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		<updated>2026-04-09T14:42:09Z</updated>
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	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83635</id>
		<title>MartialArts/2eDivine Shewolf Style</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83635"/>
				<updated>2010-10-29T20:55:37Z</updated>
		
		<summary type="html">&lt;p&gt;Haku: /* Divine She-wolf (In Heat) style */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The divine she-wolf style is not a well known martial arts style in the manner of Five Dragons style or even Jade Mountain style. It is however a style that has survived since the first age. However, due to the esoteric focus of the charms as well as the nature of its encompassing theme, this style if practiced or used in the martial arts field is seldom referred to by its true name; &amp;quot;Divine she-wolf in heat style&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That is not to say it isn't practiced at all, certain dragonblooded members of House Cynis practice this style, as do a few outcaste courtesans and concubines in the threshold. If one has mastered the arts of summoning demons, it is possible to learn this style from Neomah demons. They were gifted with the knowledge of this style despite their not being able to use it as a jest by an unknown exalt in the Age of Dreams.&lt;br /&gt;
&lt;br /&gt;
The style sacrifices defensive armor for internal power. For if the opponent can not strike you, protective armor is hardly necessary. Martial artists who practice style typically wear flowing silk robes and fine dresses.&lt;br /&gt;
&lt;br /&gt;
The style's signature weapons are war-fans and knives of all sorts, to better emulate the sharp fangs and claws of the she-wolf.&lt;br /&gt;
&lt;br /&gt;
Practitioners of this style typically are female or capable of assuming a female form. It is possible for men to learn this style. However, without a female body, the martial artist would never be able to activate the form charm or the post form charms.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Now in second edition!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;style&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;The mistress of the Divine She-wolf style brings out the beast in her opponents, thus subduing the most enlightened of souls. Truly, this style is invincible.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Come-hither Glance&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 3 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf can distract a male wolf with a come-hither glance, if she finds him worthy. The martial artist understands that it is possible to distract one's opponents with an essence charged come-hither glance. The targets of this charm take an internal penalty (equal to the martial artist's essence trait) to their join battle roll. The targets must be able to see the martial artist and vice versa as she uses this charm in order for it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Playful Strut Defense&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple (speed 5)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-basic&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Come-hither Glance&amp;lt;br&amp;gt;&lt;br /&gt;
A playful she-wolf might strut about, teasing males with her body, but not allowing them to touch her in any way. So too does the martial artist strut about the battle field, twisting away from blows that would harm her and slipping free of clinches and holds.&lt;br /&gt;
&lt;br /&gt;
Upon activation of this charm, the martial artist gains a bonus to her dodge DV equal to (1/2 her essence trait) for the rest of the scene. While this charm is active, should the martial artist be the victim of a grapple attack, she adds (her essence trait) dice to the ((Strength or Dexterity) + Martial Arts) dice pool to resist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Baring of the Fangs&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 1 mote&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf shows her anger by baring her fangs. This is done as a warning to those who presume too much. The martial artist may with this charm does lethal damage while unarmed or using paper fans in place of war-fans. This charm does not transform her natural weapons or mortal paper fans into lethal weapons, it merely gives them a sharp edge powered by essence.&lt;br /&gt;
&lt;br /&gt;
If used on an attack that does lethal damage, the charm enhances the attack by sheathing the weapon's edge or the lethal natural weapon with a layer of essence. This enhancement adds 2 lethal dice to the attack's raw damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Dominating Attack&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 2 motes per die&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-Okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Baring of the Fangs&amp;lt;br&amp;gt;&lt;br /&gt;
For those who heed not the baring of their fangs, the she-wolf demonstrates that her fangs and claws are not just for show. She bites hard and fast, laying low her opponent in a single strike.&lt;br /&gt;
&lt;br /&gt;
The martial artist may spend 2 motes to buy 1 die of post-soak damage for a single attack up to her essence trait. The charm is activated when declaring the attack in step 1 of combat, and the motes spent on the charm are lost should the attack fail. The dice gained in this manner counts towards the martial artist's dice-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;form&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Form-type, Obvious&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Playful Strut Defense, Dominating Attack&amp;lt;br&amp;gt;&lt;br /&gt;
Once mastery of the basics of Divine She-wolf style is attained, the martial artist strives to physically emulate the she-wolf in all her ways as the essence within her warms her body in pleasing ways. Pride is obvious in her demeanor, her movements economical as she stalks her opponent. Her stances and kata are low and designed for swift movement.&lt;br /&gt;
&lt;br /&gt;
The martial artist is like the she-wolf in her thick coat of fur, able to soak lethal damage with her full stamina soak. Her fangs and claws are ever sharp, and as such she may do lethal or bashing damage with any of her attacks as she chooses. &lt;br /&gt;
&lt;br /&gt;
A she-wolf in heat distracts the males around her with the scent of her musk. So too, the martial artist distracts her opponents with the essence within her. Male opponents in close combat take a 2 die internal penalty to attack her as do females who are interested in other females. Otherwise, this die penalty does not function.&lt;br /&gt;
&lt;br /&gt;
This charm does have a side effect, in that when this charm is active, the martial artist will be in a constant state of arousal as if she is in heat. After the charm ends, the arousal fades slowly over the next half hour.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This is a form charm and as such can not be used with other form charms at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Endurance of the&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;She-wolf&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) form&amp;lt;br&amp;gt;&lt;br /&gt;
The wolves when rutting may take a while, and a she-wolf must have the endurance to go all the way, as well as a bit beyond, due to the fact that male wolves tend to remain joined to the she-wolf even after the end of their copulation.&lt;br /&gt;
&lt;br /&gt;
This charm after being activated allows the martial artist to increase her stamina by her essence trait. This bonus to her stamina works as normal for all purposes including soak and counts towards her die-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Submissive She-wolf Trap&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (in Heat) form&amp;lt;br&amp;gt;&lt;br /&gt;
Consenting to rut with a male doesn't mean that the she-wolf will not show she is the dominant one. The activity ends when she desires it to end and not before.&lt;br /&gt;
&lt;br /&gt;
This charm allows the martial artist to maintain control of the grapples that she finds herself in. To achieve this, the martial artist inflames her essence which resonates with the essence within those in the clinch or hold with her.&lt;br /&gt;
&lt;br /&gt;
The resonance of essences is extremely pleasurable, making her opponent reluctant to break free of the clinch as well as distracting him. Mechanically, the opponent of the martial artist suffers an external penalty equal to (the martial artist's essence) for maintaining or resisting control of grapples with the martial artist.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This charm sees a fair bit of application outside of combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fascinating Kata of the Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 10 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Obvious, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Endurance of the (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) She-wolf, Submissive She-wolf Trap&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf, when she is in heat, attracts the attention of the males in her pack. This attraction is entirely natural. However, the martial artist can draw the attention of her opponents with the power of essence. Drawing out the inner beast in her greatest of opponents, the martial artist reins supreme as her opponents fight each other, their teamwork forgotten.&lt;br /&gt;
&lt;br /&gt;
The martial artist does a languid dance-like kata as the smoldering essence within her ignites, sending waves of raw animalistic attraction from her body. She rolls (Charisma + (Martial Arts or Presence)), the results are used in an Unnatural Mental Influence attack against every male in a radius equal to 10 yards per dot of essence the martial artist has. Females interested in other females &amp;lt;i&amp;gt;that way&amp;lt;/i&amp;gt; are also affected.&lt;br /&gt;
&lt;br /&gt;
If the martial artist's (Charisma + (Martial Arts or Presence)) roll overcomes their MDV by one or more success, they find themselves unable to look away from the martial artist, or deliberately harm her in any way (such as attacking her), or do anything that doesn't involve her. They must spend 1 willpower to resist this charm's effect for the tick they act on.&lt;br /&gt;
&lt;br /&gt;
Should the martial artist's (Charisma + (Martial Arts or Presence)) roll have 5 or more successes above her targets' MDV, that victim of the charm will drop whatever he's doing and attempt to rut with the martial artist, he will also fight anyone who desires to rut with the martial artist or harm her in any way. They must spend 1 willpower to resist this charm's effect for the action.&lt;br /&gt;
&lt;br /&gt;
Spending 3 or more willpower to resist the charm's effects renders them immune to the charm for the rest of the scene.&lt;br /&gt;
&lt;br /&gt;
Extras as well as animals no smaller than a hound and no larger than a warhorse are automatically considered to have their MDV defeated by 5 or more successes as long as they're male or are females interested in females.&lt;br /&gt;
&lt;br /&gt;
This charm does not work against opponents with an essence trait higher than the martial artist's, nor can the charm be activated by a martial artist who is not a female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
While this charm is active, the martial artist's DV is 0 before charms or stunts. Nor may they make any action that is not derived from a reflexive charm or a previously activated persistent charm. Doing so terminates the charm.&lt;br /&gt;
&lt;br /&gt;
There is one side effect of this charm that is not commonly known by the practitioners of the style. This wasn't intentionally designed into the charm, nor was it discovered for some time.&lt;br /&gt;
&lt;br /&gt;
Until half an hour after the charm is ended, the martial artist is supernaturally fertile. Should she lay with anything, she will end up pregnant even if it's nor normally possible. The results are as per the rules on beastmen, half-caste, or godblooded reproduction. Abortion as well as partaking of maiden's tea will terminate the pregnancy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
There, this martial arts tree is now finished and ready for any and all comments. Please use the space below for any and all C&amp;amp;C. ^_^&lt;br /&gt;
&lt;br /&gt;
=== Peanut Gallery ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Back to [[Haku]]&lt;br /&gt;
* Back to [[TerrestrialMartialArts|Terrestrial Martial Arts]]&lt;/div&gt;</summary>
		<author><name>Haku</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83633</id>
		<title>MartialArts/2eDivine Shewolf Style</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83633"/>
				<updated>2010-10-29T20:54:25Z</updated>
		
		<summary type="html">&lt;p&gt;Haku: /* Divine She-wolf (In Heat) style */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The divine she-wolf style is not a well known martial arts style in the manner of Five Dragons style or even Jade Mountain style. It is however a style that has survived since the first age. However, due to the esoteric focus of the charms as well as the nature of its encompassing theme, this style if practiced or used in the martial arts field is seldom referred to by its true name; &amp;quot;Divine she-wolf in heat style&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That is not to say it isn't practiced at all, certain dragonblooded members of House Cynis practice this style, as do a few outcaste courtesans and concubines in the threshold. If one has mastered the arts of summoning demons, it is possible to learn this style from Neomah demons. They were gifted with the knowledge of this style despite their not being able to use it as a jest by an unknown exalt in the Age of Dreams.&lt;br /&gt;
&lt;br /&gt;
The style sacrifices defensive armor for internal power. For if the opponent can not strike you, protective armor is hardly necessary. Martial artists who practice style typically wear flowing silk robes and fine dresses.&lt;br /&gt;
&lt;br /&gt;
The style's signature weapons are war-fans and knives of all sorts, to better emulate the sharp fangs and claws of the she-wolf.&lt;br /&gt;
&lt;br /&gt;
Practitioners of this style typically are female or capable of assuming a female form. It is possible for men to learn this style. However, without a female body, the martial artist would never be able to activate the form charm or the post form charms.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Now in second edition!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;style&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;The mistress of the Divine She-wolf style brings out the beast in her opponents, thus subduing the most enlightened of souls. Truly, this style is invincible.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Come-hither Glance&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 3 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf can distract a male wolf with a come-hither glance, if she finds him worthy. The martial artist understands that it is possible to distract one's opponents with an essence charged come-hither glance. The targets of this charm take an internal penalty (equal to the martial artist's essence trait) to their join battle roll. The targets must be able to see the martial artist and vice versa as she uses this charm in order for it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Playful Strut Defense&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple (speed 5)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-basic&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Come-hither Glance&amp;lt;br&amp;gt;&lt;br /&gt;
A playful she-wolf might strut about, teasing males with her body, but not allowing them to touch her in any way. So too does the martial artist strut about the battle field, twisting away from blows that would harm her and slipping free of clinches and holds.&lt;br /&gt;
&lt;br /&gt;
Upon activation of this charm, the martial artist gains a bonus to her dodge DV equal to (1/2 her essence trait) for the rest of the scene. While this charm is active, should the martial artist be the victim of a grapple attack, she adds (her essence trait) dice to the ((Strength or Dexterity) + Martial Arts) dice pool to resist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Baring of the Fangs&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 1 mote&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf shows her anger by baring her fangs. This is done as a warning to those who presume too much. The martial artist may with this charm does lethal damage while unarmed or using paper fans in place of war-fans. This charm does not transform her natural weapons or mortal paper fans into lethal weapons, it merely gives them a sharp edge powered by essence.&lt;br /&gt;
&lt;br /&gt;
If used on an attack that does lethal damage, the charm enhances the attack by sheathing the weapon's edge or the lethal natural weapon with a layer of essence. This enhancement adds 2 lethal dice to the attack's raw damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Dominating Attack&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 2 motes per die&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-Okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Baring of the Fangs&amp;lt;br&amp;gt;&lt;br /&gt;
For those who heed not the baring of their fangs, the she-wolf demonstrates that her fangs and claws are not just for show. She bites hard and fast, laying low her opponent in a single strike.&lt;br /&gt;
