty statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/DagonAcademy|Dagon Academy]] -- odd school for tailors ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/DancingPlaza|Dancing Plaza]] -- hub of the Nexus district ( [[TheNexusProject/Nexus|Nexus]] )&lt;br /&gt;
#[[TheNexusProject/DarqueChocolat|Darque Chocolat]] -- expensive chocolatier ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/DeadBeastHill|Dead Beast Hill]] -- haunted hill covered in dead skins ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/DelicateOrchid|Delicate Orchid]] -- high-class, incredibly expensive harlot ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/DelosFerrano|Delos Ferrano]] -- mysterious and fickle rich man ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/DragonsPearls|Dragons Pearls]] -- candy that tastes good, too good ....  ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/DrunkenWindStreet|Drunken Wind Street]] -- where Yu-Shan's down-and-outs come to stay ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/Eroica|Eroica]] -- goddess of a dead song ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/FiveFoldKeyOfShades|Five Fold Key of Shades]] -- mysterious painting ([[TheNexusProject/Nexus|Nexus ]])&lt;br /&gt;
#[[TheNexusProject/FlitteringShroud|Flittering Shroud]] -- serial worshipper ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/TheForsakensBastards|The Forsakens Bastards]] -- Solar-led mercenary band ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/GhallveLibrary|Ghallve Library]] -- of the two public libraries in Nexus, the fiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheGoldenBull|The Golden Bull]] -- brothel catering to more bovine needs ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/GoldenLionGuild|Golden Lion Guild]] -- mercenary company whose major asset is a Celestial Lion ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/TheGreatNexusFire|The Great Nexus Fire]] -- destroyed vast areas of Nexus 40 years ago ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/GreenStarRising|Green Star Rising]] -- gorgeous, musically talented, and slowly going insane ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/GuenSilYeong|Guen Sil Yeong]] -- albino doctor in the undercity ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
#[[TheNexusProject/HeavenlyTransportCompany|Heavenly Transport Company]] -- airborne public transportation throughout the city [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/HouseOfTheBlueRose|House of the Blue Rose]] -- Nexus's most discreet and expensive brothel ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/IcefireSnapdragon|Icefire Snapdragon]] -- a very nice girl of some wealth and breeding ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/IndulgentFlamesStall|Indulgent Flames Stall]] -- curio stall in which items of power are frequently found ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/InterwovenAvenue|Interwoven Avenue]] -- a street that bends space and sprouts Manses ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/InvinciblePrincessSword|Invincible Princess Sword]] -- Icefire Jasmine's Daiklave. ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/JadeCageOfWarrants|Jade Cage of Warrants]] -- an extraordinary nuisance to oath-breakers ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/JunasBreadbasket|Junas Breadbasket]] -- bakery and rags-to-riches success story ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/Kelyom|Kelyom]] -- god of something that, technically, never existed ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/KreshInik|Kresh Inik]] -- enigmatic god whose beauty captivates all ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/KshahaLibrary|Kshaha Library]] -- of the two public libraries in Nexus, the nonfiction one [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/LadyFrost|Lady Frost]] -- reclusive God-Blooded jeweller / healer / warrior / hero of unknown parentage ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/LadyOfDancingTigerReeds|Lady of Dancing Tiger Reeds]] -- a dancing nude in exquisite marble ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/LandslideGang|Landslide Gang]] -- a gang of nutjobs led by Solars ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/TheLaughingWaterspriteBathhouse|The Laughing Watersprite Bathhouse]] -- Swimming? Bathing? Relaxing? Here you go! ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/TheLittleDeath|The Little Death]] -- exclusive lingerie and cosmetic shop owned by one of the Yeskanero family ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheLonelyMendicantsTree|The Lonely Mendicants Tree]] -- tree surrounded by children's stories ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/LostAntiquities|Lost Antiquities]] -- strange shop dealing with rare antiquities and pseudo-magical trinkets ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
#[[TheNexusProject/MagicIsland|Magic Island]] -- Nightclub with a magic act ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheMainChance|The Main Chance]] -- casino with unusual staff ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/MarosHerbariumAndApothecary|Maros Herbarium and Apothecary]] -- back-alley abortionist ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/MoleSpiderThief|Mole Spider Thief]] -- catburglar extraordinaire ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/MyProdigalSun|My Prodigal Sun]] -- creepy band that plays at Malfeas ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/NexusScepticsSociety|Nexus Sceptics Society]] -- people who don't believe in magic ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/TheNexusScuttlebutt|The Nexus Scuttlebutt]] -- Nexus's only broadsheet ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/NiceDreams|Nice Dreams]] -- one-of-a-kind ice-cream shop powered by artists ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/NightWoodPark|Night Wood Park]] -- evil park containing a tiny shadowland ([[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
#[[TheNexusProject/OldGran|Old Gran]] -- wise, old woman and a powerful resident of Firewander ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/OrinasColorsAcademy|Orinas Colors Academy]] -- exclusive, hard-to-get-into artist's academy ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/PelepsDeknasIronFoundry|Peleps Deknas Iron Foundry]] -- ironworks owned by a Fire-Aspected Realm expatriate ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
#[[TheNexusProject/PenYaun|Pen Yaun]] -- god of impractical foreknowledge ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/PlazaOfRisingStars|Plaza of Rising Stars]] -- affluent artisans' neighbourhood begun by a mysterious merchant ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/ThePorcupineQuill|The Porcupine Quill]] -- high-class tailor ([[TheNexusProject/Bastion|Bastion ]])&lt;br /&gt;
#[[TheNexusProject/PrintsOfPleasure|Prints of Pleasure]] -- pornographic woodcut studio and brothel ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/PurpleMouse|Purple Mouse]] -- if pain is your pleasure, do we ever have the girls for you! ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/QuartzCathedral|Quartz Cathedral]] -- mysterious story-cavern under Nexus ([[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