&lt;br /&gt;
The martial artist may spend 2 motes to buy 1 die of post-soak damage for a single attack up to her essence trait. The charm is activated when declaring the attack in step 1 of combat, and the motes spent on the charm are lost should the attack fail. The dice gained in this manner counts towards the martial artist's dice-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;form&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Form-type, Obvious&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Playful Strut Defense, Dominating Attack&amp;lt;br&amp;gt;&lt;br /&gt;
Once mastery of the basics of Divine She-wolf style is attained, the martial artist strives to physically emulate the she-wolf in all her ways as the essence within her warms her body in pleasing ways. Pride is obvious in her demeanor, her movements economical as she stalks her opponent. Her stances and kata are low and designed for swift movement.&lt;br /&gt;
&lt;br /&gt;
The martial artist is like the she-wolf in her thick coat of fur, able to soak lethal damage with her full stamina soak. Her fangs and claws are ever sharp, and as such she may do lethal or bashing damage with any of her attacks as she chooses. &lt;br /&gt;
&lt;br /&gt;
A she-wolf in heat distracts the males around her with the scent of her musk. So too, the martial artist distracts her opponents with the essence within her. Male opponents in close combat take a 2 die internal penalty to attack her as do females who are interested in other females. Otherwise, this die penalty does not function.&lt;br /&gt;
&lt;br /&gt;
This charm does have a side effect, in that when this charm is active, the martial artist will be in a constant state of arousal as if she is in heat. After the charm ends, the arousal fades slowly over the next half hour.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This is a form charm and as such can not be used with other form charms at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Endurance of the&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;She-wolf&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) form&amp;lt;br&amp;gt;&lt;br /&gt;
The wolves when rutting may take a while, and a she-wolf must have the endurance to go all the way, as well as a bit beyond, due to the fact that male wolves tend to remain joined to the she-wolf even after the end of their copulation.&lt;br /&gt;
&lt;br /&gt;
This charm after being activated allows the martial artist to increase her stamina by her essence trait. This bonus to her stamina works as normal for all purposes including soak and counts towards her die-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Submissive She-wolf Trap&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (in Heat) form&amp;lt;br&amp;gt;&lt;br /&gt;
Consenting to rut with a male doesn't mean that the she-wolf will not show she is the dominant one. The activity ends when she desires it to end and not before.&lt;br /&gt;
&lt;br /&gt;
This charm allows the martial artist to maintain control of the grapples that she finds herself in. To achieve this, the martial artist inflames her essence which resonates with the essence within those in the clinch or hold with her.&lt;br /&gt;
&lt;br /&gt;
The resonance of essences is extremely pleasurable, making her opponent reluctant to break free of the clinch as well as distracting him. Mechanically, the opponent of the martial artist suffers an external penalty equal to (the martial artist's essence) for maintaining or resisting control of grapples with the martial artist.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This charm sees a fair bit of application outside of combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fascinating Kata of the Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 10 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Obvious, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Endurance of the (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) She-wolf, Submissive She-wolf Trap&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf, when she is in heat, attracts the attention of the males in her pack. This attraction is entirely natural. However, the martial artist can draw the attention of her opponents with the power of essence. Drawing out the inner beast in her greatest of opponents, the martial artist reins supreme as her opponents fight each other, their teamwork forgotten.&lt;br /&gt;
&lt;br /&gt;
The martial artist does a languid dance-like kata as the smoldering essence within her ignites, sending waves of raw animalistic attraction from her body. She rolls (Charisma + (Martial Arts or Presence)), the results are used in an Unnatural Mental Influence attack against every male in a radius equal to 10 yards per dot of essence the martial artist has. Females interested in other females &amp;lt;i&amp;gt;that way&amp;lt;/i&amp;gt; are also affected.&lt;br /&gt;
&lt;br /&gt;
If the martial artist's (Charisma + (Martial Arts or Presence)) roll overcomes their MDV by one or more success, they find themselves unable to look away from the martial artist, or deliberately harm her in any way (such as attacking her), or do anything that doesn't involve her. They must spend 1 willpower to resist this charm's effect for the tick they act on.&lt;br /&gt;
&lt;br /&gt;
Should the martial artist's (Charisma + (Martial Arts or Presence)) roll have 5 or more successes above her targets' MDV, that the target will drop whatever he's doing and attempt to rut with the martial artist, he will also fight anyone who desires to rut with the martial artist or harm her in any way. They must spend 1 willpower to resist this charm's effect for the action.&lt;br /&gt;
&lt;br /&gt;
Spending 3 or more willpower to resist the charm's effects renders them immune to the charm for the rest of the scene.&lt;br /&gt;
&lt;br /&gt;
Extras as well as animals no smaller than a hound and no larger than a warhorse are automatically considered to have their MDV defeated by 5 or more successes as long as they're male or are females interested in females.&lt;br /&gt;
&lt;br /&gt;
This charm does not work against opponents with an essence trait higher than the martial artist's, nor can the charm be activated by a martial artist who is not a female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
While this charm is active, the martial artist's DV is 0 before charms or stunts. Nor may they make any action that is not derived from a reflexive charm or a previously activated persistent charm. Doing so terminates the charm.&lt;br /&gt;
&lt;br /&gt;
There is one side effect of this charm that is not commonly known by the practitioners of the style. This wasn't intentionally designed into the charm, nor was it discovered for some time.&lt;br /&gt;
&lt;br /&gt;
Until half an hour after the charm is ended, the martial artist is supernaturally fertile. Should she lay with anything, she will end up pregnant even if it's nor normally possible. The results are as per the rules on beastmen, half-caste, or godblooded reproduction. Abortion as well as partaking of maiden's tea will terminate the pregnancy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
There, this martial arts tree is now finished and ready for any and all comments. Please use the space below for any and all C&amp;amp;C. ^_^&lt;br /&gt;
&lt;br /&gt;
=== Peanut Gallery ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Back to [[Haku]]&lt;br /&gt;
* Back to [[TerrestrialMartialArts|Terrestrial Martial Arts]]&lt;/div&gt;</summary>
		<author><name>Haku</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83631</id>
		<title>MartialArts/2eDivine Shewolf Style</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83631"/>
				<updated>2010-10-29T20:53:52Z</updated>
		
		<summary type="html">&lt;p&gt;Haku: /* Divine She-wolf (In Heat) style */  charm edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The divine she-wolf style is not a well known martial arts style in the manner of Five Dragons style or even Jade Mountain style. It is however a style that has survived since the first age. However, due to the esoteric focus of the charms as well as the nature of its encompassing theme, this style if practiced or used in the martial arts field is seldom referred to by its true name; &amp;quot;Divine she-wolf in heat style&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That is not to say it isn't practiced at all, certain dragonblooded members of House Cynis practice this style, as do a few outcaste courtesans and concubines in the threshold. If one has mastered the arts of summoning demons, it is possible to learn this style from Neomah demons. They were gifted with the knowledge of this style despite their not being able to use it as a jest by an unknown exalt in the Age of Dreams.&lt;br /&gt;
&lt;br /&gt;
The style sacrifices defensive armor for internal power. For if the opponent can not strike you, protective armor is hardly necessary. Martial artists who practice style typically wear flowing silk robes and fine dresses.&lt;br /&gt;
&lt;br /&gt;
The style's signature weapons are war-fans and knives of all sorts, to better emulate the sharp fangs and claws of the she-wolf.&lt;br /&gt;
&lt;br /&gt;
Practitioners of this style typically are female or capable of assuming a female form. It is possible for men to learn this style. However, without a female body, the martial artist would never be able to activate the form charm or the post form charms.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Now in second edition!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;style&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;The mistress of the Divine She-wolf style brings out the beast in her opponents, thus subduing the most enlightened of souls. Truly, this style is invincible.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Come-hither Glance&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 3 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf can distract a male wolf with a come-hither glance, if she finds him worthy. The martial artist understands that it is possible to distract one's opponents with an essence charged come-hither glance. The targets of this charm take an internal penalty (equal to the martial artist's essence trait) to their join battle roll. The targets must be able to see the martial artist and vice versa as she uses this charm in order for it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Playful Strut Defense&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple (speed 5)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-basic&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Come-hither Glance&amp;lt;br&amp;gt;&lt;br /&gt;
A playful she-wolf might strut about, teasing males with her body, but not allowing them to touch her in any way. So too does the martial artist strut about the battle field, twisting away from blows that would harm her and slipping free of clinches and holds.&lt;br /&gt;
&lt;br /&gt;
Upon activation of this charm, the martial artist gains a bonus to her dodge DV equal to (1/2 her essence trait) for the rest of the scene. While this charm is active, should the martial artist be the victim of a grapple attack, she adds (her essence trait) dice to the ((Strength or Dexterity) + Martial Arts) dice pool to resist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Baring of the Fangs&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 1 mote&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf shows her anger by baring her fangs. This is done as a warning to those who presume too much. The martial artist may with this charm does lethal damage while unarmed or using paper fans in place of war-fans. This charm does not transform her natural weapons or mortal paper fans into lethal weapons, it merely gives them a sharp edge powered by essence.&lt;br /&gt;
If used on an attack that does lethal damage, the charm enhances the attack by sheathing the weapon's edge or the lethal natural weapon with a layer of essence. This enhancement adds 2 lethal dice to the attack's raw damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Dominating Attack&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 2 motes per die&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-Okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Baring of the Fangs&amp;lt;br&amp;gt;&lt;br /&gt;
For those who heed not the baring of their fangs, the she-wolf demonstrates that her fangs and claws are not just for show. She bites hard and fast, laying low her opponent in a single strike.&lt;br /&gt;
&lt;br /&gt;
The martial artist may spend 2 motes to buy 1 die of post-soak damage for a single attack up to her essence trait. The charm is activated when declaring the attack in step 1 of combat, and the motes spent on the charm are lost should the attack fail. The dice gained in this manner counts towards the martial artist's dice-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;form&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Form-type, Obvious&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Playful Strut Defense, Dominating Attack&amp;lt;br&amp;gt;&lt;br /&gt;
Once mastery of the basics of Divine She-wolf style is attained, the martial artist strives to physically emulate the she-wolf in all her ways as the essence within her warms her body in pleasing ways. Pride is obvious in her demeanor, her movements economical as she stalks her opponent. Her stances and kata are low and designed for swift movement.&lt;br /&gt;
&lt;br /&gt;
The martial artist is like the she-wolf in her thick coat of fur, able to soak lethal damage with her full stamina soak. Her fangs and claws are ever sharp, and as such she may do lethal or bashing damage with any of her attacks as she chooses. &lt;br /&gt;
&lt;br /&gt;
A she-wolf in heat distracts the males around her with the scent of her musk. So too, the martial artist distracts her opponents with the essence within her. Male opponents in close combat take a 2 die internal penalty to attack her as do females who are interested in other females. Otherwise, this die penalty does not function.&lt;br /&gt;
&lt;br /&gt;
This charm does have a side effect, in that when this charm is active, the martial artist will be in a constant state of arousal as if she is in heat. After the charm ends, the arousal fades slowly over the next half hour.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This is a form charm and as such can not be used with other form charms at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Endurance of the&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;She-wolf&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) form&amp;lt;br&amp;gt;&lt;br /&gt;
The wolves when rutting may take a while, and a she-wolf must have the endurance to go all the way, as well as a bit beyond, due to the fact that male wolves tend to remain joined to the she-wolf even after the end of their copulation.&lt;br /&gt;
&lt;br /&gt;
This charm after being activated allows the martial artist to increase her stamina by her essence trait. This bonus to her stamina works as normal for all purposes including soak and counts towards her die-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Submissive She-wolf Trap&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (in Heat) form&amp;lt;br&amp;gt;&lt;br /&gt;
Consenting to rut with a male doesn't mean that the she-wolf will not show she is the dominant one. The activity ends when she desires it to end and not before.&lt;br /&gt;
&lt;br /&gt;
This charm allows the martial artist to maintain control of the grapples that she finds herself in. To achieve this, the martial artist inflames her essence which resonates with the essence within those in the clinch or hold with her.&lt;br /&gt;
&lt;br /&gt;
The resonance of essences is extremely pleasurable, making her opponent reluctant to break free of the clinch as well as distracting him. Mechanically, the opponent of the martial artist suffers an external penalty equal to (the martial artist's essence) for maintaining or resisting control of grapples with the martial artist.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This charm sees a fair bit of application outside of combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fascinating Kata of the Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 10 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Obvious, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Endurance of the (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) She-wolf, Submissive She-wolf Trap&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf, when she is in heat, attracts the attention of the males in her pack. This attraction is entirely natural. However, the martial artist can draw the attention of her opponents with the power of essence. Drawing out the inner beast in her greatest of opponents, the martial artist reins supreme as her opponents fight each other, their teamwork forgotten.&lt;br /&gt;
&lt;br /&gt;
The martial artist does a languid dance-like kata as the smoldering essence within her ignites, sending waves of raw animalistic attraction from her body. She rolls (Charisma + (Martial Arts or Presence)), the results are used in an Unnatural Mental Influence attack against every male in a radius equal to 10 yards per dot of essence the martial artist has. Females interested in other females &amp;lt;i&amp;gt;that way&amp;lt;/i&amp;gt; are also affected.&lt;br /&gt;
&lt;br /&gt;