#[[TheNexusProject/Qurtok|Qurtok]] -- god of unclaimed luggage ( [[TheNexusProject/Firewander|Firewander ]])&lt;br /&gt;
#[[TheNexusProject/RainbowSpire|Rainbow Spire]] -- established dyeworks owned by a prestigious merchant family ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/TheRedCat|The Red Cat]] -- brothel for women who love women ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/RednailsKiln|Rednails Kiln]] -- source of gorgeous, colourful tiles ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
#[[TheNexusProject/RedstoneTheatre|Redstone Theatre]] -- famous theatre in Nexus ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheRivergateScandal|The Rivergate Scandal]] -- incident where a terrible creature ravaged the city ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/SangurioDestheme|Sangurio Destheme]] -- incredibly talented artist in any media he chooses to try ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/SchoolOfTheFlow|School of the Flow]] -- school of sorcery and thaumatergy ( [[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/SeventhTomb|Seventh Tomb]] -- weird street sweeper ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/ShackleBreakers|Shackle Breakers]] -- militant anti-slavery group ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/ShiningThistle|Shining Thistle]] -- owner of an exotic greenhouse ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/SignOfTheBlackCock|Sign of the Black Cock]] -- pub with an insanely strong signature liquor ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheSingingDisease|The Singing Disease]] -- disease that will have you singing with joy [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/SixRadiantStars|Six Radiant Stars]] -- portrait painter of fame and skill ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/ShrineOfTheForgotten|Shrine of the Forgotten]] -- mysterious shrine, left unmaintained by law ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/ShunasWell|Shunas Well]] -- well of fresh, expensive water ([[TheNexusProject/Brookside|Brookside]])&lt;br /&gt;
#[[TheNexusProject/SorrowsRhyme|Sorrows Rhyme]] -- creepy little nursery rhyme [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
#[[TheNexusProject/SovenantChrysanthemumField|Sovenant Chrysanthemum Field]] -- old Greenedged Thom gives proper burial rites to bodies from the river ([[TheNexusProject/Dungtown|Dungtown]])&lt;br /&gt;
#[[TheNexusProject/SpidersTears|Spiders Tears]] -- carnivorous marsh vine. Eep. ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/SpindleheartDeka|Spindleheart Deka]] -- unremarkable tanner who sometimes works as a mercenary ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
#[[TheNexusProject/StoneOfEbonBlood|Stone of Ebon Blood]] -- demonic stone that is causing some gory problems ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TheStreetOfQueens|The Street of Queens]] -- jeweller's area ([[TheNexusProject/Nighthammer|Nighthammer]])&lt;br /&gt;
#[[TheNexusProject/TheSilentRequiem|The Silent Requiem]] -- brothel for necrophialic customers ([[TheNexusProject/Bastion|Bastion]])&lt;br /&gt;
#[[TheNexusProject/StonePineMarsh|Stone Pine Marsh]] -- a really creepy place with some creepy, animal-skinning cultists ([[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
#[[TheNexusProject/Ted|Ted]] -- neighbor of a Celestial Lion ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/TellnaughtPatrol|Tellnaught Patrol]] -- Tellnaught's local peacekeepers ( [[TheNexusProject/Tellnaught|Tellnaught ]])&lt;br /&gt;
#[[TheNexusProject/TheatreOfDeath|Theatre of Death]] -- no play, no actors, but the death part is true -- Nexus's haunted jailhouse ([[TheNexusProject/Ashtown|Ashtown]])&lt;br /&gt;
#[[TheNexusProject/ThreeRascals|Three Rascals]] -- group of weird Scavenger Lords ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/ThousandFlowerTemple|Thousand Flower Temple]] -- one of the few Immaculate temples in Nexus ( [[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TombOfShoutingGods|Tomb of Shouting Gods]] -- tomb surrounded by shouting statues ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/ToppledSusan|Toppled Susan]] -- dessert that takes way too long to make ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/TowerBarracks|Tower Barracks]] -- shabby-genteel boarding house and tea-room place [[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
#[[TheNexusProject/TravelersCompanion|Travelers Companion]] -- a handy &amp;quot;guide book&amp;quot; for the city of Nexus ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/TshugarsAnnualJunkSale|Tshugars Annual Junk Sale]] -- huge sale of, well, junk ([[TheNexusProject/SentinelsHill|Sentinels Hill]])&lt;br /&gt;
#[[TheNexusProject/TheTunnelz|The Tunnelz]] -- Nexus's very own subway system [[TheNexusProject/TheUnderground|The Underground]])&lt;br /&gt;
#[[TheNexusProject/TheTwistedCane|The Twisted Cane]] -- sweetshop that produces candy fit for kings ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/WhistleStreet|Whistle Street]] -- street that whistles.  No, really! ([[TheNexusProject/Tellnaught|Tellnaught]])&lt;br /&gt;
#[[TheNexusProject/WinterlightPawnShoppe|Winterlight Pawn Shoppe]] -- pawn shop of excellent repute, with fastidious forms ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/WivesOfGozen|Wives of Gozen]] -- unusual salon / gossip club ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
#[[TheNexusProject/YeskaneroMerchantingFamily|Yeskanero Merchanting Family]] -- wealthy shipping / trading company independent of the Guild ([[TheNexusProject/Nexus|Nexus]])&lt;br /&gt;
#[[TheNexusProject/Zensar|Zensar]] -- the best club in Cinnabar!!!!! ([[TheNexusProject/Cinnabar|Cinnabar]])&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
[[TheNexusProject/ArchivedComments|Archived Comments]]&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91807</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91807"/>
				<updated>2014-08-31T04:36:39Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Goliath District ==&lt;br /&gt;
&amp;lt;i&amp;gt;by [[PsyBorgDan]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus, comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar ([[TheNexusProject/Cinnabar]]) district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the metal.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Individuals of Note:&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle poisoner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91805</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91805"/>
				<updated>2014-08-31T04:35:27Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Goliath District ==&lt;br /&gt;
&amp;lt;i&amp;gt;by [[PsyBorgDan]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus, comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar ([[TheNexusProject/Cinnabar]]) district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the metal.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Individuals of Note:&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle pensioner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91803</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91803"/>