If the martial artist's (Charisma + (Martial Arts or Presence)) roll overcomes their MDV by one or more success, they find themselves unable to look away from the martial artist, or deliberately harm her in any way (such as attacking her), or do anything that doesn't involve her. They must spend 1 willpower to resist this charm's effect for the tick they act on.&lt;br /&gt;
&lt;br /&gt;
Should the martial artist's (Charisma + (Martial Arts or Presence)) roll have 5 or more successes above her targets' MDV, that the target will drop whatever he's doing and attempt to rut with the martial artist, he will also fight anyone who desires to rut with the martial artist or harm her in any way. They must spend 1 willpower to resist this charm's effect for the action.&lt;br /&gt;
&lt;br /&gt;
Spending 3 or more willpower to resist the charm's effects renders them immune to the charm for the rest of the scene.&lt;br /&gt;
&lt;br /&gt;
Extras as well as animals no smaller than a hound and no larger than a warhorse are automatically considered to have their MDV defeated by 5 or more successes as long as they're male or are females interested in females.&lt;br /&gt;
&lt;br /&gt;
This charm does not work against opponents with an essence trait higher than the martial artist's, nor can the charm be activated by a martial artist who is not a female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
While this charm is active, the martial artist's DV is 0 before charms or stunts. Nor may they make any action that is not derived from a reflexive charm or a previously activated persistent charm. Doing so terminates the charm.&lt;br /&gt;
&lt;br /&gt;
There is one side effect of this charm that is not commonly known by the practitioners of the style. This wasn't intentionally designed into the charm, nor was it discovered for some time.&lt;br /&gt;
&lt;br /&gt;
Until half an hour after the charm is ended, the martial artist is supernaturally fertile. Should she lay with anything, she will end up pregnant even if it's nor normally possible. The results are as per the rules on beastmen, half-caste, or godblooded reproduction. Abortion as well as partaking of maiden's tea will terminate the pregnancy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
There, this martial arts tree is now finished and ready for any and all comments. Please use the space below for any and all C&amp;amp;C. ^_^&lt;br /&gt;
&lt;br /&gt;
=== Peanut Gallery ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Back to [[Haku]]&lt;br /&gt;
* Back to [[TerrestrialMartialArts|Terrestrial Martial Arts]]&lt;/div&gt;</summary>
		<author><name>Haku</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83627</id>
		<title>MartialArts/2eDivine Shewolf Style</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83627"/>
				<updated>2010-10-29T20:37:31Z</updated>
		
		<summary type="html">&lt;p&gt;Haku: /* Divine She-wolf (In Heat) style */  edited stuff like spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The divine she-wolf style is not a well known martial arts style in the manner of Five Dragons style or even Jade Mountain style. It is however a style that has survived since the first age. However, due to the esoteric focus of the charms as well as the nature of its encompassing theme, this style if practiced or used in the martial arts field is seldom referred to by its true name; &amp;quot;Divine she-wolf in heat style&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That is not to say it isn't practiced at all, certain dragonblooded members of House Cynis practice this style, as do a few outcaste courtesans and concubines in the threshold. If one has mastered the arts of summoning demons, it is possible to learn this style from Neomah demons. They were gifted with the knowledge of this style despite their not being able to use it as a jest by an unknown exalt in the Age of Dreams.&lt;br /&gt;
&lt;br /&gt;
The style sacrifices defensive armor for internal power. For if the opponent can not strike you, protective armor is hardly necessary. Martial artists who practice style typically wear flowing silk robes and fine dresses.&lt;br /&gt;
&lt;br /&gt;
The style's signature weapons are war-fans and knives of all sorts, to better emulate the sharp fangs and claws of the she-wolf.&lt;br /&gt;
&lt;br /&gt;
Practitioners of this style typically are female or capable of assuming a female form. It is possible for men to learn this style. However, without a female body, the martial artist would never be able to activate the form charm or the post form charms.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Now in second edition!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;style&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;The mistress of the Divine She-wolf style brings out the beast in her opponents, thus subduing the most enlightened of souls. Truly, this style is invincible.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Come-hither Glance&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 3 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf can distract a male wolf with a come-hither glance, if she finds him worthy. The martial artist understands that it is possible to distract one's opponents with an essence charged come-hither glance. The targets of this charm take an internal penalty (equal to the martial artist's essence trait) to their join battle roll. The targets must be able to see the martial artist and vice versa as she uses this charm in order for it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Playful Strut Defense&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple (speed 5)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-basic&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Come-hither Glance&amp;lt;br&amp;gt;&lt;br /&gt;
A playful she-wolf might strut about, teasing males with her body, but not allowing them to touch her in any way. So too does the martial artist strut about the battle field, twisting away from blows that would harm her and slipping free of clinches and holds.&lt;br /&gt;
&lt;br /&gt;
Upon activation of this charm, the martial artist gains a bonus to her dodge DV equal to (1/2 her essence trait) for the rest of the scene. While this charm is active, should the martial artist be the victim of a grapple attack, she adds (her essence trait) dice to the ((Strength or Dexterity) + Martial Arts) dice pool to resist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Baring of the Fangs&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 1 mote&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf shows her anger by baring her fangs. This is done as a warning to those who presume too much. The martial artist may with this charm does lethal damage while unarmed or using paper fans in place of war-fans. This charm does not transform her natural weapons or mortal paper fans into lethal weapons, it merely gives them a sharp edge powered by essence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Dominating Attack&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 2 motes per die&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-Okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Baring of the Fangs&amp;lt;br&amp;gt;&lt;br /&gt;
For those who heed not the baring of their fangs, the she-wolf demonstrates that her fangs and claws are not just for show. She bites hard and fast, laying low her opponent in a single strike.&lt;br /&gt;
&lt;br /&gt;
The martial artist may spend 2 motes to buy 1 die of post-soak damage for a single attack up to her essence trait. The charm is activated when declaring the attack in step 1 of combat, and the motes spent on the charm are lost should the attack fail. The dice gained in this manner counts towards the martial artist's dice-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;form&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Form-type, Obvious&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Playful Strut Defense, Dominating Attack&amp;lt;br&amp;gt;&lt;br /&gt;
Once mastery of the basics of Divine She-wolf style is attained, the martial artist strives to physically emulate the she-wolf in all her ways as the essence within her warms her body in pleasing ways. Pride is obvious in her demeanor, her movements economical as she stalks her opponent. Her stances and kata are low and designed for swift movement.&lt;br /&gt;
&lt;br /&gt;
The martial artist is like the she-wolf in her thick coat of fur, able to soak lethal damage with her full stamina soak. Her fangs and claws are ever sharp, and as such she may do lethal or bashing damage with any of her attacks as she chooses. &lt;br /&gt;
&lt;br /&gt;
A she-wolf in heat distracts the males around her with the scent of her musk. So too, the martial artist distracts her opponents with the essence within her. Male opponents in close combat take a 2 die internal penalty to attack her as do females who are interested in other females. Otherwise, this die penalty does not function.&lt;br /&gt;
&lt;br /&gt;
This charm does have a side effect, in that when this charm is active, the martial artist will be in a constant state of arousal as if she is in heat. After the charm ends, the arousal fades slowly over the next half hour.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This is a form charm and as such can not be used with other form charms at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Endurance of the&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;She-wolf&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) form&amp;lt;br&amp;gt;&lt;br /&gt;
The wolves when rutting may take a while, and a she-wolf must have the endurance to go all the way, as well as a bit beyond, due to the fact that male wolves tend to remain joined to the she-wolf even after the end of their copulation.&lt;br /&gt;
&lt;br /&gt;
This charm after being activated allows the martial artist to increase her stamina by her essence trait. This bonus to her stamina works as normal for all purposes including soak and counts towards her die-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Submissive She-wolf Trap&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (in Heat) form&amp;lt;br&amp;gt;&lt;br /&gt;
Consenting to rut with a male doesn't mean that the she-wolf will not show she is the dominant one. The activity ends when she desires it to end and not before.&lt;br /&gt;
&lt;br /&gt;
This charm allows the martial artist to maintain control of the grapples that she finds herself in. To achieve this, the martial artist inflames her essence which resonates with the essence within those in the clinch or hold with her.&lt;br /&gt;
&lt;br /&gt;
The resonance of essences is extremely pleasurable, making her opponent reluctant to break free of the clinch as well as distracting him. Mechanically, the opponent of the martial artist suffers an external penalty equal to (the martial artist's essence) for maintaining or resisting control of grapples with the martial artist.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This charm sees a fair bit of application outside of combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fascinating Kata of the Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 10 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Obvious, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Endurance of the (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) She-wolf, Submissive She-wolf Trap&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf, when she is in heat, attracts the attention of the males in her pack. This attraction is entirely natural. However, the martial artist can draw the attention of her opponents with the power of essence. Drawing out the inner beast in her greatest of opponents, the martial artist reins supreme as her opponents fight each other, their teamwork forgotten.&lt;br /&gt;
&lt;br /&gt;
The martial artist does a languid dance-like kata as the smoldering essence within her ignites, sending waves of raw animalistic attraction from her body. She rolls (Charisma + (Martial Arts or Presence)), the results are used in an Unnatural Mental Influence attack against every male in a radius equal to 10 yards per dot of essence the martial artist has. Females interested in other females &amp;lt;i&amp;gt;that way&amp;lt;/i&amp;gt; are also affected.&lt;br /&gt;
&lt;br /&gt;
If the martial artist's (Charisma + (Martial Arts or Presence)) roll overcomes their MDV by one or more success, they find themselves unable to look away from the martial artist, or deliberately harm her in any way (such as attacking her), or do anything that doesn't involve her. They must spend 1 willpower to resist this charm's effect for the tick they act on.&lt;br /&gt;
&lt;br /&gt;
Should the martial artist's (Charisma + (Martial Arts or Presence)) roll have 5 or more successes above her targets' MDV, that the target will drop whatever he's doing and attempt to rut with the martial artist, he will also fight anyone who desires to rut with the martial artist or harm her in any way. They must spend 1 willpower to resist this charm's effect for the action.&lt;br /&gt;
&lt;br /&gt;
Spending 3 or more willpower to resist the charm's effects renders them immune to the charm for the rest of the scene.&lt;br /&gt;
&lt;br /&gt;
Extras as well as animals no smaller than a hound and no larger than a warhorse are automatically considered to have their MDV defeated by 5 or more successes as long as they're male or are females interested in females.&lt;br /&gt;
&lt;br /&gt;
This charm does not work against opponents with an essence trait higher than the martial artist's, nor can the charm be activated by a martial artist who is not a female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
While this charm is active, the martial artist's DV is 0 before charms or stunts. Nor may they make any action that is not derived from a reflexive charm or a previously activated persistent charm. Doing so terminates the charm.&lt;br /&gt;
&lt;br /&gt;
There is one side effect of this charm that is not commonly known by the practitioners of the style. This wasn't intentionally designed into the charm, nor was it discovered for some time.&lt;br /&gt;
&lt;br /&gt;
Until half an hour after the charm is ended, the martial artist is supernaturally fertile. Should she lay with anything, she will end up pregnant even if it's nor normally possible. The results are as per the rules on beastmen, half-caste, or godblooded reproduction. Abortion as well as partaking of maiden's tea will terminate the pregnancy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
There, this martial arts tree is now finished and ready for any and all comments. Please use the space below for any and all C&amp;amp;C. ^_^&lt;br /&gt;
&lt;br /&gt;
=== Peanut Gallery ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Back to [[Haku]]&lt;br /&gt;
* Back to [[TerrestrialMartialArts|Terrestrial Martial Arts]]&lt;/div&gt;</summary>
		<author><name>Haku</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83625</id>
		<title>MartialArts/2eDivine Shewolf Style</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83625"/>
				<updated>2010-10-29T20:03:54Z</updated>
		
		<summary type="html">&lt;p&gt;Haku: /* Divine She-wolf (In Heat) style */  edited the capstone charm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The divine she-wolf style is not a well known martial arts style in the manner of Five Dragons style or even Jade Mountain style. It is however a style that has survived since the first age. However, due to the esoteric focus of the charms as well as the nature of its encompassing theme, this style if practiced or used in the martial arts field is seldom refered to by its true name; &amp;quot;Divine she-wolf in heat style&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That is not to say it isn't practiced at all, certain dragonblooded members of House Cynis practice this style, as do a few outcaste courtesans and concubines in the threshold. If one has mastered the arts of summoning demons, it is possible to learn this style from Neomah demons. They were gifted with the knowledge of this style despite their not being able to use it as a jest by an unknown exalt in the Age of Dreams.&lt;br /&gt;
&lt;br /&gt;
The style sacrifices defensive armour for internal power. For if the opponent can not strike you, protective armour is hardly necessary. Martial artists who practice style typically wear flowing silk robes and fine dresses.&lt;br /&gt;
&lt;br /&gt;
The style's signature weapons are war-fans and knives of all sorts, to better emulate the sharp fangs and claws of the she-wolf.&lt;br /&gt;
&lt;br /&gt;
Practioneers of this style typically are female or capable of assuming a female form. It is possible for men to learn this style. However, without a female body, the martial artist would never be able to activate the form charm or the post form charms.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Now in second edition!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;style&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;The mistress of the Divine She-wolf style brings out the beast in her opponents, thus subduing the most enlightened of souls. Truly, this style is invincible.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Come-hither Glance&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 3 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf can distract a male wolf with a come-hither glance, if she finds him worthy. The martial artist understands that it is possible to distract one's opponents with an essence charged come-hither glance. The targets of this charm take an internal penalty (equal to the martial artist's essence trait) to their join battle roll. The targets must be able to see the martial artist and vice versa as she uses this charm in order for it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Playful Strut Defense&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple (speed 5)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-basic&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Come-hither Glance&amp;lt;br&amp;gt;&lt;br /&gt;
A playful she-wolf might strut about, teasing males with her body, but not allowing them to touch her in any way. So too does the martial artist strut about the battle field, twisting away from blows that would harm her and slipping free of clinches and holds.&lt;br /&gt;
&lt;br /&gt;
Upon activation of this charm, the martial artist gains a bonus to her dodge DV equal to (1/2 her essence trait) for the rest of the scene. While this charm is active, should the martial artist be the victim of a grapple attack, she adds (her essence trait) dice to the ((Strength or Dexterity) + Martial Arts) dice pool to resist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Baring of the Fangs&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 1 mote&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf shows her anger by baring her fangs. This is done as a warning to those who presume too much. The martial artist may with this charm does lethal damage while unarmed or using paper fans in place of war-fans. This charm does not transform her natural weapons or mortal paper fans into lethal weapons, it merely gives them a sharp edge powered by essence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Dominating Attack&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 2 motes per die&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-Okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Baring of the Fangs&amp;lt;br&amp;gt;&lt;br /&gt;
For those who heed not the baring of their fangs, the she-wolf demonstrates that her fangs and claws are not just for show. She bites hard and fast, laying low her opponent in a single strike.&lt;br /&gt;
&lt;br /&gt;
The martial artist may spend 2 motes to buy 1 die of post-soak damage for a single attack up to her essence trait. The charm is activated when declaring the attack in step 1 of combat, and the motes spent on the charm are lost should the attack fail. The dice gained in this manner counts towards the martial artist's dice-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;form&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Form-type, Obvious&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Playful Strut Defense, Dominating Attack&amp;lt;br&amp;gt;&lt;br /&gt;
Once mastery of the basics of Divine She-wolf style is attained, the martial artist strives to physically emulate the she-wolf in all her ways as the essence within her warms her body in pleasing ways. Pride is obvious in her demeanor, her movements economical as she stalks her opponent. Her stances and kata are low and designed for swift movement.&lt;br /&gt;
&lt;br /&gt;
The martial artist is like the she-wolf in her thick coat of fur, able to soak lethal damage with her full stamina soak. Her fangs and claws are ever sharp, and as such she may do lethal or bashing damage with any of her attacks as she choses. &lt;br /&gt;
&lt;br /&gt;
A she-wolf in heat distracts the males around her with the scent of her musk. So too, the martial artist distracts her opponents with the essence within her. Male opponents in close combat take a 2 die internal penalty to attack her as do females who are interested in other females. Otherwise, this die penalty does not function.&lt;br /&gt;
&lt;br /&gt;
This charm does have a side effect, in that when this charm is active, the martial artist will be in a constant state of arousal as if she is in heat. After the charm ends, the arousal fades slowly over the next half hour.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This is a form charm and as such can not be used with other form charms at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Endurance of the&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;She-wolf&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) form&amp;lt;br&amp;gt;&lt;br /&gt;
The wolves when rutting may take a while, and a she-wolf must have the endurance to go all the way, as well as a bit beyond, due to the fact that male wolves tend to remain joined to the she-wolf even after the end of their copulation.&lt;br /&gt;
&lt;br /&gt;
This charm after being activated allows the martial artist to increase her stamina by her essence trait. This bonus to her stamina works as normal for all purposes including soak and counts towards her die-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Submissive She-wolf Trap&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (in Heat) form&amp;lt;br&amp;gt;&lt;br /&gt;
Consenting to rut with a male doesn't mean that the she-wolf will not show she is the dominant one. The activity ends when she desires it to end and not before.&lt;br /&gt;
&lt;br /&gt;
This charm allows the martial artist to maintain control of the grapples that she finds herself in. To achieve this, the martial artist inflames her essence which resonates with the essence within those in the clinch or hold with her.&lt;br /&gt;
&lt;br /&gt;
The resonace of essences is extremely pleasurable, making her opponent reluctant to break free of the clinch as well as distracting him. Mechanically, the opponent of the martial artist suffers an external penalty equal to (the martial artist's essence) for maintaining or resisting control of grapples with the martial artist.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This charm sees a fair bit of application outside of combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fascinating Kata of the Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 10 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Obvious, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Endurance of the (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) She-wolf, Submissive She-wolf Trap&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf, when she is in heat, attracts the attention of the males in her pack. This attraction is entirely natural. However, the martial artist can draw the attention of her opponents with the power of essence. Drawing out the inner beast in her greatest of opponents, the martial artist reins supreme as her opponents fight each other, their teamwork forgotten.&lt;br /&gt;
&lt;br /&gt;
The martial artist does a linguid dance-like kata as the smoldering essence within her ignites, sending waves of raw animalistic attraction from her body. She rolls (Charisma + (Martial Arts or Presence)), the results are used in an Unnatural Mental Influence attack against every male in a radius equal to 10 yards per dot of essence the martial artist has.&lt;br /&gt;
&lt;br /&gt;
If the martial artist's (Charisma + (Martial Arts or Presence)) roll overcomes their MDV by one or more success, they must spend 1 willpower to avoid looking at her or doing anything that doesn't involve her for the tick that they act on. Spending 3 or more willpower in this manner renders them immune to the charm's effects for the rest of the scene.&lt;br /&gt;
&lt;br /&gt;
Should the martial artist's (Charisma + (Martial Arts or Presence)) roll have 5 or more successes above her opponents' MDV, that the opponent will drop whatever he's doing and attempt to rut with the martial artist, he will also fight anyone who desires to rut with the martial artist or harm her in any way. They must spend 1 willpower to resist for the action. Spending 4 or more willpower in this manner renders them immune to the charm's effects for the rest of the scene.&lt;br /&gt;
&lt;br /&gt;
In either case, affected opponents who desire to attack or harm the martial artist must spend 1 willpower or be unable to do so. Spending 2 or more willpower in this manner renders them immune to the charm's effects for the rest of the scene.&lt;br /&gt;
&lt;br /&gt;
This charm does not work against opponents with an essence trait euqal to or higher than the martial artist's. This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
Extras as well as animals no smaller than a hound and no larger than a warhorse are automatically considered to have their MDV defeated by 5 or more successes as long as they're male.&lt;br /&gt;
&lt;br /&gt;
While this charm is active, the martial artist may not make any action that is not derived from using a reflexive charm or from a previously activated persistent charm. Doing so terminates the charm.&lt;br /&gt;
&lt;br /&gt;
There is one side effect of this charm that is not commonly known by the practioneers of the style. This wasn't intentionally designed into the charm, nor was it discovered for some time.&lt;br /&gt;
&lt;br /&gt;
Until half an hour after the charm is ended, the martial artist is supernaturally fertile. Should she lay with anything, she will end up pregnent even if it's nor normally possible. The results are as per the rules on half-caste reproduction if the martial artist is an exalt or her opponent is. Abortion as well as partaking of maiden's tea will end the pregnency.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
There, this martial arts tree is now finished and ready for any and all comments. Please use the space below for any and all C&amp;amp;C. ^_^&lt;br /&gt;
&lt;br /&gt;
=== Peanut Gallery ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Back to [[Haku]]&lt;br /&gt;
* Back to [[TerrestrialMartialArts|Terrestrial Martial Arts]]&lt;/div&gt;</summary>
		<author><name>Haku</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TerrestrialMartialArts&amp;diff=83623</id>
		<title>TerrestrialMartialArts</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TerrestrialMartialArts&amp;diff=83623"/>
				<updated>2010-10-29T07:52:39Z</updated>
		
		<summary type="html">&lt;p&gt;Haku: /* Fan-Made Styles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== '''''Terrestrial''' | [[CelestialMartialArts|Celestial]] | [[SiderealMartialArts|Sidereal]] | [[UnusualMartialArts|Unusual]] | [[MartialArtsInitiations|Initiations]]'' ===&lt;br /&gt;
&lt;br /&gt;
''Terrestrial level martial arts are the purview of the Dragon-Blooded. Although any Exalt may learn or create a Terrestrial Style at normal cost, many are elementally aligned, incurring a 1-mote cost-per-turn to emulate the elemental Essence of a style's Charm, and many take advantage of a Terrestrial's ability to use multiple Reflexive Charms in a turn. Though not as potent as Celestial styles, these martial arts may often be more efficient than their Celestial counterparts. There are generally believed to be thousands of Terrestrial styles, ephemeral as the leaves of a tree, here one generation and gone the next.''&lt;br /&gt;
&lt;br /&gt;
Back to [[MartialArts]]&amp;lt;br&amp;gt;&lt;br /&gt;
Back to [[Charms]]&lt;br /&gt;
&lt;br /&gt;
== Second Edition ==&lt;br /&gt;
&lt;br /&gt;
=== Canon Styles ===&lt;br /&gt;
&lt;br /&gt;
;'''Crimson Pentacle Blade Style''' - canon style: ''Scroll of the Monk - Page 63'' (2e)&lt;br /&gt;
;'''Even Blade Style''' - canon style: ''Scroll of the Monk - Page 69'' (2e)&lt;br /&gt;
;'''Falling Blossom Style''' - canon style: ''Scroll of the Monk - Page 43'' (2e)&lt;br /&gt;
;'''First Pulse Style''' - canon style: ''Scroll of the Monk - Page 45'' (2e)&lt;br /&gt;
;'''Five-Dragon Style''' - canon style: ''Manual of Exalted Power: Dragon-Blooded - Page 189'' (2e)&lt;br /&gt;
;'''Fivefold Shadow Hand Style''' - canon style: ''Scroll of the Monk - Page 75'' (2e)&lt;br /&gt;
;'''Golden Exhalation Style''' - canon style: ''The Imperfect Lotus - Page 4'' (2e)&lt;br /&gt;
;'''Golden Janissary Style''' - canon style: ''Scroll of the Monk - Page 48'' (2e)&lt;br /&gt;
;'''Ill Lily Style''' - canon style: ''Scroll of the Monk - Page 51'' (2e)&lt;br /&gt;
;'''Jade Mountain Style''' - canon style: ''Scroll of the Monk - Page 53'' (2e)&lt;br /&gt;
;'''Lightning Hoof Style''' - canon style: ''The Imperfect Lotus - Page 5'' (2e)&lt;br /&gt;
;'''Night Breeze Style''' - canon style: ''Scroll of the Monk - Page 55'' (2e)&lt;br /&gt;
;'''Orgiastic Fugitive Style''' - canon style: ''Scroll of the Monk - Page 57'' (2e)&lt;br /&gt;
;'''The Path of the Arbiter Style''' - canon style: ''The Imperfect Lotus - Page 7'' (2e)&lt;br /&gt;
;'''Seafaring Hero Style''' - canon style: ''Scroll of the Monk - Page 59'' (2e)&lt;br /&gt;
;'''Terrestrial Hero Style''' - canon style: ''Manual of Exalted Power: Dragon-Blooded - Page 191'' (2e), Considered native charms for Dragon-Bloods&lt;br /&gt;
;'''Terrible Ascent-Driven Beast Style''' - canon style: ''The Imperfect Lotus - Page 7'' (2e)&lt;br /&gt;
;'''White Veil Style''' - canon style: ''Scroll of the Monk - Page 61'' (2e)&lt;br /&gt;
&lt;br /&gt;
=== Fan-Made Styles ===&lt;br /&gt;
&lt;br /&gt;
;'''[[MartialArts/AllConsumingDragon|All-Consuming Dragon]]''' - by [[Zodiak]]: A terrifing, and effective martial art designed to keep your enemy alive.&lt;br /&gt;
;'''[[MartialArts/AutumnalTorrentStyle|Autumnal Torrent]]''' - by [[Orphen]]: A style possessed by the Forest Witch in emulation of one of the Numina.&lt;br /&gt;
;'''[[TheHoverpope/BehemothTopplingStyle2eMark2|Behemoth Toppling]]''' - by [[Hoverpope]]: A 2E redesign of the 1E style of the same name.&lt;br /&gt;
;'''[[MartialArts/BlossomingCherryTreeStyle2E|Blossoming Cherry Tree]]''' - by [[Haku]]: A martial arts based on the elegant cherry tree, has quite a bit of stunt factor in it, style and power together in 2nd Ed flavour.&lt;br /&gt;
;'''[[MartialArtsRelay/AboveTheEarth|Dancing Humming Bird]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;above the earth&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/DesertWindDervishStyle|Desert Wind Dervish]]''' - by [[Orphen]]: A partial Terestrial style called &amp;quot;Desert Wind Dervish Style&amp;quot; which was created by a religious ascetic who never fully passed it on.&lt;br /&gt;
;'''[[MartialArts/2eDivine Shewolf Style|Divine She-wolf]]''' - by [[Haku]]: A martial arts style NOT meant to be used by immature players. It's focus is on a she-wolf in &amp;quot;all&amp;quot; her aspects.&lt;br /&gt;
;'''[[MartialArts/EvenBladeFifthStyle|Even Blade Style: The Fifth Variant]]''' - by [[IanPrice]]: An extrapolation of the fifth variant of the Even Blade Style, found in ''Scroll of the Monk''. Also includes an extrapolation of what might be possible if all five variants were used in unison.&lt;br /&gt;
;'''[[MartialArts/FifteenMonths|Fifteen Cyclic Elemental Styles]]''' - by [[IanPrice]]: A family of Terrestrial Martial Arts based on the elements and their correspondence to the months of the year used in Creation.&lt;br /&gt;
;'''[[Resplendence/FivefoldElementalHarmonyStyle|Fivefold Elemental Harmony]]''' - by [[Resplendence]]: a style for dynamic duo fighting, ultimately letting two fighters become one.&lt;br /&gt;
;'''[[FrivYeti/HarmonicSymphony|Harmonic Symphony]]''' - by [[FrivYeti]]: Emphasizing the harmony of music, this Martial Art is sometimes used by roving bands of musical martial artists.&lt;br /&gt;
;'''[[MartialArts/HumbleFistOfIceStyle|Humble Fist of Ice Style]]''' - by [[BogMod]]:  A terrestial style aspected to ice and air made by an Icewalker.&lt;br /&gt;
;'''[[MartialArts/IndomitableSpirit|Indomitable Spirit Methodology]]''' - by [[Zodiak]]: A style that focuses on shields, and channeling your essence into them. Also introduces a new kind of shield.&lt;br /&gt;
;'''[[InvincibleAvalancheStyle|Invincible Avalanche]]''' - by [[SpicyMcHaggis]]:A low-powered style about powerful attacks, destroying scenery, and toughness.&lt;br /&gt;
;'''[[DualMegami/MalleableEarthStyle|Malleable Earth Style]]''' - by [[DualMegami]]: A style based on the unity of Earth and Water. Also known as &amp;quot;mud Style&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/LecherousDevilStyle|Lecherous Devil]]''' - by [[DeathBySurfeit]]: The dark brother of Naughty Lotus.&lt;br /&gt;
;'''[[MartialArts/RagingBoarStyle|Raging Boar]]''' - by [[JadeSerpent]]: A berzerker style that favours training-up powerful and resistant practitioners.&lt;br /&gt;
;'''[[MartialArts/ScathingSandstormStyle|Scathing Sandstorm Style]]''' - by [[BogMod]] this style is a fast moving style for fighting many people.&lt;br /&gt;
;'''[[MartialArts/SouthernMaidenStyle|Southern Maiden Style]]''' - by [[BogMod]] this style was designed for the Brides of Ahlat by a Chosen of Battles.&lt;br /&gt;
;'''[[MartialArtsRelay/Simplicity|Slack and Hashed]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;dull simplicity&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/TerrestrialHeroStyle1|Terrestrial Hero]]''' - by [[Hapushet]]: A multi-element conversion of Terrestrial Brawl for Second Edition.&lt;br /&gt;
;'''[[MartialArts/TitanFelling|Titan Felling]]''' - by [[Panache]]: Small fighter takes down much larger opponent.&lt;br /&gt;
;'''[[BurgerSlave/TurtleStyle|Turtle]]''' - by [[BurgerSlave]]: Uses armor, rather than weapons, to lead the artist to eventual enlightenment.&lt;br /&gt;
;'''[[MartialArts/TwinPoisonsJunglesWarningStyle|Twin Poisons and Jungle's Warning]]''' - by [[Orphen]]: Two Terestrial Yoyo styles called &amp;quot;Twin Poisons Style&amp;quot; and &amp;quot;Jungle's Warning Style&amp;quot; which vary at their cores but share external branches.&lt;br /&gt;
;'''[[MartialArts/VerdantSolarPrismStyle|Verdant Solar Prism]]''' - by [[Orphen]]: A Style designed for Mortals and Dragon-Blooded to minimize their perceived weaknesses through a Solar lens.&lt;br /&gt;
;'''[[MartialArts/WayoftheLongBladeStyle|Way of the Long Blade]]''' - by [[Orphen]]: A Terestrial style called &amp;quot;Way of the Long Blade Style&amp;quot; which seeks mastery of the long slashing sword known as the Nodachi.&lt;br /&gt;