				<updated>2014-08-31T04:35:11Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Goliath District ==&lt;br /&gt;
&amp;lt;i&amp;gt;by [[PsyBorgDan]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus, comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar [[TheNexusProject/Cinnabar]] district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the metal.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Individuals of Note:&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle pensioner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=PsyBorgDan&amp;diff=91801</id>
		<title>PsyBorgDan</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=PsyBorgDan&amp;diff=91801"/>
				<updated>2014-08-31T04:33:07Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Always open toconstructive criticism.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91799</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91799"/>
				<updated>2014-08-31T04:32:54Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Goliath District ==&lt;br /&gt;
&amp;lt;i&amp;gt;by [[PsyBorgDan]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus, comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the metal.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Individuals of Note:&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle pensioner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=PsyBorgDan&amp;diff=91797</id>
		<title>PsyBorgDan</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=PsyBorgDan&amp;diff=91797"/>
				<updated>2014-08-31T04:30:45Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: Created page with 'Always open for constructive criticism.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Always open for constructive criticism.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91795</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91795"/>
				<updated>2014-08-31T04:29:15Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Goliath District''' - &lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus, comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the metal.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Individuals of Note:&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is always denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle pensioner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91793</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91793"/>
				<updated>2014-08-31T04:28:28Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Goliath District''' - &lt;br /&gt;
&lt;br /&gt;
The Goliath district is a unique and compelling district in the city of Nexus, comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the metal.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Individuals of Note:&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is constantly denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle pensioner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91791</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91791"/>
				<updated>2014-08-31T04:28:11Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Goliath District - The Goliath district is a unique and compelling district in the city of Nexus, comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the metal.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Individuals of Note:&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
&lt;br /&gt;
Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is constantly denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle pensioner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91789</id>
		<title>TheNexusProject/Goliath</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject/Goliath&amp;diff=91789"/>
				<updated>2014-08-31T04:27:46Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: The Goliath District&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Goliath District - The Goliath district is a unique and compelling district in the city of Nexus, comprised of a first age wonder, the district is named after what appears to be a gigantic suit of impervious armor kneeling across two smaller islands, arms splayed out to the sides of the armored body.  Head bowed in defeat or supplication, the untarnished metal of the giant gleams in the sun, when the sun shines in Nexus, and the left arm of the giant bridges the Goliath district to the Cinnabar district, braced as it is against the hills bordering the Cinnabar district across one of the may rivers that comprise Nexus.  The Goliath armor, having sat in the rivers of Nexus for countless years - remembered to be there well before the great contagion and the Fair Folk raising of the city - is now well moored to the hills of the Cinnabar district with cables and steel beams to make a usable bridge along the armor and into the Goliath district.  The arm itself provides structural support, the more recent additions added to make transportation across the arm easier to cross on foot, or even in wagons in a clever assembly of pulleys and platforms.&lt;br /&gt;
The Goliath district is the epitome of class divisions in Nexus, with an obvious separation of the poor and the rich according to the elevation the where the residents of the district call home.  Actual residences in this district occur at seven different levels that have been built inside and outside of the suit of armor.  The Goliath provides excellent foundation for homes and structures mounted to the outside of the first age wonder, the metal seeming impervious to anything the industrious Nexus-ites have been able to throw at the metal.  Because the Goliath has never been known to move during even the most violent of floods, the higher one can find residence on the armor, the safer and therefore more affluent the home owner must be. &lt;br /&gt;
&lt;br /&gt;
Even more impressive are the inhabitants that have been able to find residence inside the Goliath armor.  Only two entrances are known to exist in the Goliath, both two-yeddim-cart sized 'hatches'  in each armpit.  Since the left arm is raised almost horizontally, the internal armor access is easiest there, with the entrance on the right side mostly relegated to foot traffic due to the limited space between the lowered right arm and the right side of the armor.&lt;br /&gt;
&lt;br /&gt;
Only the most affluent and well off in the district are able to afford permanent residences inside the Goliath itself.  Even the lowest level inside the Goliath is flood-proof as the armor itself is water-tight and the armpit entrances easily fifty feet from the normal river level.  Different 'levels' inside the Goliath armor correspond roughly to levels outside of the armor, with internal structures and supports of the armor inside being used for anchoring points for created homes.&lt;br /&gt;
&lt;br /&gt;