&lt;br /&gt;
== First Edition ==&lt;br /&gt;
&lt;br /&gt;
;'''Crimson Pentacle Blade Style''' - canon style: ''Players' Guide - Page 239'' (1e)&lt;br /&gt;
;'''Falling Blossom Style''' - canon style: ''Cult of the Illuminated - Page 102'' (1e)&lt;br /&gt;
;'''Five-Dragon Style''' - canon style: ''Dragon-Blooded - Page 197'' (1e)&lt;br /&gt;
;'''Jade Mountain Style''' - canon style: ''Aspect Book: Earth - Page 75'' (1e)&lt;br /&gt;
&lt;br /&gt;
;'''[[MartialArts/12DeadlyFistStyle|12 Deadly Fist]]''' - by [[Issaru]]:A Martial Art dedicated to defense and push techniques.&lt;br /&gt;
;'''[[MartialArts/AscendingAirStyle|Ascending Air]]''' - by delor: A chilling Air-aspected martial art.&lt;br /&gt;
;'''[[MartialArts/AudaciousDancerStyle|Audacious Dancer]]''' - by [[DeadManSeven]]: A flashy movement-oriented style centred around dance as a weapon.&lt;br /&gt;
;'''[[MartialArts/BehemothTopplingSTyle|Behemoth Toppling]]''' - by [[Ambisinister]]:A martial art that allows groups of weaker exalts to take on large and powerful foes.&lt;br /&gt;
;'''[[MartialArts/BenevolentSongstressStyle|Benevolent Songstress]]''' - by [[Eniko]]: An infernal and compassion/performance themed style based on warding against threats.&lt;br /&gt;
;'''[[MartialArts/BlackRose|Black Rose]]''' - by [[Greymane]]: A shadowy Martial Art designed to sculpt a student into the perfect disposable assassin.&lt;br /&gt;
;'''[[MartialArts/BlazingPhoenixStyle|Blazing Phoenix]]''' - by [[Moxiane]]': A Fire-aspected martial art that uses firewands and motion.&lt;br /&gt;
;'''[[MartialArts/BlossomingCherryTreeStyle|Blossoming Cherry Tree]]''' - by [[Haku]]: A martial arts based on the elegant cherry tree, has quite a bit of stunt factor in it, more style then ability.&lt;br /&gt;
;'''[[MartialArts/BlizzardFistStyle|Blizzard Fist]]''' - by [[Slim_Pick3ns]]: A martial art for a Northern cult&lt;br /&gt;
;'''[[MartialArts/BraveDragonStyle|Brave Dragon]]''' - by [[Ikselam]]: An amusing but none-the-less viable style based on Dan's style in Street Fighter.&lt;br /&gt;
;'''[[MartialArts/BurningDragonStyle|Burning Dragon]]''' - by [[Issaru]]:A fire aspected martial art created as a gift.&lt;br /&gt;
;'''[[MartialArts/ClaySoldier|Clay Soldier]]''' - by [[Greymane]]: A heavily defensive martial art which draws it's strengths from a group dynamic.&lt;br /&gt;
;'''[[MartialArtsRelay/CloudPalmStyle|Cloud Palm]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;phantom-fist techniques&amp;quot;.&lt;br /&gt;
;'''[[MartialArtsRelay/ConstrictingIvy|Constricting Ivy]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;grappling and flexibility&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/CrimsonPentacleBladeStyleW|Crimson Pentacle Blade (Revision)]]''' - by [[FourWillowsWeeping]]: A numerological reenvisioning.&lt;br /&gt;
;'''[[BurgerSlave/CrystalStyle|Crystal]]''' - by [[BurgerSlave]]: Studied by the enigmatic Alchemical Exalted, this style works with the structure of things--and of living bodies.&lt;br /&gt;
;'''[[MartialArts/Divine Shewolf Style|Divine She-wolf]]''' - by [[Haku]]: A martial arts NOT meant to be used by immature players. It's focus is on a she-wolf in all her aspects.&lt;br /&gt;
;'''[[MartialArts/DrunkenFistStyle|Drunken Fist]]''' - by [[tobiastobias]]: An answer to all those inebriated martial artists asking for a defensive style.&lt;br /&gt;
;'''[[MartialArts/DuskAtTheEmeraldGallowsStyle|Dusk at the Emerald Gallows]]''' - by [[LordAuran]]: A brutal style that mimics the fatal efficiency of the executioner (and an attempt to make grimcleavers viable).&lt;br /&gt;
;'''[[BurgerSlave/DragonSentaiStyle|Dragon Sentai]]''' - by [[BurgerSlave]]: Developed for the most elite Dragon-Blooded officers of Lookshy, Dragon Sentai Style Martial Arts makes heavy use of syngergistic-type charms.&lt;br /&gt;
;'''[[MartialArts/ElusiveWind|Elusive Wind]]''' - by [[CrownedSun]]: a Terrestrial fighting Style that mimics the Southern Wind.&lt;br /&gt;
;'''[[MartialArts/EverVigilantSoldierStyle|Ever Vigilant Soldier]]''' - by [[DeadManSeven]]: Samurai flavouring for your martial artist.&lt;br /&gt;
;'''[[MartialArts/FallingPetalStyle|Falling Petal]]''' - by [[Wordman]]: A style for sacrificial common Fair Folk.&lt;br /&gt;
;'''[[MartialArts/FalseBladeStyle|False Blade]]''' - by [[Telgar]]: Using the Essence-weapons of Solars, Abyssals and Terrestrials as a focus, this Style teaches control of unreal weaponry.&lt;br /&gt;
;'''[[MartialArts/FiveGloriousBannersStyle|Five Glorious Banners]]''' - by [[Xarak]]:An unusual Martial Art based around fighting with mortal allies.&lt;br /&gt;
;'''[[MartialArts/FourMonarchsStyle|Four Monarchs]]''' - by [[Greymane]] and [[GoldenCat]]: Underworld style for Ghost-Knights emulating the Dual Monarchy that allows certain Charms to be connected without Combos.&lt;br /&gt;
;'''[[MartialArts/FlowingOrbAndTempestStyle|Flowing Orb &amp;amp; Tempest]]''' - by [[Falcon]]: a Terrestrial style based on summoning a big globe of water and splashing your enemies to death with it.&lt;br /&gt;
;'''[[Konpeito/GatewayStyle|Gateway]]''' - by [[Konpeito]]'' : Fighting based on the board game&lt;br /&gt;
;'''[[MartialArts/GhostDragonStyle|Ghost Dragon]]''' - by [[Telgar]]: a Terrestrial Style designed for Shade Walkers and Ghost-Blooded.&lt;br /&gt;
;'''[[MartialArtsRelay/GoldenPsalmOfGlory|Golden Psalm of Glory]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;songs to the glory of the Unconquered Sun&amp;quot; and Dragon Kings.&lt;br /&gt;
;'''[[MartialArts/GrassSpider|Grass Spider]]''' - by tk421 on rpg.net: Terrestial Version of Grass Spider Martial Arts.&lt;br /&gt;
;'''[[JesseLowe/HumbleSoldierStyle|Humble Soldier]]''' - by [[JesseLowe]]: An unfinished style specifically for mortals&lt;br /&gt;
;'''[[MartialArtsRelay/Raksha|Interwoven Cypress Spirit]]''' - by [[MartialArtsRelay]]: Unfinished relay based on &amp;quot;raksha&amp;quot;.&lt;br /&gt;
;'''[[DualMegami/IronBodyStyle|Iron Body]]''' - by [[DualMegami]]: Generic combat.&lt;br /&gt;
;'''[[MartialArts/IncandescentRazorStyle|Incandescent Razor]]''' - by [[Quendalon]]: Fiery swiftness and grace.&lt;br /&gt;
;'''[[MartialArts/InwardCoilingDragonStyle|Inward Coiling Dragon]]''' - by [[FiatVictrix]] and [[Moxiane]]:Deception and seduction in a triple-pinnacle style&lt;br /&gt;
;'''[[MartialArts/JadeDuelistStyle|Jade Duelist]]''' - by [[PoisonFish]]: A quick and fast rapier style favoring those who fight one on one with the grace of the wind behind them.&lt;br /&gt;
;'''[[MartialArts/JadeFanStyle|Jade Fan]]''' - by [[Mailanka]]: Also known as Silken Dragon Style; an elegant style with graceful movements.&lt;br /&gt;
;'''[[MartialArts/MetalDragonStyle|Metal Dragon]]''' - by [[GoldenCat]]: Emulating the evolution of metal, a style that turns its adepts into living weapons.&lt;br /&gt;
;'''[[MartialArts/MonochromeDiamondStyle|Monochrome Diamond]]''' - by [[GoldenCat]] and [[Greymane]]: Underworld style that adapts prayer and worship into a weapon.&lt;br /&gt;
;'''[[MartialArts/ReaperStyle|Reaper]]''' - by [mailto:josh.bain@xspedius.com Josh Bain]: A scythe-based style intended for the fan-designed Avenger Exalted.&lt;br /&gt;
;'''[[MartialArts/RebelliousDemon|Rebellious Demon]]''' - by [[bassist159]]:An evasive technique simmilar to Celestial Monkey.&lt;br /&gt;
;'''[[MartialArts/RipplingQuicksilverStyle|Rippling Quicksilver]]''' - by [[Quendalon]]: A clinging, evasive style of great defensive utility.&lt;br /&gt;
;'''[[MartialArts/SerpentineCoilsStyle|Serpentine Coils]]''' - by [[MelWong]]: A clinch-based assassin's style.&lt;br /&gt;
;'''[[MartialArts/SevenLeapingDragonsStyle|Seven Leaping Dragons]]''' - by [[Quendalon]]: Raw aggressive power, for those enamored of mobility and strength.&lt;br /&gt;
;'''[[MartialArts/SoaringWindRiderStyle|Soaring Wind-Rider]]''' - by [[DeadManSeven]]: Take to the skies with this dragoon-inspired style.&lt;br /&gt;
;'''[[MartialArts/StarlightRoadStyle|Starlight Road]]''' - by [[Greymane]]: Walking the roads between the stars.&lt;br /&gt;
;'''[[TerrestrialMartialArts/SteelWhirlwind|Steel Whirlwind]]''' - by [[BrassLeviathan]]: A barbarian style focused on the murderous charge of the berserker and his axe.&lt;br /&gt;
;'''[[MartialArts/StompingGhostBootStyle|Stomping Ghost-Boot]]''' - by [[AmbroseCollector]]:A style with a quirky ghost and earthquake theme, some of which is usable only at night.&lt;br /&gt;
;'''[[MartialArts/StoneDragonStyle|Stone Dragon]]''' - by [[Telgar]]: Consisting mostly of permanents, this Style uses the body as weapons and armor.&lt;br /&gt;
;'''[[MartialArts/ThousandDragon|Thousand Dragon]]''' - by [[Haku]]: This style is for those mounted martial artist, like Lu Bu!&lt;br /&gt;
;'''[[MartialArts/ThrashingDragonStyle|Thrashing Dragon]]''' - by [mailto:xanthus@mtdata.com [[FallenZero]]]: A hard, agile style for dodging between the blows of many opponents.&lt;br /&gt;
;'''[[MartialArts/TideDragonStyle|Tide Dragon]]''' - by [[Telgar]]: Focused on flowing motions and defenses which redirect or divert a foe's attacks. Partially inspired by Waterbending.&lt;br /&gt;
;'''[[MartialArts/TranquilScholarStyle|Tranquil Scholar]]''' - by [[DeathBySurfeit]]: An air-aspected, defensive art focused on study and reading of opponents' movements.&lt;br /&gt;
;'''[[MartialArts/ThePathOfTheThunderingDragon|Path of the Thundering Dragon]]''' - by [[JackT]] : A Terrestial MA designed for Dragon Kings, which focuses on the power of the storm.&lt;br /&gt;
;'''[[MartialArts/UnleashedInfernoStyle|Unleashed Inferno]]''' - by [[DeadManSeven]]: A swift and brutal flame-arm style from the South.&lt;br /&gt;
;'''[[MartialArts/VoidDragonStyle|Void Dragon]]''' - by [[Khallendross]]: A non-elemental style for dragon-blooded.&lt;br /&gt;
;'''[[LibraryMailanka/WhisperingDragonStyle|Whispering Dragon]]''' - by [[Mailanka]]: A bare-handed stealth- and hold-based style.&lt;br /&gt;
;'''[[MartialArts/WorldlyHarlotStyle|Worldly Harlot]]''' - by [[Haku]]: A clinch, holds and throws based style for ladies of negotiable affections.&lt;br /&gt;
;'''[[MartialArts/ZephyroftheWestStyle|Zephyr of the West]]''' - by [[DeadManSeven]]: A style for braving the waters of the Western Ocean, and for tossing your enemies into it.&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
fivefold elemental harmony is clearly 2nd edition, may be wise to double check some of the other styles put under first edition? -[[Enchantress]]&lt;br /&gt;
:Yeah, good idea. I moved a few more to 2e. I checked the list until where Fivefold Elemental Harmony used to be. - [[Rafilar]]&lt;br /&gt;
:Alright, I finished checking over the list &amp;amp; moved all the 2e styles into their own section. [[Rafilar]]&lt;/div&gt;</summary>
		<author><name>Haku</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TerrestrialMartialArts&amp;diff=83621</id>
		<title>TerrestrialMartialArts</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TerrestrialMartialArts&amp;diff=83621"/>
				<updated>2010-10-29T07:49:49Z</updated>
		
		<summary type="html">&lt;p&gt;Haku: /* Fan-Made Styles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== '''''Terrestrial''' | [[CelestialMartialArts|Celestial]] | [[SiderealMartialArts|Sidereal]] | [[UnusualMartialArts|Unusual]] | [[MartialArtsInitiations|Initiations]]'' ===&lt;br /&gt;
&lt;br /&gt;
''Terrestrial level martial arts are the purview of the Dragon-Blooded. Although any Exalt may learn or create a Terrestrial Style at normal cost, many are elementally aligned, incurring a 1-mote cost-per-turn to emulate the elemental Essence of a style's Charm, and many take advantage of a Terrestrial's ability to use multiple Reflexive Charms in a turn. Though not as potent as Celestial styles, these martial arts may often be more efficient than their Celestial counterparts. There are generally believed to be thousands of Terrestrial styles, ephemeral as the leaves of a tree, here one generation and gone the next.''&lt;br /&gt;
&lt;br /&gt;
Back to [[MartialArts]]&amp;lt;br&amp;gt;&lt;br /&gt;
Back to [[Charms]]&lt;br /&gt;
&lt;br /&gt;
== Second Edition ==&lt;br /&gt;
&lt;br /&gt;
=== Canon Styles ===&lt;br /&gt;
&lt;br /&gt;
;'''Crimson Pentacle Blade Style''' - canon style: ''Scroll of the Monk - Page 63'' (2e)&lt;br /&gt;
;'''Even Blade Style''' - canon style: ''Scroll of the Monk - Page 69'' (2e)&lt;br /&gt;
;'''Falling Blossom Style''' - canon style: ''Scroll of the Monk - Page 43'' (2e)&lt;br /&gt;
;'''First Pulse Style''' - canon style: ''Scroll of the Monk - Page 45'' (2e)&lt;br /&gt;
;'''Five-Dragon Style''' - canon style: ''Manual of Exalted Power: Dragon-Blooded - Page 189'' (2e)&lt;br /&gt;
;'''Fivefold Shadow Hand Style''' - canon style: ''Scroll of the Monk - Page 75'' (2e)&lt;br /&gt;
;'''Golden Exhalation Style''' - canon style: ''The Imperfect Lotus - Page 4'' (2e)&lt;br /&gt;
;'''Golden Janissary Style''' - canon style: ''Scroll of the Monk - Page 48'' (2e)&lt;br /&gt;
;'''Ill Lily Style''' - canon style: ''Scroll of the Monk - Page 51'' (2e)&lt;br /&gt;
;'''Jade Mountain Style''' - canon style: ''Scroll of the Monk - Page 53'' (2e)&lt;br /&gt;
;'''Lightning Hoof Style''' - canon style: ''The Imperfect Lotus - Page 5'' (2e)&lt;br /&gt;
;'''Night Breeze Style''' - canon style: ''Scroll of the Monk - Page 55'' (2e)&lt;br /&gt;
;'''Orgiastic Fugitive Style''' - canon style: ''Scroll of the Monk - Page 57'' (2e)&lt;br /&gt;
;'''The Path of the Arbiter Style''' - canon style: ''The Imperfect Lotus - Page 7'' (2e)&lt;br /&gt;
;'''Seafaring Hero Style''' - canon style: ''Scroll of the Monk - Page 59'' (2e)&lt;br /&gt;
;'''Terrestrial Hero Style''' - canon style: ''Manual of Exalted Power: Dragon-Blooded - Page 191'' (2e), Considered native charms for Dragon-Bloods&lt;br /&gt;
;'''Terrible Ascent-Driven Beast Style''' - canon style: ''The Imperfect Lotus - Page 7'' (2e)&lt;br /&gt;
;'''White Veil Style''' - canon style: ''Scroll of the Monk - Page 61'' (2e)&lt;br /&gt;
&lt;br /&gt;
=== Fan-Made Styles ===&lt;br /&gt;
&lt;br /&gt;
;'''[[MartialArts/AllConsumingDragon|All-Consuming Dragon]]''' - by [[Zodiak]]: A terrifing, and effective martial art designed to keep your enemy alive.&lt;br /&gt;
;'''[[MartialArts/AutumnalTorrentStyle|Autumnal Torrent]]''' - by [[Orphen]]: A style possessed by the Forest Witch in emulation of one of the Numina.&lt;br /&gt;
;'''[[TheHoverpope/BehemothTopplingStyle2eMark2|Behemoth Toppling]]''' - by [[Hoverpope]]: A 2E redesign of the 1E style of the same name.&lt;br /&gt;
;'''[[MartialArts/BlossomingCherryTreeStyle2E|Blossoming Cherry Tree]]''' - by [[Haku]]: A martial arts based on the elegant cherry tree, has quite a bit of stunt factor in it, style and power together in 2nd Ed flavour.&lt;br /&gt;
;'''[[MartialArtsRelay/AboveTheEarth|Dancing Humming Bird]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;above the earth&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/DesertWindDervishStyle|Desert Wind Dervish]]''' - by [[Orphen]]: A partial Terestrial style called &amp;quot;Desert Wind Dervish Style&amp;quot; which was created by a religious ascetic who never fully passed it on.&lt;br /&gt;
;'''[[MartialArts/Divine Shewolf Style|Divine She-wolf]]''' - by [[Haku]]: A martial arts style NOT meant to be used by immature players. It's focus is on a she-wolf in &amp;quot;all&amp;quot; her aspects.&lt;br /&gt;
;'''[[MartialArts/EvenBladeFifthStyle|Even Blade Style: The Fifth Variant]]''' - by [[IanPrice]]: An extrapolation of the fifth variant of the Even Blade Style, found in ''Scroll of the Monk''. Also includes an extrapolation of what might be possible if all five variants were used in unison.&lt;br /&gt;
;'''[[MartialArts/FifteenMonths|Fifteen Cyclic Elemental Styles]]''' - by [[IanPrice]]: A family of Terrestrial Martial Arts based on the elements and their correspondence to the months of the year used in Creation.&lt;br /&gt;
;'''[[Resplendence/FivefoldElementalHarmonyStyle|Fivefold Elemental Harmony]]''' - by [[Resplendence]]: a style for dynamic duo fighting, ultimately letting two fighters become one.&lt;br /&gt;
;'''[[FrivYeti/HarmonicSymphony|Harmonic Symphony]]''' - by [[FrivYeti]]: Emphasizing the harmony of music, this Martial Art is sometimes used by roving bands of musical martial artists.&lt;br /&gt;
;'''[[MartialArts/HumbleFistOfIceStyle|Humble Fist of Ice Style]]''' - by [[BogMod]]:  A terrestial style aspected to ice and air made by an Icewalker.&lt;br /&gt;
;'''[[MartialArts/IndomitableSpirit|Indomitable Spirit Methodology]]''' - by [[Zodiak]]: A style that focuses on shields, and channeling your essence into them. Also introduces a new kind of shield.&lt;br /&gt;
;'''[[InvincibleAvalancheStyle|Invincible Avalanche]]''' - by [[SpicyMcHaggis]]:A low-powered style about powerful attacks, destroying scenery, and toughness.&lt;br /&gt;
;'''[[DualMegami/MalleableEarthStyle|Malleable Earth Style]]''' - by [[DualMegami]]: A style based on the unity of Earth and Water. Also known as &amp;quot;mud Style&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/LecherousDevilStyle|Lecherous Devil]]''' - by [[DeathBySurfeit]]: The dark brother of Naughty Lotus.&lt;br /&gt;
;'''[[MartialArts/RagingBoarStyle|Raging Boar]]''' - by [[JadeSerpent]]: A berzerker style that favours training-up powerful and resistant practitioners.&lt;br /&gt;
;'''[[MartialArts/ScathingSandstormStyle|Scathing Sandstorm Style]]''' - by [[BogMod]] this style is a fast moving style for fighting many people.&lt;br /&gt;
;'''[[MartialArts/SouthernMaidenStyle|Southern Maiden Style]]''' - by [[BogMod]] this style was designed for the Brides of Ahlat by a Chosen of Battles.&lt;br /&gt;
;'''[[MartialArtsRelay/Simplicity|Slack and Hashed]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;dull simplicity&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/TerrestrialHeroStyle1|Terrestrial Hero]]''' - by [[Hapushet]]: A multi-element conversion of Terrestrial Brawl for Second Edition.&lt;br /&gt;
;'''[[MartialArts/TitanFelling|Titan Felling]]''' - by [[Panache]]: Small fighter takes down much larger opponent.&lt;br /&gt;
;'''[[BurgerSlave/TurtleStyle|Turtle]]''' - by [[BurgerSlave]]: Uses armor, rather than weapons, to lead the artist to eventual enlightenment.&lt;br /&gt;
;'''[[MartialArts/TwinPoisonsJunglesWarningStyle|Twin Poisons and Jungle's Warning]]''' - by [[Orphen]]: Two Terestrial Yoyo styles called &amp;quot;Twin Poisons Style&amp;quot; and &amp;quot;Jungle's Warning Style&amp;quot; which vary at their cores but share external branches.&lt;br /&gt;
;'''[[MartialArts/VerdantSolarPrismStyle|Verdant Solar Prism]]''' - by [[Orphen]]: A Style designed for Mortals and Dragon-Blooded to minimize their perceived weaknesses through a Solar lens.&lt;br /&gt;
;'''[[MartialArts/WayoftheLongBladeStyle|Way of the Long Blade]]''' - by [[Orphen]]: A Terestrial style called &amp;quot;Way of the Long Blade Style&amp;quot; which seeks mastery of the long slashing sword known as the Nodachi.&lt;br /&gt;
&lt;br /&gt;
== First Edition ==&lt;br /&gt;
&lt;br /&gt;
;'''Crimson Pentacle Blade Style''' - canon style: ''Players' Guide - Page 239'' (1e)&lt;br /&gt;
;'''Falling Blossom Style''' - canon style: ''Cult of the Illuminated - Page 102'' (1e)&lt;br /&gt;
;'''Five-Dragon Style''' - canon style: ''Dragon-Blooded - Page 197'' (1e)&lt;br /&gt;
;'''Jade Mountain Style''' - canon style: ''Aspect Book: Earth - Page 75'' (1e)&lt;br /&gt;
&lt;br /&gt;
;'''[[MartialArts/12DeadlyFistStyle|12 Deadly Fist]]''' - by [[Issaru]]:A Martial Art dedicated to defense and push techniques.&lt;br /&gt;
;'''[[MartialArts/AscendingAirStyle|Ascending Air]]''' - by delor: A chilling Air-aspected martial art.&lt;br /&gt;
;'''[[MartialArts/AudaciousDancerStyle|Audacious Dancer]]''' - by [[DeadManSeven]]: A flashy movement-oriented style centred around dance as a weapon.&lt;br /&gt;
;'''[[MartialArts/BehemothTopplingSTyle|Behemoth Toppling]]''' - by [[Ambisinister]]:A martial art that allows groups of weaker exalts to take on large and powerful foes.&lt;br /&gt;
;'''[[MartialArts/BenevolentSongstressStyle|Benevolent Songstress]]''' - by [[Eniko]]: An infernal and compassion/performance themed style based on warding against threats.&lt;br /&gt;
;'''[[MartialArts/BlackRose|Black Rose]]''' - by [[Greymane]]: A shadowy Martial Art designed to sculpt a student into the perfect disposable assassin.&lt;br /&gt;
;'''[[MartialArts/BlazingPhoenixStyle|Blazing Phoenix]]''' - by [[Moxiane]]': A Fire-aspected martial art that uses firewands and motion.&lt;br /&gt;
;'''[[MartialArts/BlossomingCherryTreeStyle|Blossoming Cherry Tree]]''' - by [[Haku]]: A martial arts based on the elegant cherry tree, has quite a bit of stunt factor in it, more style then ability.&lt;br /&gt;
;'''[[MartialArts/BlizzardFistStyle|Blizzard Fist]]''' - by [[Slim_Pick3ns]]: A martial art for a Northern cult&lt;br /&gt;
;'''[[MartialArts/BraveDragonStyle|Brave Dragon]]''' - by [[Ikselam]]: An amusing but none-the-less viable style based on Dan's style in Street Fighter.&lt;br /&gt;
;'''[[MartialArts/BurningDragonStyle|Burning Dragon]]''' - by [[Issaru]]:A fire aspected martial art created as a gift.&lt;br /&gt;
;'''[[MartialArts/ClaySoldier|Clay Soldier]]''' - by [[Greymane]]: A heavily defensive martial art which draws it's strengths from a group dynamic.&lt;br /&gt;
;'''[[MartialArtsRelay/CloudPalmStyle|Cloud Palm]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;phantom-fist techniques&amp;quot;.&lt;br /&gt;
;'''[[MartialArtsRelay/ConstrictingIvy|Constricting Ivy]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;grappling and flexibility&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/CrimsonPentacleBladeStyleW|Crimson Pentacle Blade (Revision)]]''' - by [[FourWillowsWeeping]]: A numerological reenvisioning.&lt;br /&gt;
;'''[[BurgerSlave/CrystalStyle|Crystal]]''' - by [[BurgerSlave]]: Studied by the enigmatic Alchemical Exalted, this style works with the structure of things--and of living bodies.&lt;br /&gt;
;'''[[MartialArts/Divine Shewolf Style|Divine She-wolf]]''' - by [[Haku]]: A martial arts NOT meant to be used by immature players. It's focus is on a she-wolf in all her aspects.&lt;br /&gt;
;'''[[MartialArts/DrunkenFistStyle|Drunken Fist]]''' - by [[tobiastobias]]: An answer to all those inebriated martial artists asking for a defensive style.&lt;br /&gt;
;'''[[MartialArts/DuskAtTheEmeraldGallowsStyle|Dusk at the Emerald Gallows]]''' - by [[LordAuran]]: A brutal style that mimics the fatal efficiency of the executioner (and an attempt to make grimcleavers viable).&lt;br /&gt;
;'''[[BurgerSlave/DragonSentaiStyle|Dragon Sentai]]''' - by [[BurgerSlave]]: Developed for the most elite Dragon-Blooded officers of Lookshy, Dragon Sentai Style Martial Arts makes heavy use of syngergistic-type charms.&lt;br /&gt;
;'''[[MartialArts/ElusiveWind|Elusive Wind]]''' - by [[CrownedSun]]: a Terrestrial fighting Style that mimics the Southern Wind.&lt;br /&gt;
;'''[[MartialArts/EverVigilantSoldierStyle|Ever Vigilant Soldier]]''' - by [[DeadManSeven]]: Samurai flavouring for your martial artist.&lt;br /&gt;
;'''[[MartialArts/FallingPetalStyle|Falling Petal]]''' - by [[Wordman]]: A style for sacrificial common Fair Folk.&lt;br /&gt;
;'''[[MartialArts/FalseBladeStyle|False Blade]]''' - by [[Telgar]]: Using the Essence-weapons of Solars, Abyssals and Terrestrials as a focus, this Style teaches control of unreal weaponry.&lt;br /&gt;
;'''[[MartialArts/FiveGloriousBannersStyle|Five Glorious Banners]]''' - by [[Xarak]]:An unusual Martial Art based around fighting with mortal allies.&lt;br /&gt;
;'''[[MartialArts/FourMonarchsStyle|Four Monarchs]]''' - by [[Greymane]] and [[GoldenCat]]: Underworld style for Ghost-Knights emulating the Dual Monarchy that allows certain Charms to be connected without Combos.&lt;br /&gt;
;'''[[MartialArts/FlowingOrbAndTempestStyle|Flowing Orb &amp;amp; Tempest]]''' - by [[Falcon]]: a Terrestrial style based on summoning a big globe of water and splashing your enemies to death with it.&lt;br /&gt;
;'''[[Konpeito/GatewayStyle|Gateway]]''' - by [[Konpeito]]'' : Fighting based on the board game&lt;br /&gt;
;'''[[MartialArts/GhostDragonStyle|Ghost Dragon]]''' - by [[Telgar]]: a Terrestrial Style designed for Shade Walkers and Ghost-Blooded.&lt;br /&gt;
;'''[[MartialArtsRelay/GoldenPsalmOfGlory|Golden Psalm of Glory]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;songs to the glory of the Unconquered Sun&amp;quot; and Dragon Kings.&lt;br /&gt;
;'''[[MartialArts/GrassSpider|Grass Spider]]''' - by tk421 on rpg.net: Terrestial Version of Grass Spider Martial Arts.&lt;br /&gt;
;'''[[JesseLowe/HumbleSoldierStyle|Humble Soldier]]''' - by [[JesseLowe]]: An unfinished style specifically for mortals&lt;br /&gt;
;'''[[MartialArtsRelay/Raksha|Interwoven Cypress Spirit]]''' - by [[MartialArtsRelay]]: Unfinished relay based on &amp;quot;raksha&amp;quot;.&lt;br /&gt;
;'''[[DualMegami/IronBodyStyle|Iron Body]]''' - by [[DualMegami]]: Generic combat.&lt;br /&gt;
;'''[[MartialArts/IncandescentRazorStyle|Incandescent Razor]]''' - by [[Quendalon]]: Fiery swiftness and grace.&lt;br /&gt;
;'''[[MartialArts/InwardCoilingDragonStyle|Inward Coiling Dragon]]''' - by [[FiatVictrix]] and [[Moxiane]]:Deception and seduction in a triple-pinnacle style&lt;br /&gt;
;'''[[MartialArts/JadeDuelistStyle|Jade Duelist]]''' - by [[PoisonFish]]: A quick and fast rapier style favoring those who fight one on one with the grace of the wind behind them.&lt;br /&gt;
;'''[[MartialArts/JadeFanStyle|Jade Fan]]''' - by [[Mailanka]]: Also known as Silken Dragon Style; an elegant style with graceful movements.&lt;br /&gt;
;'''[[MartialArts/MetalDragonStyle|Metal Dragon]]''' - by [[GoldenCat]]: Emulating the evolution of metal, a style that turns its adepts into living weapons.&lt;br /&gt;
;'''[[MartialArts/MonochromeDiamondStyle|Monochrome Diamond]]''' - by [[GoldenCat]] and [[Greymane]]: Underworld style that adapts prayer and worship into a weapon.&lt;br /&gt;
;'''[[MartialArts/ReaperStyle|Reaper]]''' - by [mailto:josh.bain@xspedius.com Josh Bain]: A scythe-based style intended for the fan-designed Avenger Exalted.&lt;br /&gt;
;'''[[MartialArts/RebelliousDemon|Rebellious Demon]]''' - by [[bassist159]]:An evasive technique simmilar to Celestial Monkey.&lt;br /&gt;
;'''[[MartialArts/RipplingQuicksilverStyle|Rippling Quicksilver]]''' - by [[Quendalon]]: A clinging, evasive style of great defensive utility.&lt;br /&gt;
;'''[[MartialArts/SerpentineCoilsStyle|Serpentine Coils]]''' - by [[MelWong]]: A clinch-based assassin's style.&lt;br /&gt;
;'''[[MartialArts/SevenLeapingDragonsStyle|Seven Leaping Dragons]]''' - by [[Quendalon]]: Raw aggressive power, for those enamored of mobility and strength.&lt;br /&gt;
;'''[[MartialArts/SoaringWindRiderStyle|Soaring Wind-Rider]]''' - by [[DeadManSeven]]: Take to the skies with this dragoon-inspired style.&lt;br /&gt;
;'''[[MartialArts/StarlightRoadStyle|Starlight Road]]''' - by [[Greymane]]: Walking the roads between the stars.&lt;br /&gt;
;'''[[TerrestrialMartialArts/SteelWhirlwind|Steel Whirlwind]]''' - by [[BrassLeviathan]]: A barbarian style focused on the murderous charge of the berserker and his axe.&lt;br /&gt;
;'''[[MartialArts/StompingGhostBootStyle|Stomping Ghost-Boot]]''' - by [[AmbroseCollector]]:A style with a quirky ghost and earthquake theme, some of which is usable only at night.&lt;br /&gt;
;'''[[MartialArts/StoneDragonStyle|Stone Dragon]]''' - by [[Telgar]]: Consisting mostly of permanents, this Style uses the body as weapons and armor.&lt;br /&gt;
;'''[[MartialArts/ThousandDragon|Thousand Dragon]]''' - by [[Haku]]: This style is for those mounted martial artist, like Lu Bu!&lt;br /&gt;
;'''[[MartialArts/ThrashingDragonStyle|Thrashing Dragon]]''' - by [mailto:xanthus@mtdata.com [[FallenZero]]]: A hard, agile style for dodging between the blows of many opponents.&lt;br /&gt;
;'''[[MartialArts/TideDragonStyle|Tide Dragon]]''' - by [[Telgar]]: Focused on flowing motions and defenses which redirect or divert a foe's attacks. Partially inspired by Waterbending.&lt;br /&gt;
;'''[[MartialArts/TranquilScholarStyle|Tranquil Scholar]]''' - by [[DeathBySurfeit]]: An air-aspected, defensive art focused on study and reading of opponents' movements.&lt;br /&gt;
;'''[[MartialArts/ThePathOfTheThunderingDragon|Path of the Thundering Dragon]]''' - by [[JackT]] : A Terrestial MA designed for Dragon Kings, which focuses on the power of the storm.&lt;br /&gt;
;'''[[MartialArts/UnleashedInfernoStyle|Unleashed Inferno]]''' - by [[DeadManSeven]]: A swift and brutal flame-arm style from the South.&lt;br /&gt;
;'''[[MartialArts/VoidDragonStyle|Void Dragon]]''' - by [[Khallendross]]: A non-elemental style for dragon-blooded.&lt;br /&gt;
;'''[[LibraryMailanka/WhisperingDragonStyle|Whispering Dragon]]''' - by [[Mailanka]]: A bare-handed stealth- and hold-based style.&lt;br /&gt;
;'''[[MartialArts/WorldlyHarlotStyle|Worldly Harlot]]''' - by [[Haku]]: A clinch, holds and throws based style for ladies of negotiable affections.&lt;br /&gt;
;'''[[MartialArts/ZephyroftheWestStyle|Zephyr of the West]]''' - by [[DeadManSeven]]: A style for braving the waters of the Western Ocean, and for tossing your enemies into it.&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
fivefold elemental harmony is clearly 2nd edition, may be wise to double check some of the other styles put under first edition? -[[Enchantress]]&lt;br /&gt;
:Yeah, good idea. I moved a few more to 2e. I checked the list until where Fivefold Elemental Harmony used to be. - [[Rafilar]]&lt;br /&gt;
:Alright, I finished checking over the list &amp;amp; moved all the 2e styles into their own section. [[Rafilar]]&lt;/div&gt;</summary>
		<author><name>Haku</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=TerrestrialMartialArts&amp;diff=83619</id>
		<title>TerrestrialMartialArts</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=TerrestrialMartialArts&amp;diff=83619"/>
				<updated>2010-10-29T07:49:22Z</updated>
		
		<summary type="html">&lt;p&gt;Haku: /* Fan-Made Styles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== '''''Terrestrial''' | [[CelestialMartialArts|Celestial]] | [[SiderealMartialArts|Sidereal]] | [[UnusualMartialArts|Unusual]] | [[MartialArtsInitiations|Initiations]]'' ===&lt;br /&gt;
&lt;br /&gt;
''Terrestrial level martial arts are the purview of the Dragon-Blooded. Although any Exalt may learn or create a Terrestrial Style at normal cost, many are elementally aligned, incurring a 1-mote cost-per-turn to emulate the elemental Essence of a style's Charm, and many take advantage of a Terrestrial's ability to use multiple Reflexive Charms in a turn. Though not as potent as Celestial styles, these martial arts may often be more efficient than their Celestial counterparts. There are generally believed to be thousands of Terrestrial styles, ephemeral as the leaves of a tree, here one generation and gone the next.''&lt;br /&gt;
&lt;br /&gt;
Back to [[MartialArts]]&amp;lt;br&amp;gt;&lt;br /&gt;
Back to [[Charms]]&lt;br /&gt;
&lt;br /&gt;
== Second Edition ==&lt;br /&gt;
&lt;br /&gt;
=== Canon Styles ===&lt;br /&gt;
&lt;br /&gt;
;'''Crimson Pentacle Blade Style''' - canon style: ''Scroll of the Monk - Page 63'' (2e)&lt;br /&gt;
;'''Even Blade Style''' - canon style: ''Scroll of the Monk - Page 69'' (2e)&lt;br /&gt;
;'''Falling Blossom Style''' - canon style: ''Scroll of the Monk - Page 43'' (2e)&lt;br /&gt;
;'''First Pulse Style''' - canon style: ''Scroll of the Monk - Page 45'' (2e)&lt;br /&gt;
;'''Five-Dragon Style''' - canon style: ''Manual of Exalted Power: Dragon-Blooded - Page 189'' (2e)&lt;br /&gt;
;'''Fivefold Shadow Hand Style''' - canon style: ''Scroll of the Monk - Page 75'' (2e)&lt;br /&gt;
;'''Golden Exhalation Style''' - canon style: ''The Imperfect Lotus - Page 4'' (2e)&lt;br /&gt;
;'''Golden Janissary Style''' - canon style: ''Scroll of the Monk - Page 48'' (2e)&lt;br /&gt;
;'''Ill Lily Style''' - canon style: ''Scroll of the Monk - Page 51'' (2e)&lt;br /&gt;
;'''Jade Mountain Style''' - canon style: ''Scroll of the Monk - Page 53'' (2e)&lt;br /&gt;
;'''Lightning Hoof Style''' - canon style: ''The Imperfect Lotus - Page 5'' (2e)&lt;br /&gt;
;'''Night Breeze Style''' - canon style: ''Scroll of the Monk - Page 55'' (2e)&lt;br /&gt;
;'''Orgiastic Fugitive Style''' - canon style: ''Scroll of the Monk - Page 57'' (2e)&lt;br /&gt;
;'''The Path of the Arbiter Style''' - canon style: ''The Imperfect Lotus - Page 7'' (2e)&lt;br /&gt;
;'''Seafaring Hero Style''' - canon style: ''Scroll of the Monk - Page 59'' (2e)&lt;br /&gt;
;'''Terrestrial Hero Style''' - canon style: ''Manual of Exalted Power: Dragon-Blooded - Page 191'' (2e), Considered native charms for Dragon-Bloods&lt;br /&gt;
;'''Terrible Ascent-Driven Beast Style''' - canon style: ''The Imperfect Lotus - Page 7'' (2e)&lt;br /&gt;
;'''White Veil Style''' - canon style: ''Scroll of the Monk - Page 61'' (2e)&lt;br /&gt;
&lt;br /&gt;
=== Fan-Made Styles ===&lt;br /&gt;
&lt;br /&gt;
;'''[[MartialArts/AllConsumingDragon|All-Consuming Dragon]]''' - by [[Zodiak]]: A terrifing, and effective martial art designed to keep your enemy alive.&lt;br /&gt;
;'''[[MartialArts/AutumnalTorrentStyle|Autumnal Torrent]]''' - by [[Orphen]]: A style possessed by the Forest Witch in emulation of one of the Numina.&lt;br /&gt;
;'''[[TheHoverpope/BehemothTopplingStyle2eMark2|Behemoth Toppling]]''' - by [[Hoverpope]]: A 2E redesign of the 1E style of the same name.&lt;br /&gt;
;'''[[MartialArts/BlossomingCherryTreeStyle2E|Blossoming Cherry Tree]]''' - by [[Haku]]: A martial arts based on the elegant cherry tree, has quite a bit of stunt factor in it, style and power together in 2nd Ed flavour.&lt;br /&gt;
;'''[[MartialArtsRelay/AboveTheEarth|Dancing Humming Bird]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;above the earth&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/DesertWindDervishStyle|Desert Wind Dervish]]''' - by [[Orphen]]: A partial Terestrial style called &amp;quot;Desert Wind Dervish Style&amp;quot; which was created by a religious ascetic who never fully passed it on.&lt;br /&gt;
;'''[[MartialArts/Divine Shewolf Style|Divine She-wolf]]''' - by [[Haku]]: A martial arts NOT meant to be used by immature players. It's focus is on a she-wolf in &amp;quot;all&amp;quot; her aspects.&lt;br /&gt;
;'''[[MartialArts/EvenBladeFifthStyle|Even Blade Style: The Fifth Variant]]''' - by [[IanPrice]]: An extrapolation of the fifth variant of the Even Blade Style, found in ''Scroll of the Monk''. Also includes an extrapolation of what might be possible if all five variants were used in unison.&lt;br /&gt;
;'''[[MartialArts/FifteenMonths|Fifteen Cyclic Elemental Styles]]''' - by [[IanPrice]]: A family of Terrestrial Martial Arts based on the elements and their correspondence to the months of the year used in Creation.&lt;br /&gt;
;'''[[Resplendence/FivefoldElementalHarmonyStyle|Fivefold Elemental Harmony]]''' - by [[Resplendence]]: a style for dynamic duo fighting, ultimately letting two fighters become one.&lt;br /&gt;
;'''[[FrivYeti/HarmonicSymphony|Harmonic Symphony]]''' - by [[FrivYeti]]: Emphasizing the harmony of music, this Martial Art is sometimes used by roving bands of musical martial artists.&lt;br /&gt;
;'''[[MartialArts/HumbleFistOfIceStyle|Humble Fist of Ice Style]]''' - by [[BogMod]]:  A terrestial style aspected to ice and air made by an Icewalker.&lt;br /&gt;
;'''[[MartialArts/IndomitableSpirit|Indomitable Spirit Methodology]]''' - by [[Zodiak]]: A style that focuses on shields, and channeling your essence into them. Also introduces a new kind of shield.&lt;br /&gt;
;'''[[InvincibleAvalancheStyle|Invincible Avalanche]]''' - by [[SpicyMcHaggis]]:A low-powered style about powerful attacks, destroying scenery, and toughness.&lt;br /&gt;