Inside the armor itself is a menagerie of first age wonders.  Metal platforms, unbreakable transparent crystal walkways, giant unmoving cogs and flywheels, and ancient unknown writing adorn the inside of the armor, with plenty of opportune places to build a residence, or anchor a walkway.  Light is a problem in all levels of the Goliath save for the very top level - the head of the armor, where clear crystals for eyes allow in the daylight - as the creation is sound-proof, water-proof, and apparently light-proof.  Despite this lack of illumination, fire and candlelight are strictly forbidden inside the Goliath, where the smoke and chemicals from such flames drift to the top and are not easily released out of the armor.   The expensive nature of living at the higher levels has helped dictate the policy, with the policy makers claiming that open flame is a fire hazard.  Despite this, there is some illumination at the lower levels that comes from some of the different colored crystals mounted in the walls of the Goliath.  The light tends to be low, perhaps as bright as full moonlight,  but the dilatants living in the impenetrable armor have happily traded the inconvenience for the prestige and protection of living in the armor.  The expensive houses in the Goliath usually have a large number of windows to make up for the lack of fireplaces and candlelight.  &lt;br /&gt;
&lt;br /&gt;
The kneeling form of the Goliath spans two smaller islands and many of the desperate and the poor make their homes on basically what amounts to a low floodplain.  Unsurprisingly, the garbage, sewage, and industrial waste of the district end up on the lowest level outside the Goliath, only to be washed away when the rivers flood in the spring and once again in the fall.  The particularly unprepared and hopeless members of the population are similarly washed away with the floods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Individuals of Note:&lt;br /&gt;
&lt;br /&gt;
Drex Humble - Self-declared 'overseer' of Goliath, Drex was installed by the Council to study and protect the Goliath from outside influence and tampering.  Drex is a grossly fat and sadistic man who is constantly adorned with gold, gems, and expensive baubles.  He takes pleasure in his position and regularly uses his Council appointed status to demean and humilate those inspire his ire or jealousy, typically a task as easily accomplished as appearing too successful (without the proper difference to the overseer) or speaking out against Drax himself.  Drax and his staff are the only residents of the interior seventh level, residing in the somewhat spacious 'head' of the Goliath armor.&lt;br /&gt;
 Despite his obvious flaws and ego, Drax is wickedly intelligent and cunning.  The Council is well aware of his shortcomings, but continues to keep Drax installed in position of overseer due to his efficiency in running the small community.  Taxes from the Goliath District never come in lower Drax's yearly estimate (a number independently verified by a number of council appointed auditors yearly) and always days early.  Industry in Goliath is impressively advanced and sought after in Nexus for high valued added goods and Goliath is well known as the district to buy the best armor made outside of The Blessed Isle.  Drax continues to be intelligent enough to be more of an asset than a hindrance to the Council.  For now.&lt;br /&gt;
&lt;br /&gt;
Tokar - A powerful wood-aspect dragon blooded mercernary, Tokar is rumored to be the first-born of Cynis Wisel of the royal House Cynis.  Thought to have been sent to Nexus decades ago to secure slave trade between the Guild and House Cynis, Tokar is thought to have preferred the anything-goes attitude of Nexus over the back-door politics of the Isle and stayed on.  Tokar now serves as Drex's mostly bored looking bodyguard and Master of Arms.  Despite his constant napping amid high society functions alongside Drex, Tokar is known to be a brutal and efficient fighter, known for his impressive Jade Bow 'Inertia' appearing suddenly and firing into assassin between Drex and a 'companion' without opening his eyes.&lt;br /&gt;
&lt;br /&gt;
Findel Catha - A Council appointed trader, Findel has, in recent months, been making moves to obviously take over operations as overseer of Goliath.  Findel is well liked among the common people for his plain language and straightforward policies regarding the population of Goliath.  Findel operates a simple and fair trading post and the only open market of Goliath on the fourth outside floor, between Goliath's right elbow and abdomen.  Drex Humble has on more than one occasion publically derided and dismissed Findel as a 'woman-witted-river-rat.'  Findel has recently renamed his trading post 'The River Rat' in response.&lt;br /&gt;
&lt;br /&gt;
Blane 'Smiles' - Blane is the hard bitten mercenary captain of the only mercenary group residing in Goliath.  Blane currently captains forty-two well seasoned mercenaries of the Goliath Guard.  Despite the Goliath Guard's name, the mercenary group does not exist to police the Goliath District but instead serves as a somewhat elite defensive force specializing in withstanding cavalry charges and well known for their oversized shields and their expertise with both the pike and sword.  'Smiles' has his nickname not from his happy demeanor, but from a battle wound that scars his upper left lip through his jaw and up to what remains of his left ear.  The scar pulls his face into a permanent sneer, his yellowed teeth constantly exposed.  In truth, 'Smiles' is a clever but simple man, and his mercenary crew is reasonably honorable, but will follow money over conscience.  The mercenary group has existed long enough that Blane knows to not commit his 'boys' to the losing side of any battle.&lt;br /&gt;
&lt;br /&gt;
Kel Yun - Rumored to be an agent of Fade, an assassins guild thought to be headquartered in  Goliath, Kel is a constantly smiling and optimistic spice merchant located on the exterior level three.  Kel is constantly denying his involvement with Fade, happily handing out sweets to children and adults alike when they whisper to him about who might be looking for a subtitle pensioner or a silent blade.  Perhaps the best place to hide is in plain sight.&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TheNexusProject&amp;diff=91787</id>
		<title>TheNexusProject</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TheNexusProject&amp;diff=91787"/>
				<updated>2014-08-31T04:26:19Z</updated>
		
		<summary type="html">&lt;p&gt;PsyBorgDan: /* Minor Districts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= The City of a Million Lice =&lt;br /&gt;
Also known as the River Harlot’s Legs and a hundred other, less complimentary, names, [[Nexus]] is ''the'' centre for trade and commerce in Creation. While the Imperial City may well be wealthier, that wealth is concentrated within the hands of the Scarlet Dynasty, while in Nexus, millions of talents of jade and silver change hands every single day. It is a chaotic and confusing place, a city with many rules but few laws, where an ignoble death lurks around every corner.&lt;br /&gt;
&lt;br /&gt;
This is a collaborative wiki-project, along similar lines to the [[Lexicon_Of_Elder_Days]] or [[WhirlwindBrushMethod]], whereby the wikizens will add details to the insane city that is the centrepiece of so many Exalted chronicles. The goal of the Nexus Project is not to map the city; if anything, this will make it even more confusing and unmappable, since there will (hopefully) be many contributors.  (However, if you don't feel like trying to search this confusing list of neighbourhoods, there is an [[TheNexusProject/Index|Index]] that will allow you to try to find something specific.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Rules ===&lt;br /&gt;
The rules of the Nexus Project are meant to encourage creativity and the interlinking of entries of the various contributors.&lt;br /&gt;
*An entry can be about almost anything – you can add a district, a street, a building, a god, or even just a person.  Anything and everything is fair game in Nexus.  You can write an original entry, or you can fill in an incomplete entry - a list of entries that need to be written is available under[[TheNexusProject/UnwrittenLinks|Unwritten Links]].&lt;br /&gt;
*Each entry should have a link to it placed within the district page most appropriate to it.  It's considered polite to put links on district pages as a minor edit.&lt;br /&gt;
*Each entry will comprise three parts: the piece itself, a pair of rumours regarding the subject of the piece, and a secret about it (or them). The author should also sign the entry.&lt;br /&gt;
*Each entry should contain between two and four links to other entries in the Nexus Project, some of which should be ''already written'' and some ''unwritten''. '''You must include at least one of each.'''  It would be awesome if you added your unwritten links to[[TheNexusProject/UnwrittenLinks|Unwritten Links]] when finished (politely using a minor edit).&lt;br /&gt;
*Linking back to a piece you have already written is acceptable, but it is considered [[BadForm]] to complete an open link from a piece you yourself wrote.&lt;br /&gt;
*'''On dibs:''' You can call dibs on an unwritten entry by making a note of your dib (include your username and the date on which you are making the dib) on its page, before you write it. A dib only last for 48 hours, so if you do dib on an entry, make sure you write it quickly. After 48 hours, all bets are off.&lt;br /&gt;
*Once you are done with your entry, you are encouraged to add it to the [[TheNexusProject/Index|Index]] (once again, politely using a minor edit).  This is a good idea because the Index is the only real way to find specific items in the Nexus Project, and if you're in the Index, then your work will get much more exposure.  If you don't add your entry, no one else will.&lt;br /&gt;
&lt;br /&gt;
* Template to get you started is [[TheNexusProjectTemplate]]&lt;br /&gt;
== The Districts of Nexus ==&lt;br /&gt;
The city of Nexus is more than the sum of its districts, but it is within these districts that Nexus is born anew every day. The Council of Entities recognises five main districts for the purposes of tax collection and other payments, but there are dozens of smaller regions, some of which are barely recognised outside of their neighbourhood while others are known across the city – for good or bad reasons.&lt;br /&gt;
&lt;br /&gt;
[http://www.surrealdream.com/nexus/NexusCopy4.jpg This map] is an attempt to make the city's layout clearer.&lt;br /&gt;
&lt;br /&gt;
=== Major Districts ===&lt;br /&gt;
;'''[[TheNexusProject/Bastion|Bastion]]''': The well-to-do and well-connected of Nexus reside within; any others would do better to stay out.&lt;br /&gt;
;'''[[TheNexusProject/Cinnabar|Cinnabar]]''': The cultural and military centre of the city, Cinnabar lines the river and floods regularly.&lt;br /&gt;
;'''[[TheNexusProject/Firewander|Firewander]]''': The epitome of urban nightmare, the Wyld zone at its heart still spits out horrors to plague the city.&lt;br /&gt;
;'''[[TheNexusProject/Nexus|Nexus]]''': The commercial and entepreneurial centre of Nexus, more silver pieces change hands here in a day than there are stars in the night sky.&lt;br /&gt;
;'''[[TheNexusProject/Nighthammer|Nighthammer]]''': The noise of forges, smithies and other manufacturing processes resound night and day throughout the streets of Nighthammer.&lt;br /&gt;
&lt;br /&gt;
=== Minor Districts ===&lt;br /&gt;
;'''''[[TheNexusProject/Ashtown|Ashtown]]''''': A burned-out collection of ruins, populated by criminals and worse. [[Moxiane]]&lt;br /&gt;
;'''[[TheNexusProject/Brookside|Brookside]]''': Impossible to access save by boat, Brookside is an island of calm within the chaos of Nexus.&lt;br /&gt;
;'''[[TheNexusProject/Dungtown|Dungtown]]''': If Firewander is an urban nightmare, then Dungtown is an urban cesspool.&lt;br /&gt;
;''[[TheNexusProject/SentinelsHill|Sentinels Hill]]''': Originally a series of guard outposts, Sentinel’s Hill has become a vibrant residential district in its own right. [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
;'''[[TheNexusProject/Tellnaught|Tellnaught]]''': Once part of Firewander, the inhabitants of Tellnaught cleaned themselves up and walled the gangs out. [[TheNexusProject/Firewander|Firewander]])&lt;br /&gt;
;'''''[[TheNexusProject/TheUnderground|The Underground]]''''': The city under the city, and the people / places / things that call it home. (Changes) [[Dreaming Nymph]]&lt;br /&gt;
;'''''[[TheNexusProject/Goliath|Goliath]]''''': A first-age wonder under the supervision of the Council. [[PsyBorgDan]]&lt;br /&gt;
&lt;br /&gt;
=== Nexus Bites ===&lt;br /&gt;
;'''[[TheNexusProject/Incunabulum|Incunabulum]]''': The ever-changing rules of Nexus, updated almost continuously as the Council of Entities issues edicts.&lt;br /&gt;
;'''[[TheNexusProject/Glossary|Glossary]]''': Slang, nicknames, insults and turns of language peculiar to Nexus.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
;'''[[TheNexusProject/Index|Index]]''': An easier way to find specific things in the [[NexusProject]].&lt;br /&gt;
;''[[TheNexusProject/UnwrittenLinks|Unwritten Links]]''': A list of links from existent entries that need to be filled in.&lt;br /&gt;
;''[[TheNexusProject/OldComments|Old Comments]]''':Where old comments go when they die...&lt;br /&gt;
&lt;br /&gt;
=== By contributor ===&lt;br /&gt;
&lt;br /&gt;
* [[Shataina/NexusProject]]&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OK. Here's an idea I had. The Nexus Project is well on its way to reaching 100 entries (big yay). I had the idea of, when that occurs, placing a 24-hour hiatus on adding any new entries to give me time to capture all the text and turn it into the Nexus Digest, a PDF containing everything written thus far. It would lose the linkiness, obviously, but it'd be useful away from your computer &amp;amp; at the game table - which is a major part of the reason I started this in the first place. I would, of course, want permission from every contributor before their entries would be included (any comments would not be in the final document).&lt;br /&gt;
&lt;br /&gt;
So, what do you say? - ''super-production guy'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
:Hey, can I get editor credit?  I have my career to think of ....  Okay, anyway.  I have no problem with this personally.  Suggestion: if it's gonna be a physical document, maybe you should try to get everyone's real name on it.&amp;lt;br&amp;gt;~ [[Shataina]]&lt;br /&gt;
&lt;br /&gt;
::The real names thing is a good idea, but the big century is still c. 30 entries away, so I have a little time yet. - ''patient'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
:Sounds like a fine idea. Just maybe put something up on Recent Changes or somewhere announcing it when we hit 100, or some of us *looks innocent* might forget. -[[Okensha]]&lt;br /&gt;