;'''[[DualMegami/MalleableEarthStyle|Malleable Earth Style]]''' - by [[DualMegami]]: A style based on the unity of Earth and Water. Also known as &amp;quot;mud Style&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/LecherousDevilStyle|Lecherous Devil]]''' - by [[DeathBySurfeit]]: The dark brother of Naughty Lotus.&lt;br /&gt;
;'''[[MartialArts/RagingBoarStyle|Raging Boar]]''' - by [[JadeSerpent]]: A berzerker style that favours training-up powerful and resistant practitioners.&lt;br /&gt;
;'''[[MartialArts/ScathingSandstormStyle|Scathing Sandstorm Style]]''' - by [[BogMod]] this style is a fast moving style for fighting many people.&lt;br /&gt;
;'''[[MartialArts/SouthernMaidenStyle|Southern Maiden Style]]''' - by [[BogMod]] this style was designed for the Brides of Ahlat by a Chosen of Battles.&lt;br /&gt;
;'''[[MartialArtsRelay/Simplicity|Slack and Hashed]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;dull simplicity&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/TerrestrialHeroStyle1|Terrestrial Hero]]''' - by [[Hapushet]]: A multi-element conversion of Terrestrial Brawl for Second Edition.&lt;br /&gt;
;'''[[MartialArts/TitanFelling|Titan Felling]]''' - by [[Panache]]: Small fighter takes down much larger opponent.&lt;br /&gt;
;'''[[BurgerSlave/TurtleStyle|Turtle]]''' - by [[BurgerSlave]]: Uses armor, rather than weapons, to lead the artist to eventual enlightenment.&lt;br /&gt;
;'''[[MartialArts/TwinPoisonsJunglesWarningStyle|Twin Poisons and Jungle's Warning]]''' - by [[Orphen]]: Two Terestrial Yoyo styles called &amp;quot;Twin Poisons Style&amp;quot; and &amp;quot;Jungle's Warning Style&amp;quot; which vary at their cores but share external branches.&lt;br /&gt;
;'''[[MartialArts/VerdantSolarPrismStyle|Verdant Solar Prism]]''' - by [[Orphen]]: A Style designed for Mortals and Dragon-Blooded to minimize their perceived weaknesses through a Solar lens.&lt;br /&gt;
;'''[[MartialArts/WayoftheLongBladeStyle|Way of the Long Blade]]''' - by [[Orphen]]: A Terestrial style called &amp;quot;Way of the Long Blade Style&amp;quot; which seeks mastery of the long slashing sword known as the Nodachi.&lt;br /&gt;
&lt;br /&gt;
== First Edition ==&lt;br /&gt;
&lt;br /&gt;
;'''Crimson Pentacle Blade Style''' - canon style: ''Players' Guide - Page 239'' (1e)&lt;br /&gt;
;'''Falling Blossom Style''' - canon style: ''Cult of the Illuminated - Page 102'' (1e)&lt;br /&gt;
;'''Five-Dragon Style''' - canon style: ''Dragon-Blooded - Page 197'' (1e)&lt;br /&gt;
;'''Jade Mountain Style''' - canon style: ''Aspect Book: Earth - Page 75'' (1e)&lt;br /&gt;
&lt;br /&gt;
;'''[[MartialArts/12DeadlyFistStyle|12 Deadly Fist]]''' - by [[Issaru]]:A Martial Art dedicated to defense and push techniques.&lt;br /&gt;
;'''[[MartialArts/AscendingAirStyle|Ascending Air]]''' - by delor: A chilling Air-aspected martial art.&lt;br /&gt;
;'''[[MartialArts/AudaciousDancerStyle|Audacious Dancer]]''' - by [[DeadManSeven]]: A flashy movement-oriented style centred around dance as a weapon.&lt;br /&gt;
;'''[[MartialArts/BehemothTopplingSTyle|Behemoth Toppling]]''' - by [[Ambisinister]]:A martial art that allows groups of weaker exalts to take on large and powerful foes.&lt;br /&gt;
;'''[[MartialArts/BenevolentSongstressStyle|Benevolent Songstress]]''' - by [[Eniko]]: An infernal and compassion/performance themed style based on warding against threats.&lt;br /&gt;
;'''[[MartialArts/BlackRose|Black Rose]]''' - by [[Greymane]]: A shadowy Martial Art designed to sculpt a student into the perfect disposable assassin.&lt;br /&gt;
;'''[[MartialArts/BlazingPhoenixStyle|Blazing Phoenix]]''' - by [[Moxiane]]': A Fire-aspected martial art that uses firewands and motion.&lt;br /&gt;
;'''[[MartialArts/BlossomingCherryTreeStyle|Blossoming Cherry Tree]]''' - by [[Haku]]: A martial arts based on the elegant cherry tree, has quite a bit of stunt factor in it, more style then ability.&lt;br /&gt;
;'''[[MartialArts/BlizzardFistStyle|Blizzard Fist]]''' - by [[Slim_Pick3ns]]: A martial art for a Northern cult&lt;br /&gt;
;'''[[MartialArts/BraveDragonStyle|Brave Dragon]]''' - by [[Ikselam]]: An amusing but none-the-less viable style based on Dan's style in Street Fighter.&lt;br /&gt;
;'''[[MartialArts/BurningDragonStyle|Burning Dragon]]''' - by [[Issaru]]:A fire aspected martial art created as a gift.&lt;br /&gt;
;'''[[MartialArts/ClaySoldier|Clay Soldier]]''' - by [[Greymane]]: A heavily defensive martial art which draws it's strengths from a group dynamic.&lt;br /&gt;
;'''[[MartialArtsRelay/CloudPalmStyle|Cloud Palm]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;phantom-fist techniques&amp;quot;.&lt;br /&gt;
;'''[[MartialArtsRelay/ConstrictingIvy|Constricting Ivy]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;grappling and flexibility&amp;quot;.&lt;br /&gt;
;'''[[MartialArts/CrimsonPentacleBladeStyleW|Crimson Pentacle Blade (Revision)]]''' - by [[FourWillowsWeeping]]: A numerological reenvisioning.&lt;br /&gt;
;'''[[BurgerSlave/CrystalStyle|Crystal]]''' - by [[BurgerSlave]]: Studied by the enigmatic Alchemical Exalted, this style works with the structure of things--and of living bodies.&lt;br /&gt;
;'''[[MartialArts/Divine Shewolf Style|Divine She-wolf]]''' - by [[Haku]]: A martial arts NOT meant to be used by immature players. It's focus is on a she-wolf in all her aspects.&lt;br /&gt;
;'''[[MartialArts/DrunkenFistStyle|Drunken Fist]]''' - by [[tobiastobias]]: An answer to all those inebriated martial artists asking for a defensive style.&lt;br /&gt;
;'''[[MartialArts/DuskAtTheEmeraldGallowsStyle|Dusk at the Emerald Gallows]]''' - by [[LordAuran]]: A brutal style that mimics the fatal efficiency of the executioner (and an attempt to make grimcleavers viable).&lt;br /&gt;
;'''[[BurgerSlave/DragonSentaiStyle|Dragon Sentai]]''' - by [[BurgerSlave]]: Developed for the most elite Dragon-Blooded officers of Lookshy, Dragon Sentai Style Martial Arts makes heavy use of syngergistic-type charms.&lt;br /&gt;
;'''[[MartialArts/ElusiveWind|Elusive Wind]]''' - by [[CrownedSun]]: a Terrestrial fighting Style that mimics the Southern Wind.&lt;br /&gt;
;'''[[MartialArts/EverVigilantSoldierStyle|Ever Vigilant Soldier]]''' - by [[DeadManSeven]]: Samurai flavouring for your martial artist.&lt;br /&gt;
;'''[[MartialArts/FallingPetalStyle|Falling Petal]]''' - by [[Wordman]]: A style for sacrificial common Fair Folk.&lt;br /&gt;
;'''[[MartialArts/FalseBladeStyle|False Blade]]''' - by [[Telgar]]: Using the Essence-weapons of Solars, Abyssals and Terrestrials as a focus, this Style teaches control of unreal weaponry.&lt;br /&gt;
;'''[[MartialArts/FiveGloriousBannersStyle|Five Glorious Banners]]''' - by [[Xarak]]:An unusual Martial Art based around fighting with mortal allies.&lt;br /&gt;
;'''[[MartialArts/FourMonarchsStyle|Four Monarchs]]''' - by [[Greymane]] and [[GoldenCat]]: Underworld style for Ghost-Knights emulating the Dual Monarchy that allows certain Charms to be connected without Combos.&lt;br /&gt;
;'''[[MartialArts/FlowingOrbAndTempestStyle|Flowing Orb &amp;amp; Tempest]]''' - by [[Falcon]]: a Terrestrial style based on summoning a big globe of water and splashing your enemies to death with it.&lt;br /&gt;
;'''[[Konpeito/GatewayStyle|Gateway]]''' - by [[Konpeito]]'' : Fighting based on the board game&lt;br /&gt;
;'''[[MartialArts/GhostDragonStyle|Ghost Dragon]]''' - by [[Telgar]]: a Terrestrial Style designed for Shade Walkers and Ghost-Blooded.&lt;br /&gt;
;'''[[MartialArtsRelay/GoldenPsalmOfGlory|Golden Psalm of Glory]]''' - by [[MartialArtsRelay]]: Relay based on &amp;quot;songs to the glory of the Unconquered Sun&amp;quot; and Dragon Kings.&lt;br /&gt;
;'''[[MartialArts/GrassSpider|Grass Spider]]''' - by tk421 on rpg.net: Terrestial Version of Grass Spider Martial Arts.&lt;br /&gt;
;'''[[JesseLowe/HumbleSoldierStyle|Humble Soldier]]''' - by [[JesseLowe]]: An unfinished style specifically for mortals&lt;br /&gt;
;'''[[MartialArtsRelay/Raksha|Interwoven Cypress Spirit]]''' - by [[MartialArtsRelay]]: Unfinished relay based on &amp;quot;raksha&amp;quot;.&lt;br /&gt;
;'''[[DualMegami/IronBodyStyle|Iron Body]]''' - by [[DualMegami]]: Generic combat.&lt;br /&gt;
;'''[[MartialArts/IncandescentRazorStyle|Incandescent Razor]]''' - by [[Quendalon]]: Fiery swiftness and grace.&lt;br /&gt;
;'''[[MartialArts/InwardCoilingDragonStyle|Inward Coiling Dragon]]''' - by [[FiatVictrix]] and [[Moxiane]]:Deception and seduction in a triple-pinnacle style&lt;br /&gt;
;'''[[MartialArts/JadeDuelistStyle|Jade Duelist]]''' - by [[PoisonFish]]: A quick and fast rapier style favoring those who fight one on one with the grace of the wind behind them.&lt;br /&gt;
;'''[[MartialArts/JadeFanStyle|Jade Fan]]''' - by [[Mailanka]]: Also known as Silken Dragon Style; an elegant style with graceful movements.&lt;br /&gt;
;'''[[MartialArts/MetalDragonStyle|Metal Dragon]]''' - by [[GoldenCat]]: Emulating the evolution of metal, a style that turns its adepts into living weapons.&lt;br /&gt;
;'''[[MartialArts/MonochromeDiamondStyle|Monochrome Diamond]]''' - by [[GoldenCat]] and [[Greymane]]: Underworld style that adapts prayer and worship into a weapon.&lt;br /&gt;
;'''[[MartialArts/ReaperStyle|Reaper]]''' - by [mailto:josh.bain@xspedius.com Josh Bain]: A scythe-based style intended for the fan-designed Avenger Exalted.&lt;br /&gt;
;'''[[MartialArts/RebelliousDemon|Rebellious Demon]]''' - by [[bassist159]]:An evasive technique simmilar to Celestial Monkey.&lt;br /&gt;
;'''[[MartialArts/RipplingQuicksilverStyle|Rippling Quicksilver]]''' - by [[Quendalon]]: A clinging, evasive style of great defensive utility.&lt;br /&gt;
;'''[[MartialArts/SerpentineCoilsStyle|Serpentine Coils]]''' - by [[MelWong]]: A clinch-based assassin's style.&lt;br /&gt;
;'''[[MartialArts/SevenLeapingDragonsStyle|Seven Leaping Dragons]]''' - by [[Quendalon]]: Raw aggressive power, for those enamored of mobility and strength.&lt;br /&gt;
;'''[[MartialArts/SoaringWindRiderStyle|Soaring Wind-Rider]]''' - by [[DeadManSeven]]: Take to the skies with this dragoon-inspired style.&lt;br /&gt;
;'''[[MartialArts/StarlightRoadStyle|Starlight Road]]''' - by [[Greymane]]: Walking the roads between the stars.&lt;br /&gt;
;'''[[TerrestrialMartialArts/SteelWhirlwind|Steel Whirlwind]]''' - by [[BrassLeviathan]]: A barbarian style focused on the murderous charge of the berserker and his axe.&lt;br /&gt;
;'''[[MartialArts/StompingGhostBootStyle|Stomping Ghost-Boot]]''' - by [[AmbroseCollector]]:A style with a quirky ghost and earthquake theme, some of which is usable only at night.&lt;br /&gt;
;'''[[MartialArts/StoneDragonStyle|Stone Dragon]]''' - by [[Telgar]]: Consisting mostly of permanents, this Style uses the body as weapons and armor.&lt;br /&gt;
;'''[[MartialArts/ThousandDragon|Thousand Dragon]]''' - by [[Haku]]: This style is for those mounted martial artist, like Lu Bu!&lt;br /&gt;
;'''[[MartialArts/ThrashingDragonStyle|Thrashing Dragon]]''' - by [mailto:xanthus@mtdata.com [[FallenZero]]]: A hard, agile style for dodging between the blows of many opponents.&lt;br /&gt;
;'''[[MartialArts/TideDragonStyle|Tide Dragon]]''' - by [[Telgar]]: Focused on flowing motions and defenses which redirect or divert a foe's attacks. Partially inspired by Waterbending.&lt;br /&gt;
;'''[[MartialArts/TranquilScholarStyle|Tranquil Scholar]]''' - by [[DeathBySurfeit]]: An air-aspected, defensive art focused on study and reading of opponents' movements.&lt;br /&gt;
;'''[[MartialArts/ThePathOfTheThunderingDragon|Path of the Thundering Dragon]]''' - by [[JackT]] : A Terrestial MA designed for Dragon Kings, which focuses on the power of the storm.&lt;br /&gt;
;'''[[MartialArts/UnleashedInfernoStyle|Unleashed Inferno]]''' - by [[DeadManSeven]]: A swift and brutal flame-arm style from the South.&lt;br /&gt;
;'''[[MartialArts/VoidDragonStyle|Void Dragon]]''' - by [[Khallendross]]: A non-elemental style for dragon-blooded.&lt;br /&gt;
;'''[[LibraryMailanka/WhisperingDragonStyle|Whispering Dragon]]''' - by [[Mailanka]]: A bare-handed stealth- and hold-based style.&lt;br /&gt;
;'''[[MartialArts/WorldlyHarlotStyle|Worldly Harlot]]''' - by [[Haku]]: A clinch, holds and throws based style for ladies of negotiable affections.&lt;br /&gt;
;'''[[MartialArts/ZephyroftheWestStyle|Zephyr of the West]]''' - by [[DeadManSeven]]: A style for braving the waters of the Western Ocean, and for tossing your enemies into it.&lt;br /&gt;
&lt;br /&gt;
=== Comments ===&lt;br /&gt;
&lt;br /&gt;
fivefold elemental harmony is clearly 2nd edition, may be wise to double check some of the other styles put under first edition? -[[Enchantress]]&lt;br /&gt;
:Yeah, good idea. I moved a few more to 2e. I checked the list until where Fivefold Elemental Harmony used to be. - [[Rafilar]]&lt;br /&gt;
:Alright, I finished checking over the list &amp;amp; moved all the 2e styles into their own section. [[Rafilar]]&lt;/div&gt;</summary>
		<author><name>Haku</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83617</id>
		<title>MartialArts/2eDivine Shewolf Style</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=MartialArts/2eDivine_Shewolf_Style&amp;diff=83617"/>
				<updated>2010-10-29T07:47:33Z</updated>
		
		<summary type="html">&lt;p&gt;Haku: Divine Shewolf Style - now in 2nd edition format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The divine she-wolf style is not a well known martial arts style in the manner of Five Dragons style or even Jade Mountain style. It is however a style that has survived since the first age. However, due to the esoteric focus of the charms as well as the nature of its encompassing theme, this style if practiced or used in the martial arts field is seldom refered to by its true name; &amp;quot;Divine she-wolf in heat style&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
That is not to say it isn't practiced at all, certain dragonblooded members of House Cynis practice this style, as do a few outcaste courtesans and concubines in the threshold. If one has mastered the arts of summoning demons, it is possible to learn this style from Neomah demons. They were gifted with the knowledge of this style despite their not being able to use it as a jest by an unknown exalt in the Age of Dreams.&lt;br /&gt;
&lt;br /&gt;
The style sacrifices defensive armour for internal power. For if the opponent can not strike you, protective armour is hardly necessary. Martial artists who practice style typically wear flowing silk robes and fine dresses.&lt;br /&gt;
&lt;br /&gt;
The style's signature weapons are war-fans and knives of all sorts, to better emulate the sharp fangs and claws of the she-wolf.&lt;br /&gt;
&lt;br /&gt;
Practioneers of this style typically are female or capable of assuming a female form. It is possible for men to learn this style. However, without a female body, the martial artist would never be able to activate the form charm or the post form charms.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Now in second edition!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;style&amp;lt;/b&amp;gt; ==&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;The mistress of the Divine She-wolf style brings out the beast in her opponents, thus subduing the most enlightened of souls. Truly, this style is invincible.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Come-hither Glance&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 3 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf can distract a male wolf with a come-hither glance, if she finds him worthy. The martial artist understands that it is possible to distract one's opponents with an essence charged come-hither glance. The targets of this charm take an internal penalty (equal to the martial artist's essence trait) to their join battle roll. The targets must be able to see the martial artist and vice versa as she uses this charm in order for it to work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Playful Strut Defense&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple (speed 5)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-basic&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Come-hither Glance&amp;lt;br&amp;gt;&lt;br /&gt;
A playful she-wolf might strut about, teasing males with her body, but not allowing them to touch her in any way. So too does the martial artist strut about the battle field, twisting away from blows that would harm her and slipping free of clinches and holds.&lt;br /&gt;
&lt;br /&gt;
Upon activation of this charm, the martial artist gains a bonus to her dodge DV equal to (1/2 her essence trait) for the rest of the scene. While this charm is active, should the martial artist be the victim of a grapple attack, she adds (her essence trait) dice to the ((Strength or Dexterity) + Martial Arts) dice pool to resist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Baring of the Fangs&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 1 mote&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: None&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf shows her anger by baring her fangs. This is done as a warning to those who presume too much. The martial artist may with this charm does lethal damage while unarmed or using paper fans in place of war-fans. This charm does not transform her natural weapons or mortal paper fans into lethal weapons, it merely gives them a sharp edge powered by essence.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Dominating Attack&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 2 motes per die&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Instant&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Supplemental&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-Okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 2&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Baring of the Fangs&amp;lt;br&amp;gt;&lt;br /&gt;