&lt;br /&gt;
::I had planned to - as well as putting a big sign displaying the hiatus on the main &amp;amp; index pages for the 24 hours in question. It'll probably take me less than 24 hours, to be honest, since once I've grabbed the text I'm done, but better safe than sorry. - ''never a Boy Scout'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
:I'm fine with it...after all, wasn't the whole point that everyone could see and use them? - [[Hulen]]&lt;br /&gt;
&lt;br /&gt;
:Sounds good to me.  As far as real names go though, I'm not totally sure I ''want'' people to be able to assocate me with some of the stuff I've written... (cough[[TheNexusProject/TheAvenueOfEnigmaticPhilosophy|The Avenue of Enigmatic Philosophy]] cough) I'll put my name up on my page at some point probably. &amp;lt;br&amp;gt; --[[BrilliantRain]]&lt;br /&gt;
&lt;br /&gt;
:I think it'd be cool to get this all in PDF form.  Feel free to include anything I post in that.  Oh, and about the inter-linkedness - can't PDFs have hyperlinks to other parts of the same file?  It'd probably be a hassle to code, but it would be really handy for people like me who would be using the file on a laptop.  If you want my real name, though, you'll have to ask again when you're getting the actual product ready... I don't like to share it that much.  -[[Everyl]]&lt;br /&gt;
&lt;br /&gt;
:Sure, use my entries. I'll need your firstborn son though. -- [[OhJames]]&lt;br /&gt;
&lt;br /&gt;
:So, where is it? Haven't hear a word about since you nicked all the text a while back. I'm assuming it's hard work, and I'm not expecting you to have finished it by now, as I imagine you do have a life. Just curious as to where you are on this. -[[ipsi]]&lt;br /&gt;
&lt;br /&gt;
And as a completely random aside, someone should get a bunch of Planescape fans together and do a project like this for Sigil.  So much of the material that's already here could be ported to the City of Doors almost without conversion, it's scary to think of what people would come up with if they were deliberately writing for a setting that diverse... -[[Everyl]] again&lt;br /&gt;
&lt;br /&gt;
I think it's a great idea to make a PDF out of it. It would be great though, when we were able to include pictures, maps or the like to illustrate the entries (I'd like to do at least some of the maps; my drawings are simply not worth the effort). I personally would be happy, when it would look like a real Exalted Product (but we should at least be carefull with the Copyright). &lt;br /&gt;
Something I've got in mind; as the Nexus Project is helping me, as a GM, a lot and is also working fine, why not make a Imperial City Project thereafter? I think the capital of the Dragonblooded host is lacking information so far. [[Jiba]]&lt;br /&gt;
&lt;br /&gt;
A few things: First, it's great that new people are joining in on the Nexus Project. I've been taking a break myself due to creative energies being focussed elsewhere, but I plan to get back to detailing some of the insanity that is Nexus, so a big &amp;quot;Welcome!&amp;quot; to all of the new contributors.&lt;br /&gt;
&lt;br /&gt;
Secondly: While I hate to be a hardass the Nexus Project has rules, (given above so I'm not going to repeat them here). The occasional stretching of them is fine (five links rather than four, simply because you couldn't decide which one to kill, for example), but of late it's been happening more and more. Two rumours and one secret is the standard, and although adding a third or fourth rumour (or even a second secret) is fine (Nexus operates on rumours and secrets, after all), but I think that ''[[TheNexusProject/ThousandFlowerTemple|seventeen]]'' is not only taking it too far, it's buying it breakfast. The creativity is great, just... reign it in a little - if nothing else, the potential PDF should have a mostly consistent format to it.&lt;br /&gt;
&lt;br /&gt;
Finally: Please, please, please, please, please ''update the indices'', both [[TheNexusProject/Index|written]] and [[TheNexusProject/UnwrittenLinks|unwritten]], it makes life a lot easier for people who want to find things &amp;lt;nowiki&amp;gt;and/or&amp;lt;/nowiki&amp;gt; write for the Nexus Project. - ''stern but fair'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
:For some reason, it never occurred to me that there would be a problem with writing more than the rules said.  I mean, I can see not wanting to go crazy and make things too long or have every third word be a link, but for a long, detailed entry, it might be kind of difficult to limit oneself to 4 links.  If, say, you're writing about &amp;lt;nowiki&amp;gt;the proprietor of an [establishment] that is on a [street] that was hard-hit by the [Great Nexus Fire], &amp;lt;/nowiki&amp;gt; you're down three of your allowable links right there - and you might not even have your unwritten link, yet.  I guess it just seems natural to me that, as the Project grows, there will be more and more links, since there are more and more things to link ''to''.  In other cases, it might be difficult to keep the rumors and secrets down - [[TheNexusProject/PurpleMouse|The Purple Mouse]] has two secrets largely because the entry that spawned it, [[TheNexusProject/TheGoldenBull|The Golden Bull]], already implied one of them, but I wanted it to have a secret that wasn't just the Bull's secret from another perspective.  If it bothers you that much, though, I'll try to keep things in line a little better in the future.  -[[Everyl]]&lt;br /&gt;
&lt;br /&gt;
:Two things.  I kind of liked the millions of rumours on that one entry, but hey ....  I find that if you're tempted to put in lots of rumours, you can generally easily write them into the text of the entry itself instead.  Secondly, Moxiane, I'm not sure you ever noticed ... someone, I forget who, suggested that we limit the number of phantoms but not the number of backlinks.  Why is it so important to you to limit backlinks?  As Everyl notes, just locating your entry in time and space can use up links on its own.  I remember when I was writing[[TheNexusProject/LadyFrost|Lady Frost]] I originally kept it to four total links, but it seemed so silly (and later people started breaking that rule so often) that I went and put in some extra links later -- because the links I'd failed to include were links like &amp;quot;Ishira's shop is on[[TheNexusProject/TheStreetOfQueens|The Street of Queens]]&amp;quot;, etc.  Anyway, I guess my point here is that I don't quite get how including lots of backlinks in an entry can hurt the [[NexusProject]], especially when so many links are kind of banal, and it seems as though they definitely help interweave.  Not trying to challenge your authority or anything (such as it is on such an anarchist thing as a wiki) -- I just want to understand your rationale.&amp;lt;br&amp;gt;~ [[Shataina]]&lt;br /&gt;
&lt;br /&gt;
::Hrm... OK.  There are actually a few reasons for the original restriction on link in entries, how many of these are still valid, I don't know, but I'll put them out here where they can be commented upon. Firstly, it was a practical consideration for the early days of the [[NexusProject]] - back when I started it I wanted there to be more &amp;quot;phantom&amp;quot; links than backlinks, simply to provide more fodder for people to work on. Secondly, one of the things that I dislike about large gamelines is the large amount of interdependency between books (something that is beginning to happen with Exalted, but I mind less since I have the complete line ^_^) and part of the reason for this project was to provide quick and easy seeds, links or ideas for other people running games in Nexus - making entries heavily dependent on what has come before makes that harder (and yes, I'm aware of the contradiction with the stated purpose of the Project, hence the restriction on links). Finally, someone, I forget who, said around here that placing artificial constraints on creativity is a good way to stimulate it - this is something I believe to be true, and is part of the reason I often choose the less-obvious subjects for phantom links in my entries (also it stops me getting disappointed when an entry doesn't match my pre-conceptions, since I try to avoid having any).&lt;br /&gt;
&lt;br /&gt;
::Ack, that was a long ramble... Anyway, there you go. The first reason is not as valid as it once was, I'll grant, but the other two still feel like they apply. Since the wiki is, as you said, more than a little anarchic, and the only authority I have over the [[NexusProject]] is that which comes from being its originator, so if people decide to completely ignore the rules I'll not throw ''too'' much of a hissy fit. *grins* - ''talking and talking'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
:::Ah, I understand now.  Actually, good call.  I always felt that one of the unfortunate side effects of, for example, the [[Lexicon]] was the vaguely artificial interdependency of the entries, especially the later ones; it kind of imparts a narrowness of focus to the entire project that doesn't quite make sense.  And this project is so much more open-ended than the Lexicon that over-interdepency isn't required.  So, in short, I agree.  I think it was actually me who said the artificial constraints thing, but I could have just thought it.&amp;lt;br&amp;gt;~ [[Shataina]]&lt;br /&gt;
&lt;br /&gt;
And with the addition of the[[TheNexusProject/RedstoneTheatre|Redstone Theatre]] the Nexus Project is placed on temporary hiatus so that text-grabbing can occur without fear of interruption! Well done everyone involved. This shouldn't be more than a day in length, and probably somewhat less. - ''beaming'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
:Woohoo!  I knew we had to be getting close, we've been getting several new posts a day lately.  Out of curiosity, is the final PDF going to be hyperlinked, or would that take too much code-slogging? -[[Everyl]]&lt;br /&gt;
&lt;br /&gt;
::It probably could be hyperlinked, if'n I knew how to do that. :) At present, I just want the raw text sitting on my 'puter where I can play with it. When that's done, then I can think about having fun with the text. - [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
:::I'm kinda curious: How are you going to format it? Depending on that answer, I'd almost be tempted to put the whole thing into &amp;lt;nowiki&amp;gt;LaTeX&amp;lt;/nowiki&amp;gt;, which could make it a fair bit easier, and would make it a ''whole'' lot easier to, say, make indicies and whatnot. Not sure how much work you want to put into this thing, but I believe I could probably make a fairly nice &amp;lt;nowiki&amp;gt;LaTeX&amp;lt;/nowiki&amp;gt; file out of that (Which will turn into a PDF, don't worry :D). But don't hold me to that - I don't have ''that'' much experience with &amp;lt;nowiki&amp;gt;LaTeX&amp;lt;/nowiki&amp;gt; - [[ipsi]]&lt;br /&gt;
&lt;br /&gt;
:::I too have a bit of experiance with &amp;lt;nowiki&amp;gt;LaTeX&amp;lt;/nowiki&amp;gt;, a bit of looking around indicated that you can turn the &amp;lt;nowiki&amp;gt;LaTeX&amp;lt;/nowiki&amp;gt; links into PDF bookmarks, so that might be a way to get hyperlinking in(which would be quite cool). [http://www.p-joeckel.de/pdflatex/ here] is link to one way to do it. The example worked for me, although YMMV. I'll look into it a bit more. I'll try to help here if possible. -[[FlowsLikeBits]]&lt;br /&gt;
&lt;br /&gt;
::::It's worth noting that inclusion of the hyperref package seems to automatically hyperlink the table of contents. I'll have a look when I get home to see how I can work it. [[Moxiane]], if I could grab like the first chapter or something, I'll see what I can do with &amp;lt;nowiki&amp;gt;LaTeX&amp;lt;/nowiki&amp;gt; when I get home, in terms of how far down the links will extend. (i.e. Will it link down to the subsections and subsub, etc?) From there, I think I could probably bookmark it. Also, &amp;lt;nowiki&amp;gt;LaTeX&amp;lt;/nowiki&amp;gt; does not like pictures, at least, not in this version. -[[ipsi]]&lt;br /&gt;
&lt;br /&gt;
::Not to toot my own horn, but I think we'd have a better product if I had time to edit the last few entries first.  I think I've only got like 8 left, I'll try to get them done by tomorrow.&amp;lt;br&amp;gt;~ [[Shataina]]&lt;br /&gt;
&lt;br /&gt;
:::That's OK, I'll just leave your entries 'til later. I am unlikely to be able to grab them all before tomorrow morning (my time), due to other engagements. - [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
::::Actually, I meant other peoples' entries.  Mine are fine.&amp;lt;br&amp;gt;~ [[Shataina]], ''arrogantly but honestly''&lt;br /&gt;
&lt;br /&gt;
:And now I wish that I had written up that bookstore idea I had while I had the chance.  Ah well, I wasn't really ready and I'll keep thinking about it.  [[BrilliantRain]]&lt;br /&gt;
&lt;br /&gt;
::Bookstore now complete and replete with pratchettness.  Go visit[[TheNexusProject/AzureGlassBooks|Azure Glass Books]].  --[[BrilliantRain]]&lt;br /&gt;
&lt;br /&gt;
Well, this is already presumed (since there is a new entry since), but it's worth saying - hiatus is done, you may now return to your regular posting. My apologies for not posting the fact earlier, but grabbing all of that text took valuable RE4 time away from me. ^_^ (Just beat that bastard, yeah!) Also, at present I am busy sorting the text into districts and deleting all of the stuff that doesn't belong in a PDF product (comments &amp;amp; wiki-links, mostly). As an aside, based on what is already there and what will be added by way of making it something readable I expect it to approach 65000 words (as MS Word counts them, at any rate).&lt;br /&gt;
&lt;br /&gt;
After organisation is done, then I'll get into the nitty-gritty of fiddling around with links and stuff (although part of me likes the idea of two versions, one for screen with active links and one for print without). - ''triumphant'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
:After playing around with &amp;lt;nowiki&amp;gt;LaTeX&amp;lt;/nowiki&amp;gt;, I think it would be perfect for this, and would be reasonably easy to do. Why am I harping on about this? I dunno, but it just seems like a good idea. It'd take no effort at all, really, and doing hyperlinks and whatnot would be easy as pie. Course, might be a different matter if you want pictures. -[[ipsi]]&lt;br /&gt;
&lt;br /&gt;
:I would apprecate it if you kept my first comment on the[[TheNexusProject/DagonAcademy|Dagon Academy]] entry in the .pdf, as it is a part of the joke. --[[BrilliantRain]]&lt;br /&gt;
&lt;br /&gt;