For those who heed not the baring of their fangs, the she-wolf demonstrates that her fangs and claws are not just for show. She bites hard and fast, laying low her opponent in a single strike.&lt;br /&gt;
&lt;br /&gt;
The martial artist may spend 2 motes to buy 1 die of post-soak damage for a single attack up to her essence trait. The charm is activated when declaring the attack in step 1 of combat, and the motes spent on the charm are lost should the attack fail. The dice gained in this manner counts towards the martial artist's dice-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;form&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Form-type, Obvious&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Playful Strut Defense, Dominating Attack&amp;lt;br&amp;gt;&lt;br /&gt;
Once mastery of the basics of Divine She-wolf style is attained, the martial artist strives to physically emulate the she-wolf in all her ways as the essence within her warms her body in pleasing ways. Pride is obvious in her demeanor, her movements economical as she stalks her opponent. Her stances and kata are low and designed for swift movement.&lt;br /&gt;
&lt;br /&gt;
The martial artist is like the she-wolf in her thick coat of fur, able to soak lethal damage with her full stamina soak. Her fangs and claws are ever sharp, and as such she may do lethal or bashing damage with any of her attacks as she choses. &lt;br /&gt;
&lt;br /&gt;
A she-wolf in heat distracts the males around her with the scent of her musk. So too, the martial artist distracts her opponents with the essence within her. Male opponents in close combat take a 2 die internal penalty to attack her as do females who are interested in other females. Otherwise, this die penalty does not function.&lt;br /&gt;
&lt;br /&gt;
This charm does have a side effect, in that when this charm is active, the martial artist will be in a constant state of arousal as if she is in heat. After the charm ends, the arousal fades slowly over the next half hour.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This is a form charm and as such can not be used with other form charms at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Endurance of the&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) &amp;lt;b&amp;gt;She-wolf&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 5 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Scene&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (&amp;lt;i&amp;gt;in Heat&amp;lt;/i&amp;gt;) form&amp;lt;br&amp;gt;&lt;br /&gt;
The wolves when rutting may take a while, and a she-wolf must have the endurance to go all the way, as well as a bit beyond, due to the fact that male wolves tend to remain joined to the she-wolf even after the end of their copulation.&lt;br /&gt;
&lt;br /&gt;
This charm after being activated allows the martial artist to increase her stamina by her essence trait. This bonus to her stamina works as normal for all purposes including soak and counts towards her die-adding limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Submissive She-wolf Trap&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 6 motes&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Reflexive&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 4&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Divine She-wolf (in Heat) form&amp;lt;br&amp;gt;&lt;br /&gt;
Consenting to rut with a male doesn't mean that the she-wolf will not show she is the dominant one. The activity ends when she desires it to end and not before.&lt;br /&gt;
&lt;br /&gt;
This charm allows the martial artist to maintain control of the grapples that she finds herself in. To achieve this, the martial artist inflames her essence which resonates with the essence within those in the clinch or hold with her.&lt;br /&gt;
&lt;br /&gt;
The resonace of essences is extremely pleasurable, making her opponent reluctant to break free of the clinch as well as distracting him. Mechanically, the opponent of the martial artist suffers an external penalty equal to (the martial artist's essence) for maintaining or resisting control of grapples with the martial artist.&lt;br /&gt;
&lt;br /&gt;
This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
This charm sees a fair bit of application outside of combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fascinating Kata of the Divine She-wolf&amp;lt;/b&amp;gt; (&amp;lt;i&amp;gt;In Heat&amp;lt;/i&amp;gt;)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Costs&amp;lt;/b&amp;gt;: 10 motes and 1 willpower&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Duration&amp;lt;/b&amp;gt;: Until Ended&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Type&amp;lt;/b&amp;gt;: Simple&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Keywords&amp;lt;/b&amp;gt;: Combo-okay, Emotion, Obvious, Wanton&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Martial Arts&amp;lt;/b&amp;gt;: 5&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Minimum Essence&amp;lt;/b&amp;gt;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Requires&amp;lt;/b&amp;gt;: Endurance of the (&amp;lt;i&amp;gt;Rutting&amp;lt;/i&amp;gt;) She-wolf, Submissive She-wolf Trap&amp;lt;br&amp;gt;&lt;br /&gt;
The she-wolf, when she is in heat, attracts the attention of the males in her pack. This attraction is entirely natural. However, the martial artist can draw the attention of her opponents with the power of essence. Drawing out the inner beast in her greatest of opponents, the martial artist reins supreme as her opponents fight each other, their teamwork forgotten.&lt;br /&gt;
&lt;br /&gt;
The martial artist does a linguid dance-like kata as the smoldering essence within her ignites, sending waves of raw animalistic attraction from her body. She rolls (Charisma + (Martial Arts or Presence)), the results are used in an Unnatural Mental Influence attack against every male in visual range.&lt;br /&gt;
&lt;br /&gt;
If the martial artist's (Charisma + (Martial Arts or Presence)) roll overcomes their MDV by one or more success, they must spend 1 willpower to avoid looking at her or doing anything that doesn't involve her for the turn. Spending 4 or more willpower in this manner renders them immune to this effect for the rest of the scene.&lt;br /&gt;
&lt;br /&gt;
Should the martial artist's (Charisma + (Martial Arts or Presence)) roll have 5 or more successes above her opponents' MDV, that the opponent will drop whatever he's doing and attempt to rut with the martial artist, he will also fight anyone who desires to rut with the martial artist or harm her in any way. They must spend 1 willpower to resist for the action. Spending 6 or more willpower in this manner renders them immune to this effect for the rest of the scene.&lt;br /&gt;
&lt;br /&gt;
Affected opponents who desire to attack or harm the martial artist must spend 1 willpower or be unable to do so. Spending 2 or more willpower in this manner renders them immune to this effect for the rest of the scene.&lt;br /&gt;
&lt;br /&gt;
This charm does not work against opponents with an essence trait higher than the martial artist's. This charm can only be activated by a martial artist who is female or possesses a female body.&lt;br /&gt;
&lt;br /&gt;
Animals no smaller than a hound and no larger than a warhorse are automatically considered to have their MDV defeated by 5 or more successes as long as they're male. This charm affects ALL male animals in a radius equal to 10 yards per dot of essence the martial artist has.&lt;br /&gt;
&lt;br /&gt;
While this charm is active, the martial artist may not make any action that is not derived from using a reflexive charm or from a previously activated persistent charm. Doing so terminates the charm.&lt;br /&gt;
&lt;br /&gt;
There is one side effect of this charm that is not commonly known by the practioneers of the style. This wasn't intentionally designed into the charm, nor was it discovered for some time.&lt;br /&gt;
&lt;br /&gt;
Until half an hour after the charm is ended, the martial artist is supernaturally fertile. Should she lay with anything, she will end up pregnent even if it's nor normally possible. The results are as per the rules on half-caste reproduction if the martial artist is an exalt or her opponent is. Abortion as well as partaking of maiden's tea will end the pregnency.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
There, this martial arts tree is now finished and ready for any and all comments. Please use the space below for any and all C&amp;amp;C. ^_^&lt;br /&gt;
&lt;br /&gt;
=== Peanut Gallery ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* Back to [[Haku]]&lt;br /&gt;
* Back to [[TerrestrialMartialArts|Terrestrial Martial Arts]]&lt;/div&gt;</summary>
		<author><name>Haku</name></author>	</entry>

	<entry>
		<id>http://exalted.xi.co.nz/w/index.php?title=Haku&amp;diff=76262</id>
		<title>Haku</title>
		<link rel="alternate" type="text/html" href="http://exalted.xi.co.nz/w/index.php?title=Haku&amp;diff=76262"/>
				<updated>2010-05-11T09:02:52Z</updated>
		
		<summary type="html">&lt;p&gt;Haku: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I would put the log of my games here, but I'm too lazy... sorry. ^_^;;;&lt;br /&gt;
&lt;br /&gt;
The game logs for the game I ST can be found here @ [http://members.fortunecity.com/re21/exalted/ Exalted : End Games]. It should be noted that the game is, as of 14 May 2005, dead. I'm no longer running it. It's dead and gone.&lt;br /&gt;
&lt;br /&gt;
My utterly boring blog can be found here @ [http://www.livejournal.com/~baka_mazoku/ Bomb The Blog]. It also by utter coincidence has the logs of the exalted game that I'm playing in... woooo... ^_^&lt;br /&gt;
&lt;br /&gt;
I also chill out here, in this nice quiet Live Journal Community called [http://www.livejournal.com/community/secondage/ Second Age]&lt;br /&gt;
&lt;br /&gt;
As for who I am... I am Haku, known as Baka Mazoku to some, Snowy to others. But mainly Haku, as that was the name I carved out on the hallowed grounds of the first Exalted Game I was introduced to.&lt;br /&gt;
&lt;br /&gt;
In any event, I'm more used to coding with raw html in a text editor, the wiki code is somewhat different from what I'm used to, but not too different, as I can cheerfully use script-monkey-fu to mimic those things that I see and like. ^_-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Custom Gear &amp;amp; Stuff ===&lt;br /&gt;
&lt;br /&gt;
;Artifacts :&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/DragonBlades|Dragon Blades]]&amp;lt;/b&amp;gt; - artifact 3 : An elegant weapon for a more civilized day.&amp;lt;br&amp;gt;&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/2eDragonBlades|Dragon Blades]]&amp;lt;/b&amp;gt; - artifact 3 : 2nd Edition Conversion.&amp;lt;br&amp;gt;&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/Caster|Music Caster]]&amp;lt;/b&amp;gt; - artifact 1 : A simple musical artifact&amp;lt;br&amp;gt;&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/RagnarokBlade|Ragnarok Blade]]&amp;lt;/b&amp;gt; - artifact 4 : A nice shiny artifact weapon that I brought with me from the EC. ^_-&lt;br /&gt;
&lt;br /&gt;
;Charms : &lt;br /&gt;
;&amp;lt;b&amp;gt;[[SolarDodge/Haku|Solar Dodge Charms]]&amp;lt;/b&amp;gt; : Currently has 1e dodge charms&amp;lt;br&amp;gt;&lt;br /&gt;
;&amp;lt;b&amp;gt;[[SolarSurvival/Haku|Solar Survival Charms]]&amp;lt;/b&amp;gt; : Currently has 1e NUCLEAR BURNINATION charm&amp;lt;br&amp;gt;&lt;br /&gt;
;&amp;lt;b&amp;gt;[[LunarKnacks/Haku|Lunar Knacks]]&amp;lt;/b&amp;gt; : Currently has 2e knacks for chimerae who enter creation and make it their playground&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Game Character Notations :&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/Misa|Misa]]&amp;lt;/b&amp;gt; - Solar Exalted : This is a character I'll be playing in [[MicahHakubi|Micah]]'s &amp;quot;&amp;lt;i&amp;gt;Shaking the Pillars of Heaven&amp;lt;/i&amp;gt;&amp;quot; game.&amp;lt;br&amp;gt;&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/Miyuki|Miyuki]]&amp;lt;/b&amp;gt; - Godblooded NPC : This is a NPC retainerof my character's in [[MicahHakubi|Micah]]'s &amp;quot;&amp;lt;i&amp;gt;Shaking the Pillars of Heaven&amp;lt;/i&amp;gt;&amp;quot; game.&amp;lt;br&amp;gt;&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/Dibra|Dibra]]&amp;lt;/b&amp;gt; - Dragonblooded Exalted : This is a character created for [[GoldenCat|GoldenCat]]'s &amp;quot;&amp;lt;i&amp;gt;Diamond Age&amp;lt;/i&amp;gt;&amp;quot; game. I won't be able to play in it at it's current set time... but if it ever changes to one where I can game. ^_^&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Martial Arts :&lt;br /&gt;
;&amp;lt;b&amp;gt;[[MartialArts/BlossomingCherryTreeStyle|Blossoming Cherry Tree Style]]&amp;lt;/b&amp;gt; - Terresterial : Martial arts don't have to be overpowered to be fun and stunt-worthy.&lt;br /&gt;
;&amp;lt;b&amp;gt;[[MartialArts/BlossomingCherryTreeStyle2E|Blossoming Cherry Tree Style]]&amp;lt;/b&amp;gt; - Terresterial : Style and power go hand in hand for 2nd ed fun.&lt;br /&gt;
;&amp;lt;b&amp;gt;[[CelestialMartialArts/CelestialCourtesanStyle|Celestial Courtesan Style]]&amp;lt;/b&amp;gt; - Celestial : This is my rebutal to the Dreaming Pearl Courtesan Style.&lt;br /&gt;
;&amp;lt;b&amp;gt;[[MartialArts/Divine_Shewolf_Style|Divine She-wolf Style]]&amp;lt;/b&amp;gt; - Terresterial : An odd martial arts style designed with humor and combat ability in mind. I feel so dirty now...&lt;br /&gt;
;&amp;lt;b&amp;gt;[[MartialArts/DragonOfEmeraldandBrass|Dragon of Emerald and Brass Style]]&amp;lt;/b&amp;gt; - Celestial : A style based on Those Who Came Before. 2nd Edition&lt;br /&gt;
;&amp;lt;b&amp;gt;[[MartialArts/FiveDragonsBoundasOne|Five Dragons Bound as One Style]]&amp;lt;/b&amp;gt; - Celestial : An anti-elemental being type martial arts. Designed to subdue and dominate said elementally aligned being.&lt;br /&gt;
;&amp;lt;b&amp;gt;Spirited Steel Hurricane Style&amp;lt;/b&amp;gt; - Celestial : A deadly and brutal martial arts based on the grand daiklave and the fury of the storm.&lt;br /&gt;
;&amp;lt;b&amp;gt;[[MartialArts/2eSpiritedSteelHurricane|2nd Edition Spirited Steel Hurricane Style]]&amp;lt;/b&amp;gt; - Celestial : A deadly and brutal martial arts based on the grand daiklave and the fury of the storm. - 2nd Edition&lt;br /&gt;
;&amp;lt;b&amp;gt;[[MartialArts/ThousandDragon|Thousand Dragon Style]]&amp;lt;/b&amp;gt; - Terresterial : A style that is developed for mounted martial artist so that they can be all cool like Lu Bu.&lt;br /&gt;
;&amp;lt;b&amp;gt;[[MartialArts/WorldlyHarlotStyle|Worldly Harlot Style]]&amp;lt;/b&amp;gt; - Terresterial : Yes, a terresterial style that is based on one of the oldest profession in the world.&lt;br /&gt;
&lt;br /&gt;
;Sorcerery :&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/ImperialDisregardofReality|Imperial (Element) Disregard of Reality]]&amp;lt;/b&amp;gt; - Terresterial : Why yes, that IS some Final Fantasy Tactics Advance Illusions.&lt;br /&gt;
&lt;br /&gt;
;Metaphysics :&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/SiderealGreatCurse|Sidereal Great Curse]]&amp;lt;/b&amp;gt; : A possible tie-in to Exalted High?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Game Background Notes : &lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/EndGames|Exalted : End Games]]&amp;lt;/b&amp;gt; : The background notes on the setting in my game, don't worry... this is going to be spoiler-free, especially since it's no longer being run, I guess there can be no spoils. I'll just need to think up something coherent.&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/AoS|Exalted : Age of Strife]]&amp;lt;/b&amp;gt; : Some random thoughts of what if...&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/Fear_In_A_Handful_Of_Dust|Exalted : Fear in a handful of Dust]]&amp;lt;/b&amp;gt; : A random game that I've started up online. This is primary a low end game (after a fashioned). It's also an experiment to see how far a mortal (or mostly so) can go. How fearsome in Creation can he or she be, where exalts stand astride it as worldly powers.&lt;br /&gt;
;&amp;lt;b&amp;gt;[[Haku/Faint_Moon|Exalted : Terresterial Lunars]]&amp;lt;/b&amp;gt; : rewriting the lunars as terresterial exalted - a work in progress.&lt;br /&gt;
&lt;br /&gt;
;Misc :&lt;br /&gt;
;&amp;lt;b&amp;gt;[http://www.geocities.com/ifurita_76.geo/Exalted/custom_wiki.css My own CSS sheet]&amp;lt;/b&amp;gt; : Giving the wiki my own personal touch, or at least the way I see it... ^_^&amp;lt;br&amp;gt;http://www.geocities.com/ifurita_76.geo/Exalted/custom_wiki.css&lt;br /&gt;
&lt;br /&gt;
=== Commentaries ===&lt;br /&gt;
This is where you dump your various comments and stuff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi Haku. Just wanted to pop in and say thanks for getting the voting going on the [[MartialArts/BestOf|MA Best Of]] page. Cheers. [[Voidstate]]&lt;br /&gt;
&lt;br /&gt;
:Not a problem. I do hope that other people do vote for some of my MA styles... I'll not vote one of my trees in, until I'm certain I know which one I should favor... ^_^; ~ [[Haku]]&lt;br /&gt;
&lt;br /&gt;
Hi!  Just took a look at the Dragons Bound as One, I think it's cool!  Hope you have ideas for a 2nd Ed version of it! -- [[JadeSerpent]]&lt;br /&gt;
&lt;br /&gt;
:: Thanks! And I'll be doing a 2nd ed versions of everything I have once I fully digest the changes in the rules... ~ [[Haku]]&lt;br /&gt;
&lt;br /&gt;
Hey, I have added the charms to the &amp;quot;Pimp Style&amp;quot; (still no name yet). Come check it out =) /[[Swifty]]&lt;/div&gt;</summary>
		<author><name>Haku</name></author>	</entry>

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