I have a question.  I understand the rule that says something like &amp;quot;if you created the blank link, then you can't fill it in.&amp;quot;  However, what if you want to create an entry about some little bit of nexania that you created but didn't create as a link?  For example, what if the guy who first came up with Icefire Jasmine wanted to create an entry about her?  Or what if I wanted to create an entry about Read Child, even though I created the one entry that refers to her[[TheNexusProject/AzureGlassBooks|Azure Glass Books]]), although she currently doesn't have a link?  would this kind of thing be allowed? &amp;lt;br&amp;gt; --[[BrilliantRain]]&lt;br /&gt;
&lt;br /&gt;
:That would depend entirely on how much of a rules-lawyer you want to be. - ''bemused'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
::I'm going to take that as incentive to bend the rules a little. That makes me a happy boy. - [[Paladinltd]]&lt;br /&gt;
&lt;br /&gt;
:::It really wasn't intended that way. Bending the rules because you ''need'' to is fine, bending the rules because you just ''want'' to is less so. It the difference between the letter and the spirit of the law, really. - ''wagging finger'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
::::I was largely just curious as I had an idea for something interesting relating to Read Child's name, but I didn't want to work on expanding the idea untill I knew what the consensus was.  I am going to assume that it is ok for me to come up with more brothels for[[TheNexusProject/TheAvenueOfEnigmaticPhilosophy|The Avenue of Enigmatic Philosophy]], as they are tied somewhat to the street and that rule could be contorted to preclude me writing any of those. --[[BrilliantRain]]&lt;br /&gt;
&lt;br /&gt;
::The only difficulty with creating links for stuff that were not links originally is that if they are refrenced in a couple places(your Icefire Jasmine example is good here), all those places won't turn into links to it. (This should be a pretty simple search operation however). -[[FlowsLikeBits]],''who is annoyed by inconsistent linking, but will get over it''  &lt;br /&gt;
&lt;br /&gt;
:::That reminds me, does anyone besides me want Icefire Jasmine? She has become so prevelant in the Nexus Project that its inevitable that someone write a link about her. I was hoping that someone would be me, but if someone else wants her... - [[Paladinltd]]&lt;br /&gt;
&lt;br /&gt;
:I am personally of the opinion that leaving some things (or people, or places) to be defined only indirectly is elegant and fun and rewards the careful reader. *shrug* IJ has been mentioned enough times that IMO there would be very little in the entry that couldn't be inferred or guessed. This is also the reason why I try to avoid creating phantom links that are very closely related to the thing I'm writing about (the meme of creating a link for the owner of the place you just wrote is a particularly egregious example of this) since it doesn't give the writer as much room to work in as a link that was added ''en passant'', so to speak.&lt;br /&gt;
&lt;br /&gt;
:That said, I won't (and can't) ban people from writing links or entries however they like, so if you really want to write Icefire Jasmine you should feel free, but I personally ''like'' the idea of her being a very prominent person, yet one who is always on the sidelines as far as the Project is concerned. - ''expounding opinions'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
::I agree. I like the idea of some major players not having their own pages. If you want to write more about IJ, you could always write, say, her daughter's page, or her Daiklaive's page. -- [[Xarak]]&lt;br /&gt;
&lt;br /&gt;
:::Icefire Jasmine's daiklave?  Hmmmmmmm....... --[[BrilliantRain]]&lt;br /&gt;
&lt;br /&gt;
:::I also happen to agree and I was actually a bit dissapointed when someone finally filled out[[TheNexusProject/TheGreatNexusFire|The Great Nexus Fire]].  I was also quite immpressed as I didn't think it was possible. --[[BrilliantRain]]&lt;br /&gt;
&lt;br /&gt;
:For the record, there are currently 16(!) refrences to her. I couldn't figure out a simple way to find the earliest page either. Personally, I think haveing a spectrum  of phantom links, some wide open(mostly) and some more defined is probably good  --[[FlowsLikeBits]], ''who agree's that TO much definition is bad of coure''&lt;br /&gt;
&lt;br /&gt;
Since the general consensus so far is against it I humbly withdraw my request - [[Paladinltd]]&lt;br /&gt;
&lt;br /&gt;
Also I see your point, it is better to have her on the sidelines - [[Paladinltd]]&lt;br /&gt;
&lt;br /&gt;
For those who are interested in how the Nexus Digest is proceeding the answer is ''slowly''. &amp;gt;_&amp;lt; Unfortunately I have been suffering from a nasty bout of RSI recently which has been restricting how much I can really use the computer. I am on the case, however. - ''grimacing'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
:Cool. Sucks about the RSI thing, hope that gets better \ goes away \ can be ignored :D - [[ipsi]]&lt;br /&gt;
&lt;br /&gt;
This is the first time I've seen this page, and considering the fact that half of my troupe reached Nexus ''last session'' I couldn't have found it at a better time.  One question I have: is there anything here devoted to the Undercity, or is that something that's generally covered within individual districts? - [[notsoangrydave]]&lt;br /&gt;
&lt;br /&gt;
:I think it's mostly covered by[[TheNexusProject/TheUnderground|The Underground]] district --[[BrilliantRain]]&lt;br /&gt;
&lt;br /&gt;
OK. The first draft of the Nexus Digest PDF is now ready (finally!) for examination and editation. Anyone who wishes to be involved in this process can reach me at gmail (the address should be obvious). I want it gone over with a fine-toothed comb, any and all mistakes are to be located and firmly humiliated (in a seperate report, natch). Suggestions for different formatting choices or ways of doing things are welcomed. This is my first attempt at this sort of thing, after all. Also, if anyone is at least ''interested'' in donating art for it - I won't say no. ^_^ - ''triumphant'' [[Moxiane]]&lt;br /&gt;
&lt;br /&gt;
:Moxaine is there anyway you could upload it to the internet as a version 0.1 or something. (^__^) - [[KSlash]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, should we make any changes to this to bring anything more into line with the Nexus info in the new scavenger lands book?  --[[BriliantRain]]&lt;br /&gt;
&lt;br /&gt;
With regards to [http://www.surrealdream.com/nexus/NexusCopy4.jpg This map], I have trouble conceiving one of the trade centers of a region probably about twice as big as the USA as being a paltry approximate 13 miles long and seven wide. New York City, the closest real world analog that springs to mind, has a metropolitan area of 6,720 square miles. Just a thought. - [[Han'ya]]&lt;br /&gt;
&lt;br /&gt;
Umm, I'd love to do the unfinished link for &amp;quot;Bastiel’s Barrel&amp;quot; but would like somebody to check it after I'm done, since I'm kind of new at posting to a Wiki.  Does anybody mind?--[[User:Blindguy|Blindguy]] 15:18, 25 January 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>PsyBorgDan</name></author>	</entry>

	</feed>